return { -- Inventory ["inventory"] = "ekwipunek %s / %s", ["use"] = "użyj", ["give"] = "daj", ["remove"] = "usuń", ["return"] = "wróć", ["give_to"] = "daj dla", ["amount"] = "ilość", ["giveammo"] = "daj amunicje", ["amountammo"] = "ilość amunicji", ["noammo"] = "nie posiadasz wystarczającej ilości amunicji!", ["gave_item"] = "dałeś/aś %sx %s dla %s", ["received_item"] = "otrzymałeś/aś %sx %s od %s", ["gave_weapon"] = "dałeś/aś %s dla %s", ["gave_weapon_ammo"] = "dałeś/aś ~o~%sx %s do %s dla %s", ["gave_weapon_withammo"] = "dałeś/aś %s z ~o~%sx %s dla %s", ["gave_weapon_hasalready"] = "%s już posiada %s", ["gave_weapon_noweapon"] = "%s nie posiada tej broni", ["received_weapon"] = "otrzymałeś/aś %s od %s", ["received_weapon_ammo"] = "otrzymałeś/aś ~o~%sx %s do twojego %s od %s", ["received_weapon_withammo"] = "otrzymałeś/aś %s z ~o~%sx %s od %s", ["received_weapon_hasalready"] = "%s próbował/a przekazać ci %s, lecz już posiadasz jedno", ["received_weapon_noweapon"] = "%s próbował/a przekazać ci amunicje do %s, lecz nie posiadasz tej broni", ["gave_account_money"] = "dałeś/aś %s$ (%s) dla %s", ["received_account_money"] = "otrzymałeś/aś %s$ (%s) od %s", ["amount_invalid"] = "nieprawidłowa ilość", ["players_nearby"] = "brak graczy w pobliżu", ["ex_inv_lim"] = "akcja nie jest możliwa, nie możesz mieć więcej %s", ["imp_invalid_quantity"] = "akcja jest niemożliwa, nieprawidłowa ilość", ["imp_invalid_amount"] = "akcja jest niemożliwa, nieprawidłowa kwota", ["threw_standard"] = "wyrzuciłeś/aś %sx %s", ["threw_account"] = "wyrzuciłeś/aś $%s %s", ["threw_weapon"] = "wyrzuciłeś/aś %s", ["threw_weapon_ammo"] = "wyrzuciłeś/aś %s z ~o~%sx %s", ["threw_weapon_already"] = "już posiadasz taką samą broń", ["threw_cannot_pickup"] = "nie możesz tego podnieść, gdyż masz pełny ekwipunek!", ["threw_pickup_prompt"] = "naciśnij E aby podnieść", -- Key mapping ["keymap_showinventory"] = "pokaż ekwipunek", -- Salary related ["received_salary"] = "otrzymałeś/aś wynagrodzenie: %s$", ["received_help"] = "otrzymałeś/aś zapomogę: $%s", ["company_nomoney"] = "firma, w której pracujesz, jest zbyt biedna, by wypłacić twoją pensję", ["received_paycheck"] = "otrzymano wypłate", ["bank"] = "bank", ["account_bank"] = "bank", ["account_black_money"] = "brudne pieniądze", ["account_money"] = "pieniądze", ["act_imp"] = "działanie niemożliwe", ["in_vehicle"] = "nie możesz przekazywać przedmiotów w pojeździe", ["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle", -- Commands ["command_car"] = "przywołaj pojazd", ["command_car_car"] = "nazwa lub hash przywołanego pojazdu", ["command_cardel"] = "usuń pojazd w pobliżu", ["command_cardel_radius"] = "opcjonalnie usuń każdy pojazd w obszarze", ["command_repair"] = "Repair your vehicle", ["command_repair_success"] = "Successfully repaired vehicle", ["command_repair_success_target"] = "An admin repaired your vehicle", ["command_clear"] = "wyczyść czat", ["command_clearall"] = "wyczyść czat dla wszystkich graczy", ["command_clearinventory"] = "wyczyść