if Config.Vehiclekeys ~= 'wasabi_carlock' then return end local givenKeys = {} function AddVehiclekeys(vehicle, plate, item) if not plate or plate == '' then print('[WARNING] Invalid plate, unable to give key.') return end if givenKeys[plate] then print('[INFO] Key already given for: ' .. plate) return end givenKeys[plate] = true print('[DEBUG] Giving key via wasabi_carlock for plate: ' .. plate) exports.wasabi_carlock:GiveKey(plate) end function RemoveVehiclekeys(vehicle, plate) if not plate or plate == '' then print('[WARNING] Invalid plate, unable to remove key.') return end givenKeys[plate] = nil print('[DEBUG] Removing key via wasabi_carlock for plate: ' .. plate) exports.wasabi_carlock:RemoveKey(plate) end