Config = Config or {} -- Framework Config.Framework = 'autodetect' -- esx, oldesx, qb, oldqb or autodetect -- Jobs Settings Config.OnDutyOnly = false Config.Jobs = { ['police'] = true, ['ambulance'] = true, } Config.UIAccess = { -- Only For UI Access (Custom Dispatch Job) -- ['police'] = true, } Config.EmsJobs = { -- for notifications ['ambulance'] = true, ['police'] = true, } -- Dispatch Settings Config.MinOffset = 1 Config.MaxOffset = 120 Config.Inventory = 'codem-inventory' -- codem-inventory, qb-inventory, esx_inventory, ox_inventory, qs_inventory Config.PhoneRequired = false -- Set true if only can use 911/311 command when got a phone on inventory. Config.PhoneItems = { -- Add the entire list of your phone items. "phone", } Config.NotifyDeleteTimeout = 8 -- 8 seconds (Time to delete the notification from the dispatch) Config.DefaultAlertsDelay = 5 -- Delay between each default alert, prevent spamming Config.MaxDispatch = 25 Config.DispatchTypes = { ShootsFire = { icon = 'shootsFire.svg', label = 'Shoot Fire', code = '10-52', blip = { enable = true, radius = 0, sprite = 110, color = 1, scale = 1.5, length = 1, sound = 'Lose_1st', sound2 = 'GTAO_FM_Events_Soundset', offset = false, flash = false }, enable = true }, Robbery = { icon = 'robbery.svg', label = 'Robberies', code = '10-52', blip = { enable = true, radius = 0, sprite = 500, color = 2, scale = 1.5, length = 1, sound = 'robberysound', offset = false, flash = false }, enable = true, }, Murder = { icon = 'murder.svg', code = '10-52', label = 'Murder', blip = { enable = true, radius = 0, sprite = 126, color = 3, scale = 1.5, length = 1, sound = 'dispatch', offset = false, flash = false }, enable = true }, Drug = { icon = 'drug.svg', label = 'Drug Alert', code = '10-52', blip = { enable = true, radius = 0, sprite = 51, color = 2, scale = 1.5, length = 1, sound = 'robberysound', offset = false, flash = false }, enable = true }, SosCall = { icon = 'sosCall.svg', code = '10-52', label = 'SOS Calls', blip = { enable = true, radius = 0, sprite = 480, color = 1, scale = 1.5, length = 1, sound = 'Lose_1st', sound2 = 'GTAO_FM_Events_Soundset', offset = false, flash = false }, enable = true }, BackUp = { icon = 'sosCall.svg', code = '10-52', label = 'Back up Request', blip = { enable = true, radius = 0, sprite = 480, color = 1, scale = 1.5, length = 1, sound = 'Lose_1st', sound2 = 'GTAO_FM_Events_Soundset', offset = false, flash = false }, enable = true }, Speed = { icon = 'speed.svg', code = '10-52', speed = 80, -- KMH / GetEntitySpeed(vehicle) * 3.6 label = 'Speed Limit', blip = { enable = true, radius = 0, sprite = 326, color = 84, scale = 1.5, length = 1, sound = 'Lose_1st', sound2 = 'GTAO_FM_Events_Soundset', offset = false, flash = false }, enable = true }, AutoTheft = { icon = 'autoTheft.svg', code = '10-52', label = 'Auto Theft', blip = { enable = true, radius = 0, sprite = 595, color = 60, scale = 1.5, length = 1, sound = 'Lose_1st', sound2 = 'GTAO_FM_Events_Soundset', offset = false, flash = false }, enable = true }, Melee = { icon = 'melee.svg', code = '10-52', label = 'Melee', blip = { enable = true, radius = 0, sprite = 685, color = 69, scale = 1.5, length = 1, sound = 