local Debug = ESX.GetConfig().EnableDebug local function Notify(notificatonType, length, message) if type(notificatonType) ~= "string" then notificatonType = "info" end if type(length) ~= "number" then length = 3000 end exports['hex_4_hud']:Notify(nil, message, notificatonType, length) end -- Dummy damit es_extended keinen Fehler wirft local function NuiMessage(data) if data and data.message then exports['hex_4_hud']:Notify(nil, data.message, data.type or "info", data.length or 3000) end end exports('Notify', Notify) exports('NuiMessage', NuiMessage) RegisterNetEvent("ESX:Notify", Notify) if Debug then RegisterCommand("notify", function() ESX.ShowNotification("You Recived ~br~ 1x ball~s~!", "success", 3000) end, false) RegisterCommand("notify1", function() ESX.ShowNotification("Well ~g~Done~s~!", "success", 3000) end, false) RegisterCommand("notify2", function() ESX.ShowNotification("Information Recived", "info", 3000) end, false) RegisterCommand("notify3", function() ESX.ShowNotification("You Did something ~r~WRONG~s~!", "error", 3000) end, false) end