ENTRY_CLIPSET_MAP_VAN_VIVANITE_SIDEDOOR_REAR_LEFT clipset@veh@van@youga4@rds@enter_exit EntryVarClipSet EXIT_CLIPSET_MAP_VAN_VIVANITE_SIDEDOOR_REAR_LEFT anim@veh@lowrider@std@moonbeam@rds@enter_exit ExitVarClipSet INSIDE_CLIPSET_MAP_VAN_VIVANITE_SIDEDOOR_REAR_LEFT anim@veh@lowrider@std@moonbeam@rds@base InsideVarClipSet ENTRY_CLIPSET_MAP_VAN_VIVANITE_SIDEDOOR_REAR_RIGHT clipset@veh@van@youga4@rps@enter_exit EntryVarClipSet EXIT_CLIPSET_MAP_VAN_VIVANITE_SIDEDOOR_REAR_RIGHT anim@veh@lowrider@std@moonbeam@rps@enter_exit ExitVarClipSet INSIDE_CLIPSET_MAP_VAN_VIVANITE_SIDEDOOR_REAR_RIGHT anim@veh@lowrider@std@moonbeam@rps@base InsideVarClipSet VIVANITE_COVER_OFFSET_INFO ASTEROPE2_COVER_OFFSET_INFO VAN_VIVANITE_SIDEDOOR_DB_ANIM_INFO_TWO_HANDED_RPS drive_by@heli@frogger_rps_2h REAR_HELI_DRIVEBY STD_ASTEROPE2_ANIM_INFO_ONE_HANDED_PS clipset@veh@driveby@astron2@ps driveby@first_person@passenger_left_handed@1h WEAPON_MICROSMG driveby@first_person@passenger_left_handed@smg STD_CAR_DRIVEBY DRIVEBY_STD_ASTEROPE2_FRONT_RIGHT UseMountedProjectileTask LeftHandedFirstPersonAnims LeftHandedUnarmedFirstPersonAnims DRIVEBY_VAN_VIVANITE_FRONT_LEFT UseMountedProjectileTask UseThreeAnimThrow LeftHandedProjctiles LeftHandedUnarmedFirstPersonAnims DRIVEBY_VAN_VIVANITE_FRONT_RIGHT UseMountedProjectileTask UseThreeAnimThrow LeftHandedFirstPersonAnims LeftHandedUnarmedFirstPersonAnims DRIVEBY_VAN_VIVANITE_SIDEDOOR_REAR_LEFT DampenRecoil NeedToOpenDoors UseThreeAnimIntroOutro UseMountedProjectileTask UseThreeAnimThrow LeftHandedProjctiles UseBlockingAnimsOutsideAimRange DRIVEBY_VAN_VIVANITE_SIDEDOOR_REAR_RIGHT DampenRecoil NeedToOpenDoors UseThreeAnimIntroOutro UseMountedProjectileTask UseThreeAnimThrow LeftHandedFirstPersonAnims WeaponAttachedToLeftHand1HOnly UseBlockingAnimsOutsideAimRange SEAT_ANIM_STD_ASTEROPE2_FRONT_RIGHT clipset@veh@std@ps@idle_panic clipset@veh@std@ps@idle_duck STD_CAR_FRONT_PS_IDLE IN_CAR_STANDARD VEHICLE_DEFAULT UseStandardInVehicleAnims HasPanicAnims UseCloseDoorBlendAnims PreventShuffleJack MESA ANIM_GROUP_GESTURE_M_CAR_STD_PS ANIM_GROUP_GESTURE_F_CAR_STD_PS SEAT_ANIM_VAN_VIVANITE_FRONT_LEFT clipset@veh@van@ds@idle_panic clipset@veh@van@ds@idle_agitated clipset@veh@van@ds@idle_duck VAN_FRONT_DS_IDLE IN_VAN VEHICLE_DEFAULT UseStandardInVehicleAnims UseCloseDoorBlendAnims MESA ANIM_GROUP_GESTURE_M_CAR_VAN_DS ANIM_GROUP_GESTURE_F_CAR_VAN_DS SEAT_ANIM_VAN_VIVANITE_FRONT_RIGHT clipset@veh@van@ps@idle_panic clipset@veh@van@ps@idle_duck VAN_FRONT_PS_IDLE IN_VAN VEHICLE_DEFAULT WeaponAttachedToLeftHand UseStandardInVehicleAnims UseCloseDoorBlendAnims PreventShuffleJack MESA ANIM_GROUP_GESTURE_M_CAR_VAN_PS ANIM_GROUP_GESTURE_F_CAR_VAN_PS SEAT_ANIM_VAN_VIVANITE_SIDEDOOR_REAR_LEFT ANIM@VEH@LOWRIDER@STD@MOONBEAM@RDS@IDLE_PANIC clipset@veh@van@ps@idle_duck STD_CAR_FRONT_PS_IDLE VEHICLE_DEFAULT UseStandardInVehicleAnims HasPanicAnims PreventShuffleJack SEAT_ANIM_VAN_VIVANITE_SIDEDOOR_REAR_RIGHT ANIM@VEH@LOWRIDER@STD@MOONBEAM@RPS@IDLE_PANIC