'Lose_1st', sound2 = 'GTAO_FM_Events_Soundset', offset = false, flash = false }, enable = true }, PlayerDowned = { icon = 'down.svg', code = '10-52', label = 'Citizen Down', blip = { enable = true, radius = 0, sprite = 126, color = 3, scale = 1.5, length = 1, sound = 'dispatch', offset = false, flash = false }, enable = true }, Explosion = { icon = 'explosion.svg', code = '10-52', label = 'Explosion', blip = { enable = true, radius = 75.0, sprite = 436, color = 1, scale = 1.5, length = 1, sound = 'Lose_1st', sound2 = 'GTAO_FM_Events_Soundset', offset = true, flash = false }, enable = true } } -- Whitelist Guns that do not send shooting alerts Config.WeaponWhitelist = { 'WEAPON_GRENADE', 'WEAPON_BZGAS', 'WEAPON_MOLOTOV', 'WEAPON_STICKYBOMB', 'WEAPON_PROXMINE', 'WEAPON_SNOWBALL', 'WEAPON_PIPEBOMB', 'WEAPON_BALL', 'WEAPON_SMOKEGRENADE', 'WEAPON_FLARE', 'WEAPON_PETROLCAN', 'WEAPON_FIREEXTINGUISHER', 'WEAPON_HAZARDCAN', 'WEAPON_RAYCARBINE', 'WEAPON_STUNGUN' } Config.Zones = { ["HuntingZones"] = { [1] = {radius = 650.0, coords = vector3(-938.61, 4823.99, 313.92)}, }, ["WhitelistZones"] = { [1] = {coords = vector3(13.53, -1097.92, 29.8), length = 14.0, width = 5.0, minZ = 28.8, maxZ = 32.8}, [2] = {coords = vector3(821.96, -2163.09, 29.62), length = 14.0, width = 5.0, minZ = 28.62, maxZ = 32.62}, }, } -- Keys Config.EnableRegisterKeyMapping = true --[[ if set to true adjust the keys down below by referencing this url -- https://docs.fivem.net/docs/game-references/input-mapper-parameter-ids/keyboard/ if set to false adjust the keys down below by referencing this url -- https://docs.fivem.net/docs/game-references/controls/ ]]-- Config.Keys = {} Config.Keys.ShowDispatchs = 'F9' -- Open the dispatch menu Config.Keys.ShowDispatchsLabel = 'F9' -- Label for the dispatch menu Config.Keys.Cursor = 'OEM_3' -- Open the cursor ("`" Key) Config.Keys.Accept = 'G' -- Accept the call for units Config.Keys.AcceptLabel = 'G' -- Label for the accept key -- Utils onMenuOpen = function() -- This Executed when the menu is opened (useful to hide hud or any other elements on the screen) TriggerEvent("mHud:HideHud") end onMenuClose = function() -- This Executed when the menu is closed (useful to show hud again or any other elements on the screen) TriggerEvent("mHud:ShowHud") end Config.Debug = false function Notification(message, type, isServer, src) if isServer then if Config.Framework == "esx" or Config.Framework == "oldesx" then TriggerClientEvent("esx:showNotification", src, message) else TriggerClientEvent('QBCore:Notify', src, message, type, 1500) end else if Config.Framework == "esx" or Config.Framework == "oldesx" then TriggerEvent("esx:showNotification", message) else TriggerEvent('QBCore:Notify', message, type, 3500) end end end Config.WeaponsLabel = { [584646201] = "AP Pistol", [911657153] = "Pistol", [2578377531] = "Combat Pistol", [3219281620] = "Pistol .50", [2285322324] = "SNS Pistol", [3523564046] = "Heavy Pistol", [137902532] = "Vintage Pistol", [324215364] = "Marksman Pistol", [1198879012] = "Revolver", [3696079510] = "Double-Action Revolver", [3249783761] = "Up-n-Atomizer", [736523883] = "Stun Gun", [2939590305] = "Flare Gun", [2017895192] = "Micro