return { -- Inventory ["inventory"] = "Inventario (Peso %s / %s)", ["use"] = "Usar", ["give"] = "Dar", ["remove"] = "Tirar", ["return"] = "Devolver", ["give_to"] = "Dar a", ["amount"] = "Cantidad", ["giveammo"] = "Dar munición", ["amountammo"] = "Cantidad de munición", ["noammo"] = "¡Insuficiente!", ["gave_item"] = "Dando %sx %s a %s", ["received_item"] = "Recibido %sx %s de %s", ["gave_weapon"] = "Dando %s a %s", ["gave_weapon_ammo"] = "Dando ~o~%sx %s para %s a %s", ["gave_weapon_withammo"] = "Dando %s con ~o~%sx %s a %s", ["gave_weapon_hasalready"] = "%s ya tiene un %s", ["gave_weapon_noweapon"] = "%s no tiene esa arma", ["received_weapon"] = "Recibido %s de %s", ["received_weapon_ammo"] = "Recibido ~o~%sx %s para tu %s de %s", ["received_weapon_withammo"] = "Recibido %s con ~o~%sx %s de %s", ["received_weapon_hasalready"] = "%s ha intentado darte un %s, pero ya tienes esta arma", ["received_weapon_noweapon"] = "%s ha intentado darte munición para un %s, pero no tienes esta arma", ["gave_account_money"] = "Dando $%s (%s) a %s", ["received_account_money"] = "Recibido $%s (%s) de %s", ["amount_invalid"] = "Cantidad inválida", ["players_nearby"] = "No hay jugadores cerca", ["ex_inv_lim"] = "No se puede realizar la acción, se excede el peso máximo de %s", ["imp_invalid_quantity"] = "No se puede realizar la acción, la cantidad es inválida", ["imp_invalid_amount"] = "No se puede realizar la acción, la cantidad es inválida", ["threw_standard"] = "Tirando %sx %s", ["threw_account"] = "Tirando $%s %s", ["threw_weapon"] = "Tirando %s", ["threw_weapon_ammo"] = "Tirando %s con ~o~%sx %s", ["threw_weapon_already"] = "Ya tienes esta arma", ["threw_cannot_pickup"] = "¡Inventario lleno, no se puede recoger!", ["threw_pickup_prompt"] = "Pulsa E para recoger", -- Key mapping ["keymap_showinventory"] = "Mostrar inventario", -- Salary related ["received_salary"] = "Has cobrado: $%s", ["received_help"] = "Has cobrado tu subsidio: $%s", ["company_nomoney"] = "La empresa para la que trabajas es demasiado pobre para pagarte el sueldo", ["received_paycheck"] = "Nómina recibida", ["bank"] = "Maze Bank", ["account_bank"] = "Banco", ["account_black_money"] = "Dinero negro", ["account_money"] = "Efectivo", ["act_imp"] = "No se puede realizar la acción", ["in_vehicle"] = "No se puede realizar la acción, el jugador está en un vehículo", ["not_in_vehicle"] = "No se puede realizar la acción, el jugador no está en un vehículo", -- Commands ["command_bring"] = "Traer jugador hacia ti", ["command_car"] = "Generar un vehículo", ["command_car_car"] = "Modelo o hash del vehículo", ["command_cardel"] = "Eliminar vehículos cercanos", ["command_cardel_radius"] = "Elimina todos los vehículos dentro del radio especificado", ["command_repair"] = "Reparar tu vehículo", ["command_repair_success"] = "Vehículo reparado con éxito", ["command_repair_success_target"] = "Un administrador reparó tu vehículo", ["command_clear"] = "Limpiar texto del chat", ["command_clearall"] = "Limpiar texto del chat para todos los jugadores", ["command_clearinventory"] = "Eliminar todos los objetos del inventario del jugador", ["command_clearloadout"] = "Eliminar todas las armas del equipamiento del jugador", ["command_freeze"] = "Congelar a un jugador", ["command_unfreeze"] = "Descongelar a un jugador", ["command_giveaccountmoney"] = "Dar dinero a una cuenta específica", ["command_giveaccountmoney_account"] = "Cuenta a la que añadir", ["command_giveaccountmoney_amount"] = "Cantidad a añadir", ["command_giveaccountmoney_invalid"] = "Nombre de cuenta inválido", ["command_removeaccountmoney"] = "Quitar dinero de una cuenta específica", ["command_removeaccountmoney_account"] = "Cuenta de la que