RegisterNetEvent("mAdmin:RepairVehicle", function(plate) local Vehicles = GetGamePool("CVehicle") local foundVehicle = false for _, vehicle in ipairs(Vehicles) do local vehiclePlate = GetVehicleNumberPlateText(vehicle) vehiclePlate = vehiclePlate:gsub("%s+", "") if vehiclePlate == plate then foundVehicle = vehicle break end end if foundVehicle then SetVehicleEngineHealth(foundVehicle, 9999) SetVehiclePetrolTankHealth(foundVehicle, 9999) SetVehicleDirtLevel(foundVehicle, 0) SetVehicleFixed(foundVehicle) TriggerEvent("mAdmin:SetFuel", foundVehicle, 100) else print("^1Vehicle not found.^7") end end) RegisterNetEvent("mAdmin:DespawnVehicle", function(plate) local Vehicle = GetVehicleByPlate(plate) if Vehicle then DeleteEntity(Vehicle) end end)