SMG", [736523883] = "SMG", [100416529] = "Sniper Rifle", [205991906] = "Combat MG", [3220176749] = "MG", [2144741730] = "Gusenberg Sweeper", [317205821] = "Assault Rifle", [3220176749] = "Carbine Rifle", [2210333304] = "Advanced Rifle", [2937143193] = "Special Carbine", [2132975508] = "Bullpup Rifle", [961495388] = "Compact Rifle", [2726580491] = "Assault SMG", [487013001] = "Machine Pistol", [171789620] = "Combat PDW", [1672152130] = "Pump Shotgun", [1432025498] = "Sawn-Off Shotgun", [2017895192] = "Bullpup Shotgun", [3800352039] = "Assault Shotgun", [2640438543] = "Heavy Shotgun", [4019527611] = "Musket", [317205821] = "Marksman Rifle", [177293209] = "Heavy Sniper", [3342088282] = "Grenade Launcher", [2828843422] = "RPG", [1672152130] = "Minigun", [2874559379] = "Firework Launcher", [1785463520] = "Railgun", [3218215474] = "Homing Launcher", [2285322324] = "Compact Grenade Launcher", [2634544996] = "Grenade", [615608432] = "BZ Gas", [101631238] = "Molotov", [883325847] = "Sticky Bomb", [4256991824] = "Proximity Mine", [1233104067] = "Snowball", [600439132] = "Pipe Bomb", [2874559379] = "Baseball", [126349499] = "Flare", [2586976369] = "Jerry Can", [600439132] = "Fire Extinguisher", } Config.Colors = { ['0'] = "Metallic Black", ['1'] = "Metallic Graphite Black", ['2'] = "Metallic Black Steel", ['3'] = "Metallic Dark Silver", ['4'] = "Metallic Silver", ['5'] = "Metallic Blue Silver", ['6'] = "Metallic Steel Gray", ['7'] = "Metallic Shadow Silver", ['8'] = "Metallic Stone Silver", ['9'] = "Metallic Midnight Silver", ['10'] = "Metallic Gun Metal", ['11'] = "Metallic Anthracite Grey", ['12'] = "Matte Black", ['13'] = "Matte Gray", ['14'] = "Matte Light Grey", ['15'] = "Util Black", ['16'] = "Util Black Poly", ['17'] = "Util Dark silver", ['18'] = "Util Silver", ['19'] = "Util Gun Metal", ['20'] = "Util Shadow Silver", ['21'] = "Worn Black", ['22'] = "Worn Graphite", ['23'] = "Worn Silver Grey", ['24'] = "Worn Silver", ['25'] = "Worn Blue Silver", ['26'] = "Worn Shadow Silver", ['27'] = "Metallic Red", ['28'] = "Metallic Torino Red", ['29'] = "Metallic Formula Red", ['30'] = "Metallic Blaze Red", ['31'] = "Metallic Graceful Red", ['32'] = "Metallic Garnet Red", ['33'] = "Metallic Desert Red", ['34'] = "Metallic Cabernet Red", ['35'] = "Metallic Candy Red", ['36'] = "Metallic Sunrise Orange", ['37'] = "Metallic Classic Gold", ['38'] = "Metallic Orange", ['39'] = "Matte Red", ['40'] = "Matte Dark Red", ['41'] = "Matte Orange", ['42'] = "Matte Yellow", ['43'] = "Util Red", ['44'] = "Util Bright Red", ['45'] = "Util Garnet Red", ['46'] = "Worn Red", ['47'] = "Worn Golden Red", ['48'] = "Worn Dark Red", ['49'] = "Metallic Dark Green", ['50'] = "Metallic Racing Green", ['51'] = "Metallic Sea Green", ['52'] = "Metallic Olive Green", ['53'] = "Metallic Green", ['54'] = "Metallic Gasoline Blue Green", ['55'] = "Matte Lime Green", ['56'] = "Util Dark Green", ['57'] = "Util Green", ['58'] = "Worn Dark Green", ['59'] = "Worn Green", ['60'] = "Worn Sea Wash", ['61'] = "Metallic Midnight Blue", ['62'] = "Metallic Dark Blue", ['63'] = "Metallic Saxony Blue", ['64'] = "Metallic Blue", ['65'] = "Metallic Mariner Blue", ['66'] = "Metallic Harbor Blue", ['67'] = "Metallic