quitar", ["command_removeaccountmoney_amount"] = "Cantidad a quitar", ["command_removeaccountmoney_invalid"] = "Nombre de cuenta inválido", ["command_giveitem"] = "Dar un objeto al jugador", ["command_giveitem_item"] = "Nombre del objeto", ["command_giveitem_count"] = "Cantidad", ["command_giveweapon"] = "Dar un arma al jugador", ["command_giveweapon_weapon"] = "Nombre del arma", ["command_giveweapon_ammo"] = "Cantidad de munición", ["command_giveweapon_hasalready"] = "El jugador ya tiene esta arma", ["command_giveweaponcomponent"] = "Dar componente de arma al jugador", ["command_giveweaponcomponent_component"] = "Nombre del componente", ["command_giveweaponcomponent_invalid"] = "Componente de arma inválido", ["command_giveweaponcomponent_hasalready"] = "El jugador ya tiene este componente de arma", ["command_giveweaponcomponent_missingweapon"] = "El jugador no tiene esta arma", ["command_goto"] = "Teletransportarte a un jugador", ["command_kill"] = "Matar a un jugador", ["command_save"] = "Forzar guardado de datos de un jugador", ["command_saveall"] = "Forzar guardado de todos los datos de los jugadores", ["command_setaccountmoney"] = "Establecer el dinero en una cuenta específica", ["command_setaccountmoney_amount"] = "Cantidad", ["command_setcoords"] = "Teletransportar a coordenadas específicas", ["command_setcoords_x"] = "Valor X", ["command_setcoords_y"] = "Valor Y", ["command_setcoords_z"] = "Valor Z", ["command_setjob"] = "Establecer el trabajo de un jugador", ["command_setjob_job"] = "Nombre", ["command_setjob_grade"] = "Rango del trabajo", ["command_setjob_invalid"] = "El trabajo, el rango o ambos son inválidos", ["command_setgroup"] = "Establecer el grupo de permisos de un jugador", ["command_setgroup_group"] = "Nombre del grupo", ["commanderror_argumentmismatch"] = "Número de argumentos inválido (pasados %s, esperados %s)", ["commanderror_argumentmismatch_number"] = "Tipo de datos del argumento #%s inválido (pasado string, esperado número)", ["commanderror_argumentmismatch_string"] = "Tipo de datos del argumento #%s inválido (pasado número, esperado string)", ["commanderror_argumentmismatch_positive_number"] = "Argumento inválido #%s tipo de datos (pasado negativo/cero, se requiere número positivo)", ["commanderror_invaliditem"] = "Objeto inválido", ["commanderror_invalidweapon"] = "Arma inválida", ["commanderror_console"] = "El comando no se puede ejecutar desde la consola", ["commanderror_invalidcommand"] = "Comando inválido - /%s", ["commanderror_invalidplayerid"] = "El jugador especificado no está en línea", ["commandgeneric_playerid"] = "ID del servidor del jugador", ["commandgeneric_dimension"] = "Dimensión de destino", ["command_giveammo_noweapon_found"] = "%s no tiene esa arma", ["command_giveammo_weapon"] = "Nombre del arma", ["command_giveammo_ammo"] = "Cantidad de munición", ["command_setdim"] = "Establecer la dimensión de un jugador", ["tpm_nowaypoint"] = "No hay punto de ruta establecido.", ["tpm_success"] = "Teletransportado con éxito", ["noclip_message"] = "Noclip ha sido %s", ["enabled"] = "~g~activado~s~", ["disabled"] = "~r~desactivado~s~", -- Locale settings ["locale_digit_grouping_symbol"] = ".", ["locale_currency"] = "%s€", -- Weapons -- Melee ["weapon_dagger"] = "Daga", ["weapon_bat"] = "Bate", ["weapon_battleaxe"] = "Hacha de guerra", ["weapon_bottle"] = "Botella", ["weapon_crowbar"] = "Palanca", ["weapon_flashlight"] = "Linterna", ["weapon_golfclub"] = "Palo de golf", ["weapon_hammer"] = "Martillo", ["weapon_hatchet"] = "Hachuela", ["weapon_knife"] = "Cuchillo", ["weapon_knuckle"] = "Puño americano", ["weapon_machete"] = "Machete", ["weapon_nightstick"] = "Porra", ["weapon_wrench"] = "Llave