clipset@veh@van@ps@idle_duck STD_CAR_FRONT_PS_IDLE VEHICLE_DEFAULT WeaponAttachedToLeftHand UseStandardInVehicleAnims HasPanicAnims PreventShuffleJack ENTRY_POINT_CONADA3_REAR_LEFT door_dside_r handle_dside_r REAR_LEFT SIDE_LEFT BlockJackReactionUntilJackerIsReady SIDE_LEFT POINT_TYPE_MAX ENTRY_POINT_CONADA3_REAR_RIGHT door_pside_r handle_pside_r REAR_RIGHT SIDE_RIGHT BlockJackReactionUntilJackerIsReady SIDE_RIGHT POINT_TYPE_MAX ENTRY_POINT_BIKE_ROX_SHERIFFB_REAR INVALID SIDE_LEFT IsPassengerOnlyEntry POINT_TYPE_MAX ENTRY_POINT_ANIM_CONADA3_REAR_LEFT ENTER_VEHICLE_STD JackIncludesGetIn UseGetUpAfterJack JackVariationsIncludeGetIn DeadJackIncludesGetIn ENTRY_POINT_ANIM_CONADA3_REAR_RIGHT ENTER_VEHICLE_STD JackIncludesGetIn UseGetUpAfterJack JackVariationsIncludeGetIn DeadJackIncludesGetIn ENTRY_POINT_ANIM_VAN_VIVANITE_SIDEDOOR_REAR_LEFT ENTER_VEHICLE_STD JackIncludesGetIn UseGetUpAfterJack JackVariationsIncludeGetIn DeadJackIncludesGetIn ENTRY_POINT_ANIM_VAN_VIVANITE_SIDEDOOR_REAR_RIGHT ENTER_VEHICLE_STD JackIncludesGetIn UseGetUpAfterJack JackVariationsIncludeGetIn DeadJackIncludesGetIn LAYOUT_HELI_CONADA3 StreamAnims UseFinerAlignTolerance Use2DBodyBlend DisableTargetRearDoorOpenRatio busted_vehicle_std ANIM_GROUP_CELLPHONE_IN_CAR_DS ANIM_GROUP_CELLPHONE_IN_CAR_PS ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS LAYOUT_STD_ASTEROPE2 StreamAnims UseDoorOscillation UseLeanSteerAnims UseSteeringWheelIk busted_vehicle_std clipset@veh@std@ds@idle_a clipset@veh@std@ds@idle_b clipset@veh@std@ds@idle_c clipset@veh@std@ds@idle_d clipset@veh@std@ds@idle_e clipset@veh@std@ds@hit_wheel@idle_a clipset@veh@std@ds@hit_wheel@idle_b clipset@veh@std@ds@hit_wheel@idle_c ANIM_GROUP_CELLPHONE_IN_CAR_DS ANIM_GROUP_CELLPHONE_IN_CAR_PS ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS LAYOUT_TRUCK_TRASHER StreamAnims UseLeanSteerAnims UseFinerAlignTolerance busted_vehicle_truck clipset@veh@truck@ds@idle_a clipset@veh@truck@ds@idle_b clipset@veh@truck@ds@idle_c clipset@veh@truck@ds@idle_d clipset@veh@truck@ds@idle_e clipset@veh@truck@ds@hit_wheel@idle_a clipset@veh@truck@ds@hit_wheel@idle_b clipset@veh@truck@ds@hit_wheel@idle_c LAYOUT_BIKE_ROX_SHERIFFB StreamAnims BikeLeansUnlessMoving UsePickUpPullUp UseStillToSitTransition UseFinerAlignTolerance DisableFastPoseWhenDrivebying busted_vehicle_bike_dirt LAYOUT_VAN_VIVANITE StreamAnims UseVanOpenDoorBlendParams UseDoorOscillation UseLeanSteerAnims UseLowerDoorBlockTest busted_vehicle_van clipset@veh@van@ds@idle_a clipset@veh@van@ds@idle_b clipset@veh@van@ds@idle_c clipset@veh@van@ds@idle_d clipset@veh@van@ds@idle_e clipset@veh@van@ds@hit_wheel@idle_a clipset@veh@van@ds@hit_wheel@idle_b clipset@veh@van@ds@hit_wheel@idle_c ANIM_GROUP_CELLPHONE_IN_CAR_DS ANIM_GROUP_CELLPHONE_IN_CAR_PS ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS STD_VIVANITE_FRONT_LEFT STD_VIVANITE_FRONT_RIGHT STD_VIVANITE_REAR_LEFT STD_VIVANITE_REAR_RIGHT STD_ASTEROPE2_FRONT_RIGHT STD_ASTEROPE2_REAR_LEFT STD_ASTEROPE2_REAR_RIGHT