Diamond Blue", ['68'] = "Metallic Surf Blue", ['69'] = "Metallic Nautical Blue", ['70'] = "Metallic Bright Blue", ['71'] = "Metallic Purple Blue", ['72'] = "Metallic Spinnaker Blue", ['73'] = "Metallic Ultra Blue", ['74'] = "Metallic Bright Blue", ['75'] = "Util Dark Blue", ['76'] = "Util Midnight Blue", ['77'] = "Util Blue", ['78'] = "Util Sea Foam Blue", ['79'] = "Uil Lightning blue", ['80'] = "Util Maui Blue Poly", ['81'] = "Util Bright Blue", ['82'] = "Matte Dark Blue", ['83'] = "Matte Blue", ['84'] = "Matte Midnight Blue", ['85'] = "Worn Dark blue", ['86'] = "Worn Blue", ['87'] = "Worn Light blue", ['88'] = "Metallic Taxi Yellow", ['89'] = "Metallic Race Yellow", ['90'] = "Metallic Bronze", ['91'] = "Metallic Yellow Bird", ['92'] = "Metallic Lime", ['93'] = "Metallic Champagne", ['94'] = "Metallic Pueblo Beige", ['95'] = "Metallic Dark Ivory", ['96'] = "Metallic Choco Brown", ['97'] = "Metallic Golden Brown", ['98'] = "Metallic Light Brown", ['99'] = "Metallic Straw Beige", ['100'] = "Metallic Moss Brown", ['101'] = "Metallic Biston Brown", ['102'] = "Metallic Beechwood", ['103'] = "Metallic Dark Beechwood", ['104'] = "Metallic Choco Orange", ['105'] = "Metallic Beach Sand", ['106'] = "Metallic Sun Bleeched Sand", ['107'] = "Metallic Cream", ['108'] = "Util Brown", ['109'] = "Util Medium Brown", ['110'] = "Util Light Brown", ['111'] = "Metallic White", ['112'] = "Metallic Frost White", ['113'] = "Worn Honey Beige", ['114'] = "Worn Brown", ['115'] = "Worn Dark Brown", ['116'] = "Worn straw beige", ['117'] = "Brushed Steel", ['118'] = "Brushed Black Steel", ['119'] = "Brushed Aluminium", ['120'] = "Chrome", ['121'] = "Worn Off White", ['122'] = "Util Off White", ['123'] = "Worn Orange", ['124'] = "Worn Light Orange", ['125'] = "Metallic Securicor Green", ['126'] = "Worn Taxi Yellow", ['127'] = "Police Car Blue", ['128'] = "Matte Green", ['129'] = "Matte Brown", ['130'] = "Worn Orange", ['131'] = "Matte White", ['132'] = "Worn White", ['133'] = "Worn Olive Army Green", ['134'] = "Pure White", ['135'] = "Hot Pink", ['136'] = "Salmon pink", ['137'] = "Metallic Vermillion Pink", ['138'] = "Orange", ['139'] = "Green", ['140'] = "Blue", ['141'] = "Mettalic Black Blue", ['142'] = "Metallic Black Purple", ['143'] = "Metallic Black Red", ['144'] = "hunter green", ['145'] = "Metallic Purple", ['146'] = "Metallic Dark Blue", ['147'] = "Black", ['148'] = "Matte Purple", ['149'] = "Matte Dark Purple", ['150'] = "Metallic Lava Red", ['151'] = "Matte Forest Green", ['152'] = "Matte Olive Drab", ['153'] = "Matte Desert Brown", ['154'] = "Matte Desert Tan", ['155'] = "Matte Foilage Green", ['156'] = "Default Alloy Color", ['157'] = "Epsilon Blue", ['158'] = "Pure Gold", ['159'] = "Brushed Gold", ['160'] = "MP100" } Config.vehicleClass = { [0] = "Compacts", [1] = "Sedans", [2] = "SUVs", [3] = "Coupes", [4] = "Muscle", [5] = "Sports Classics", [6] = "Sports", [7] = "Super", [8] = "Motorcycles", [9] = "Off-road", [10] = "Industrial", [11] = "Utility", [12] = "Vans", [13] = "Cycles", [14] = "Boats", [15] = "Helicopters", [16] = "Planes", [17] = "Service", [18] = "Emergency", [19] = "Military", [20] = "Commercial", [21] = "Trains", [22] = "Open Wheel" }