inglesa", ["weapon_poolcue"] = "Taco de billar", ["weapon_stone_hatchet"] = "Hacha de piedra", ["weapon_switchblade"] = "Navaja automática", -- Handguns ["weapon_appistol"] = "Pistola PA", ["weapon_ceramicpistol"] = "Pistola de cerámica", ["weapon_combatpistol"] = "Pistola de combate", ["weapon_doubleaction"] = "Revólver de doble acción", ["weapon_navyrevolver"] = "Revólver de la Marina", ["weapon_flaregun"] = "Pistola de bengalas", ["weapon_gadgetpistol"] = "Pistola de Cayo Perico", ["weapon_heavypistol"] = "Pistola pesada", ["weapon_revolver"] = "Revólver pesado", ["weapon_revolver_mk2"] = "Revólver pesado Mk2", ["weapon_marksmanpistol"] = "Pistola de tirador", ["weapon_pistol"] = "Pistola", ["weapon_pistol_mk2"] = "Pistola Mk2", ["weapon_pistol50"] = "Pistola .50", ["weapon_snspistol"] = "Pistola SNS", ["weapon_snspistol_mk2"] = "Pistola SNS Mk2", ["weapon_stungun"] = "Pistola eléctrica", ["weapon_raypistol"] = "Pistola de Rayos", ["weapon_vintagepistol"] = "Pistola vintage", -- Shotguns ["weapon_assaultshotgun"] = "Escopeta de asalto", ["weapon_autoshotgun"] = "Escopeta automática", ["weapon_bullpupshotgun"] = "Escopeta bullpup", ["weapon_combatshotgun"] = "Escopeta de combate", ["weapon_dbshotgun"] = "Escopeta de dos cañones", ["weapon_heavyshotgun"] = "Escopeta pesada", ["weapon_musket"] = "Mosquete", ["weapon_pumpshotgun"] = "Escopeta de corredera", ["weapon_pumpshotgun_mk2"] = "Escopeta de corredera Mk2", ["weapon_sawnoffshotgun"] = "Escopeta recortada", -- SMG & LMG ["weapon_assaultsmg"] = "Subfusil de asalto", ["weapon_combatmg"] = "Ametralladora de combate", ["weapon_combatmg_mk2"] = "Ametralladora de combate Mk2", ["weapon_combatpdw"] = "PDW de combate", ["weapon_gusenberg"] = "Subfusil Gusenberg", ["weapon_machinepistol"] = "Pistola ametralladora", ["weapon_mg"] = "Ametralladora", ["weapon_microsmg"] = "Microsubfusil", ["weapon_minismg"] = "Minisubfusil", ["weapon_smg"] = "Subfusil", ["weapon_smg_mk2"] = "Subfusil Mk2", ["weapon_raycarbine"] = "Carabina de Rayos", ["weapon_tecpistol"] = "Subfusil táctico", -- Rifles ["weapon_advancedrifle"] = "Fusil avanzado", ["weapon_assaultrifle"] = "Fusil de asalto", ["weapon_assaultrifle_mk2"] = "Fusil de asalto Mk2", ["weapon_bullpuprifle"] = "Fusil bullpup", ["weapon_bullpuprifle_mk2"] = "Fusil bullpup Mk2", ["weapon_carbinerifle"] = "Carabina", ["weapon_carbinerifle_mk2"] = "Carabina Mk2", ["weapon_compactrifle"] = "Fusil compacto", ["weapon_militaryrifle"] = "Fusil militar", ["weapon_specialcarbine"] = "Carabina especial", ["weapon_specialcarbine_mk2"] = "Carabina especial Mk2", ["weapon_heavyrifle"] = "Fusil pesado", ["weapon_battlerifle"] = "Fusil de combate", -- Sniper ["weapon_heavysniper"] = "Francotirador pesado", ["weapon_heavysniper_mk2"] = "Francotirador pesado Mk2", ["weapon_marksmanrifle"] = "Fusil de tirador", ["weapon_marksmanrifle_mk2"] = "Fusil de tirador Mk2", ["weapon_sniperrifle"] = "Fusil de francotirador", -- Heavy / Launchers ["weapon_compactlauncher"] = "Lanzagranadas compacto", ["weapon_firework"] = "Lanzador de pirotecnia", ["weapon_grenadelauncher"] = "Lanzagranadas", ["weapon_hominglauncher"] = "Lanzacohetes teledirigido", ["weapon_minigun"] = "Minigun", ["weapon_railgun"] = "Cañón de riel", ["weapon_rpg"] = "Lanzacohetes", ["weapon_rayminigun"] = "Ametralladora de rayos", -- Criminal Enterprises DLC ["weapon_metaldetector"] = "Detector de metales", ["weapon_precisionrifle"] = "Fusil de precisión", ["weapon_tactilerifle"] = "Carabina de servicio", -- Drug wars dlc ["weapon_candycane"] = "Bastón de caramelo", ["weapon_acidpackage"] = "Paquete de ácido", ["weapon_pistolxm3"] = "Pistola WM 29", ["weapon_railgunxm3"] = "Cañón de riel", -- Chop Shop DLC ["weapon_snowlauncher"] = "Lanzador de nieve", ["weapon_hackingdevice"] = "Dispositivo de hackeo", -- Bottom Dollar Bounties DLC ["weapon_stunrod"] = "Porra eléctrica", -- Thrown ["weapon_ball"] = "Pelota de béisbol", ["weapon_bzgas"] = "Gas BZ", ["weapon_flare"] = "Bengala", ["weapon_grenade"] = "Granada", ["weapon_petrolcan"] = "Bidón de gasolina", ["weapon_hazardcan"] = "Bidón de material peligroso", ["weapon_molotov"] = "Cóctel molotov", ["weapon_proxmine"] = "Mina de proximidad", ["weapon_pipebomb"] = "Bomba casera", ["weapon_snowball"] = "Bola de nieve", ["weapon_stickybomb"] = "Bomba lapa", ["weapon_smokegrenade"] = "Granada de humo", -- Special ["weapon_fireextinguisher"] = "Extintor", ["weapon_digiscanner"] = "Escáner digital", ["weapon_garbagebag"] = "Bolsa de basura", ["weapon_handcuffs"] = "Esposas", ["gadget_nightvision"] = "Visión nocturna", ["gadget_parachute"] = "Paracaídas", -- Weapon Components ["component_knuckle_base"] = "Modelo base", ["component_knuckle_pimp"] = "El Chulo", ["component_knuckle_ballas"] = "Los Ballas", ["component_knuckle_dollar"] = "El Buscavidas", ["component_knuckle_diamond"] = "La Roca", ["component_knuckle_hate"] = "El Odiador", ["component_knuckle_love"] = "El Amante", ["component_knuckle_player"] = "El Jugador", ["component_knuckle_king"] = "El Rey", ["component_knuckle_vagos"] = "Los Vagos", ["component_luxary_finish"] = "Acabado de arma de lujo", ["component_handle_default"] = "Empuñadura por defecto", ["component_handle_vip"] = "Empuñadura VIP", ["component_handle_bodyguard"] = "Empuñadura de guardaespaldas", ["component_vip_finish"] = "Acabado VIP", ["component_bodyguard_finish"] = "Acabado de guardaespaldas", ["component_camo_finish"] = "Camuflaje digital", ["component_camo_finish2"] = "Camuflaje pincelada", ["component_camo_finish3"] = "Camuflaje boscoso", ["component_camo_finish4"] = "Camuflaje calavera", ["component_camo_finish5"] = "Camuflaje Sessanta Nove", ["component_camo_finish6"] = "Camuflaje Perseo", ["component_camo_finish7"] = "Camuflaje leopardo", ["component_camo_finish8"] = "Camuflaje cebra", ["component_camo_finish9"] = "Camuflaje geométrico", ["component_camo_finish10"] = "Camuflaje Boom", ["component_camo_finish11"] = "Camuflaje patriótico", ["component_camo_slide_finish"] = "Camuflaje digital (corredera)", ["component_camo_slide_finish2"] = "Camuflaje pincelada (corredera)", ["component_camo_slide_finish3"] = "Camuflaje boscoso (corredera)", ["component_camo_slide_finish4"] = "Camuflaje calavera (corredera)", ["component_camo_slide_finish5"] = "Camuflaje Sessanta Nove (corredera)", ["component_camo_slide_finish6"] = "Camuflaje Perseo (corredera)", ["component_camo_slide_finish7"] = "Camuflaje leopardo (corredera)", ["component_camo_slide_finish8"] = "Camuflaje cebra (corredera)", ["component_camo_slide_finish9"] = "Camuflaje geométrico (corredera)", ["component_camo_slide_finish10"] = "Camuflaje Boom (corredera)", ["component_camo_slide_finish11"] = "Camuflaje patriótico (corredera)", ["component_clip_default"] = "Cargador por defecto", ["component_clip_extended"] = "Cargador ampliado", ["component_clip_drum"] = "Cargador de tambor", ["component_clip_box"] = "Cargador de caja", ["component_scope_holo"] = "Mira holográfica", ["component_scope_small"] = "Mira pequeña", ["component_scope_medium"] = "Mira mediana", ["component_scope_large"] = "Mira telescópica", ["component_scope"] = "Mira óptica", ["component_scope_advanced"] = "Mira avanzada", ["component_ironsights"] = "Miras de hierro", ["component_suppressor"] = "Silenciador", ["component_compensator"] = "Compensador", ["component_muzzle_flat"] = "Freno de boca plano", ["component_muzzle_tactical"] = "Freno de boca