ekwipunek gracza", ["command_clearloadout"] = "wyczyść wyposarzenie gracza", ["command_giveaccountmoney"] = "daj pieniądze na podany typ konta", ["command_giveaccountmoney_account"] = "prawidłowy typ konta", ["command_giveaccountmoney_amount"] = "ilość do dodania", ["command_giveaccountmoney_invalid"] = "nieprawidłowy typ konta", ["command_giveitem"] = "daj przedmiot graczowi", ["command_giveitem_item"] = "nazwa przedmiotu", ["command_giveitem_count"] = "ilość przedimotu", ["command_giveweapon"] = "daj broń graczowi", ["command_giveweapon_weapon"] = "nazwa broni", ["command_giveweapon_ammo"] = "ilość amunicji", ["command_giveweapon_hasalready"] = "gracz już posiada tą broń", ["command_giveweaponcomponent"] = "daj komponent do broni graczowi", ["command_giveweaponcomponent_component"] = "nazwa komponentu", ["command_giveweaponcomponent_invalid"] = "nieprawidłowy komponent do broni", ["command_giveweaponcomponent_hasalready"] = "gracz już posiada ten komponent do tej broni", ["command_giveweaponcomponent_missingweapon"] = "gracz nie posiada tej broni", ["command_save"] = "zapisz gracza w bazie danych", ["command_saveall"] = "zapisz wszystkich graczy w bazie danych", ["command_setaccountmoney"] = "ustaw ilość pieniędzy danego konta dla gracza", ["command_setaccountmoney_amount"] = "ilość pieniędzy do ustawienia", ["command_setcoords"] = "teleportuj na koordynaty", ["command_setcoords_x"] = "x axis", ["command_setcoords_y"] = "y axis", ["command_setcoords_z"] = "z axis", ["command_setjob"] = "ustaw prace dla gracza", ["command_setjob_job"] = "nazwa pracy", ["command_setjob_grade"] = "stanowisko w pracy", ["command_setjob_invalid"] = "praca, stanowisko lub obydwa są nieprawidłowe", ["command_setgroup"] = "ustaw grupe gracza", ["command_setgroup_group"] = "nazwa grupy", ["commanderror_argumentmismatch"] = "nieprawiłowa ilość argumentów (przeszło %s, wymagane %s)", ["commanderror_argumentmismatch_number"] = "nieprawidłowy typ argumentu #%s (przeszedł tekst, wymagany numer)", ["commanderror_argumentmismatch_string"] = "Invalid Argument #%s data type (passed number, wanted string)", ["commanderror_argumentmismatch_positive_number"] = "Nieprawidłowy argument #%s typ danych (przekazano ujemny/zero, oczekiwano liczby dodatniej)", ["commanderror_invaliditem"] = "nieprawidłowa nazwa przedmiotu", ["commanderror_invalidweapon"] = "nieprawidłowa broń", ["commanderror_console"] = "podana komenda nie może zostać uruchomiona przez konsole", ["commanderror_invalidcommand"] = "/%s nie jest poprawną komendą!", ["commanderror_invalidplayerid"] = "brak dostepnego gracza pasującego do podanego id serwerowego", ["commandgeneric_playerid"] = "id gracza", ["command_giveammo_noweapon_found"] = "%s does not have that weapon", ["command_giveammo_weapon"] = "Weapon name", ["command_giveammo_ammo"] = "Ammo Quantity", -- Locale settings ["locale_digit_grouping_symbol"] = ",", ["locale_currency"] = "$%s", -- Weapons ["weapon_knife"] = "nóż", ["weapon_nightstick"] = "pałka", ["weapon_hammer"] = "młotek", ["weapon_bat"] = "kij", ["weapon_golfclub"] = "kij