táctico", ["component_muzzle_fat"] = "Freno de boca grueso", ["component_muzzle_precision"] = "Freno de boca de precisión", ["component_muzzle_heavy"] = "Freno de boca pesado", ["component_muzzle_slanted"] = "Freno de boca inclinado", ["component_muzzle_split"] = "Freno de boca dividido", ["component_muzzle_squared"] = "Freno de boca cuadrado", ["component_flashlight"] = "Linterna", ["component_grip"] = "Empuñadura", ["component_barrel_default"] = "Cañón por defecto", ["component_barrel_heavy"] = "Cañón pesado", ["component_ammo_tracer"] = "Munición trazadora", ["component_ammo_incendiary"] = "Munición incendiaria", ["component_ammo_hollowpoint"] = "Munición de punta hueca", ["component_ammo_fmj"] = "Munición FMJ", ["component_ammo_armor"] = "Munición perforante", ["component_ammo_explosive"] = "Munición explosiva perforante", ["component_shells_default"] = "Cartuchos por defecto", ["component_shells_incendiary"] = "Cartuchos Aliento de dragón", ["component_shells_armor"] = "Cartuchos de postas de acero", ["component_shells_hollowpoint"] = "Cartuchos de perdigones expansivos", ["component_shells_explosive"] = "Cartuchos de postas explosivas", -- Weapon Ammo ["ammo_rounds"] = "proyectil(es)", ["ammo_shells"] = "cartucho(s)", ["ammo_charge"] = "carga(s)", ["ammo_petrol"] = "litros de combustible", ["ammo_firework"] = "cohete(s) de pirotecnia", ["ammo_rockets"] = "cohete(s)", ["ammo_grenadelauncher"] = "granada(s)", ["ammo_grenade"] = "granada(s)", ["ammo_stickybomb"] = "bomba(s) lapa", ["ammo_pipebomb"] = "bomba(s) casera", ["ammo_smokebomb"] = "bomba(s) de humo", ["ammo_molotov"] = "cóctel(es) molotov", ["ammo_proxmine"] = "mina(s) de proximidad", ["ammo_bzgas"] = "bote(s) de gas", ["ammo_ball"] = "pelota(s)", ["ammo_snowball"] = "bola(s) de nieve", ["ammo_flare"] = "bengala(s)", ["ammo_flaregun"] = "bengala(s)", -- Weapon Tints ["tint_default"] = "Diseño por defecto", ["tint_green"] = "Diseño verde", ["tint_gold"] = "Diseño dorado", ["tint_pink"] = "Diseño rosa", ["tint_army"] = "Diseño militar", ["tint_lspd"] = "Diseño LSPD", ["tint_orange"] = "Diseño naranja", ["tint_platinum"] = "Diseño platino", -- MK2 Weapon Tints ["tint_classic_black"] = "Negro clásico", ["tint_classic_gray"] = "Gris clásico", ["tint_classic_two_tone"] = "Dos tonos clásico", ["tint_classic_white"] = "Blanco clásico", ["tint_classic_beige"] = "Beige clásico", ["tint_classic_green"] = "Verde clásico", ["tint_classic_blue"] = "Azul clásico", ["tint_classic_earth"] = "Tierra clásico", ["tint_classic_brown_black"] = "Marrón y negro clásico", ["tint_contrast_red"] = "Rojo contraste", ["tint_contrast_blue"] = "Azul contraste", ["tint_contrast_yellow"] = "Amarillo contraste", ["tint_contrast_orange"] = "Naranja contraste", ["tint_bold_pink"] = "Rosa intenso", ["tint_bold_purple_yellow"] = "Morado y amarillo intenso", ["tint_bold_orange"] = "Naranja intenso", ["tint_bold_green_purple"] = "Verde y morado intenso", ["tint_bold_red_feat"] = "Rojo intenso especial", ["tint_bold_green_feat"] = "Verde intenso especial", ["tint_bold_cyan_feat"] = "Cian intenso especial", ["tint_bold_yellow_feat"] = "Amarillo intenso especial", ["tint_bold_red_white"] = "Rojo y blanco intenso", ["tint_bold_blue_white"] = "Azul y blanco intenso", ["tint_metallic_gold"] = "Dorado metálico", ["tint_metallic_platinum"] = "Platino metálico", ["tint_metallic_gray_lilac"] = "Gris lila metálico", ["tint_metallic_purple_lime"] = "Morado lima metálico", ["tint_metallic_red"] = "Rojo metálico", ["tint_metallic_green"] = "Verde metálico", ["tint_metallic_blue"] = "Azul metálico", ["tint_metallic_white_aqua"] = "Blanco aguamarina metálico", ["tint_metallic_red_yellow"] = "Rojo y amarillo metálico", }