golfowy", ["weapon_crowbar"] = "łom", ["weapon_pistol"] = "pistolet", ["weapon_combatpistol"] = "pistolet bojowy", ["weapon_appistol"] = "ap pistol", ["weapon_pistol50"] = "pistol .50", ["weapon_microsmg"] = "micro smg", ["weapon_smg"] = "smg", ["weapon_assaultsmg"] = "assault smg", ["weapon_assaultrifle"] = "assault rifle", ["weapon_carbinerifle"] = "carbine rifle", ["weapon_advancedrifle"] = "advanced rifle", ["weapon_mg"] = "mg", ["weapon_combatmg"] = "combat mg", ["weapon_pumpshotgun"] = "pump shotgun", ["weapon_sawnoffshotgun"] = "sawed off shotgun", ["weapon_assaultshotgun"] = "assault shotgun", ["weapon_bullpupshotgun"] = "bullpup shotgun", ["weapon_stungun"] = "tazer", ["weapon_sniperrifle"] = "karabin snajperski", ["weapon_heavysniper"] = "ciężki karabin snajperski", ["weapon_grenadelauncher"] = "granatnik", ["weapon_rpg"] = "wyrzutnia rakiet", ["weapon_minigun"] = "minigun", ["weapon_grenade"] = "granat", ["weapon_stickybomb"] = "ładunek przylepny", ["weapon_smokegrenade"] = "granat dymny", ["weapon_bzgas"] = "bz gas", ["weapon_molotov"] = "koktajl Mołotowa", ["weapon_fireextinguisher"] = "gaśnica", ["weapon_petrolcan"] = "kanister", ["weapon_ball"] = "piłka", ["weapon_snspistol"] = "sns pistolet", ["weapon_bottle"] = "butelka", ["weapon_gusenberg"] = "gusenberg sweeper", ["weapon_specialcarbine"] = "special carbine", ["weapon_heavypistol"] = "heavy pistol", ["weapon_bullpuprifle"] = "karabin wyborowy", ["weapon_dagger"] = "sztylet", ["weapon_vintagepistol"] = "vintage pistol", ["weapon_firework"] = "fajerwerki", ["weapon_musket"] = "muszkiet", ["weapon_heavyshotgun"] = "ciężki shotgun", ["weapon_marksmanrifle"] = "marksman rifle", ["weapon_hominglauncher"] = "program uruchamiający", ["weapon_proxmine"] = "mina zbliżeniowa", ["weapon_snowball"] = "śnieżka", ["weapon_flaregun"] = "flara", ["weapon_combatpdw"] = "combat pdw", ["weapon_marksmanpistol"] = "marksman pistol", ["weapon_knuckle"] = "kastety", ["weapon_hatchet"] = "toporek", ["weapon_railgun"] = "karabin", ["weapon_machete"] = "meczeta", ["weapon_machinepistol"] = "pistolet maszynowy", ["weapon_switchblade"] = "scyzoryk", ["weapon_revolver"] = "ciężki rewolwer", ["weapon_dbshotgun"] = "dwururka", ["weapon_compactrifle"] = "compact rifle", ["weapon_autoshotgun"] = "auto shotgun", ["weapon_battleaxe"] = "topór bitewny", ["weapon_compactlauncher"] = "compact launcher", ["weapon_minismg"] = "mini smg", ["weapon_pipebomb"] = "bomba rurowa", ["weapon_poolcue"] = "kij bilardowy", ["weapon_wrench"] = "klucz do rur", ["weapon_flashlight"] = "latarka", ["gadget_parachute"] = "spadochron", ["weapon_flare"] = "pistolet sygnałowy", ["weapon_doubleaction"] = "double-Action Revolver", ["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated -- Weapon Components ["component_clip_default"] = "domyślny tłumik", ["component_clip_extended"] = "rozszerzony tłumik", ["component_clip_drum"] = "magazynek bębnowy", ["component_clip_box"] = "magazynek", ["component_flashlight"] = "latarka", ["component_scope"] = "luneta", ["component_scope_advanced"] = "zaawansowana luneta", ["component_suppressor"] = "tłumik", ["component_grip"] = "uchwyt", ["component_luxary_finish"] = "luksusowe wykończenie broni", -- Drug Wars DLC ["weapon_candycane"] = "Candy Cane", -- not translated ["weapon_acidpackage"] = "Acid Package", -- not translated ["weapon_pistolxm3"] = "WM 29 Pistol", -- not translated ["weapon_railgunxm3"] = "Railgun", -- not translated -- Weapon Ammo ["ammo_rounds"] = "nabój/oi", ["ammo_shells"] = "pocisk(ów)", ["ammo_charge"] = "naładowania", ["ammo_petrol"] = "galon(y) paliwa", ["ammo_firework"] = "fajerwerka/i", ["ammo_rockets"] = "rakieta/y", ["ammo_grenadelauncher"] = "granat(y)", ["ammo_grenade"] = "granat(y)", ["ammo_stickybomb"] = "bomba/y", ["ammo_pipebomb"] = "bomba/y", ["ammo_smokebomb"] = "bomba/y", ["ammo_molotov"] = "kontail(e)", ["ammo_proxmine"] = "mina/y", ["ammo_bzgas"] = "puszka/ek", ["ammo_ball"] = "kula/e", ["ammo_snowball"] = "snieżka/i", ["ammo_flare"] = "flara/y", ["ammo_flaregun"] = "flara/y", -- Weapon Tints ["tint_default"] = "domyślny skin", ["tint_green"] = "zielony skin", ["tint_gold"] = "złoty skin", ["tint_pink"] = "różowy skin", ["tint_army"] = "wojskowy skin", ["tint_lspd"] = "niebieski skin", ["tint_orange"] = "pomarańczowy skin", ["tint_platinum"] = "platynowy skin", -- MK2 Weapon Tints ["tint_classic_black"] = "klasyczna czerń", ["tint_classic_gray"] = "klasyczny szary", ["tint_classic_two_tone"] = "klasyczny dwutonowy", ["tint_classic_white"] = "klasyczna biel", ["tint_classic_beige"] = "klasyczny beż", ["tint_classic_green"] = "klasyczna zieleń", ["tint_classic_blue"] = "klasyczny niebieski", ["tint_classic_earth"] = "klasyczna ziemia", ["tint_classic_brown_black"] = "klasyczny brązowo-czarny", ["tint_contrast_red"] = "kontrastowy czerwony", ["tint_contrast_blue"] = "kontrastowy niebieski", ["tint_contrast_yellow"] = "kontrastowy żółty", ["tint_contrast_orange"] = "kontrastowy pomarańczowy", ["tint_bold_pink"] = "odważny różowy", ["tint_bold_purple_yellow"] = "odważny fioletowo-żółty", ["tint_bold_orange"] = "odważny pomarańczowy", ["tint_bold_green_purple"] = "odważny zielono-fioletowy", ["tint_bold_red_feat"] = "odważny czerwony feat", ["tint_bold_green_feat"] = "odważny zielony feat", ["tint_bold_cyan_feat"] = "odważny cyjan feat", ["tint_bold_yellow_feat"] = "odważny żółty feat", ["tint_bold_red_white"] = "odważny czerwony biały", ["tint_bold_blue_white"] = "odważny niebieski biały", ["tint_metallic_gold"] = "złoto metaliczne", ["tint_metallic_platinum"] = "platyna metaliczna", ["tint_metallic_gray_lilac"] = "szaro-liliowe metaliczne", ["tint_metallic_purple_lime"] = "fioletowo-limonkowe metaliczne", ["tint_metallic_red"] = "czerwony metaliczny", ["tint_metallic_green"] = "zielony metaliczny", ["tint_metallic_blue"] = "niebieski metaliczny", ["tint_metallic_white_aqua"] = "białe aqua metaliczne", ["tint_metallic_red_yellow"] = "czerwono-żółte metaliczne", }