Config = {} Config.DrawDistance = 10.0 Config.MaxErrors = 5 Config.SpeedMultiplier = 3.6 Config.SpeedingErrorDelay = 5000 --Min: 5000ms Config.Locale = GetConvar('esx:locale', 'en') Config.Prices = { dmv = 500, drive = 2500, drive_bike = 3000, drive_truck = 5000 } Config.VehicleModels = { drive = 'blista', drive_bike = 'sanchez', drive_truck = 'mule3' } Config.SpeedLimits = { residence = 50, town = 80, freeway = 120 } Config.Zones = { DMVSchool = { Pos = {x = 239.471, y = -1380.960, z = 32.741}, Size = {x = 1.5, y = 1.5, z = 1.0}, Color = {r = 204, g = 204, b = 0}, Type = 1 }, VehicleSpawnPoint = { Pos = {x = 249.409, y = -1407.230, z = 30.4094, h = 317.0}, Size = {x = 1.5, y = 1.5, z = 1.0}, Color = {r = 204, g = 204, b = 0}, Type = -1 } } Config.CheckPoints = { { Pos = {x = 255.139, y = -1400.731, z = 29.537}, Action = function(playerPed, vehicle, setCurrentZoneType) DrawMissionText(TranslateCap('next_point_speed', Config.SpeedLimits['residence']), 5000) end }, { Pos = {x = 271.874, y = -1370.574, z = 30.932}, Action = function(playerPed, vehicle, setCurrentZoneType) DrawMissionText(TranslateCap('go_next_point'), 5000) end }, { Pos = {x = 234.907, y = -1345.385, z = 29.542}, Action = function(playerPed, vehicle, setCurrentZoneType) CreateThread(function() DrawMissionText(TranslateCap('stop_for_ped'), 5000) PlaySound(-1, 'RACE_PLACED', 'HUD_AWARDS', false, 0, true) FreezeEntityPosition(vehicle, true) Wait(4000) FreezeEntityPosition(vehicle, false) DrawMissionText(TranslateCap('good_lets_cont'), 5000) end) end }, { Pos = {x = 217.821, y = -1410.520, z = 28.292}, Action = function(playerPed, vehicle, setCurrentZoneType) setCurrentZoneType('town') CreateThread(function() DrawMissionText(TranslateCap('stop_look_left', Config.SpeedLimits['town']), 5000) PlaySound(-1, 'RACE_PLACED', 'HUD_AWARDS', false, 0, true) FreezeEntityPosition(vehicle, true) Wait(6000) FreezeEntityPosition(vehicle, false) DrawMissionText(TranslateCap('good_turn_right'), 5000) end) end }, { Pos = {x = 178.550, y = -1401.755, z = 27.725}, Action = function(playerPed, vehicle, setCurrentZoneType) DrawMissionText(TranslateCap('watch_traffic_lightson'), 5000) end }, { Pos = {x = 113.160, y = -1365.276, z = 27.725}, Action = function(playerPed, vehicle, setCurrentZoneType) DrawMissionText(TranslateCap('go_next_point'), 5000) end }, { Pos = {x = -73.542, y = -1364.335, z = 27.789}, Action = function(playerPed, vehicle, setCurrentZoneType) DrawMissionText(TranslateCap('stop_for_passing'), 5000) PlaySound(-1, 'RACE_PLACED', 'HUD_AWARDS', false, 0, true) FreezeEntityPosition(vehicle, true) Wait(6000) FreezeEntityPosition(vehicle, false) end }, { Pos = {x = -355.143, y = -1420.282, z = 27.868}, Action = function(playerPed, vehicle, setCurrentZoneType) DrawMissionText(TranslateCap('go_next_point'), 5000) end }, { Pos = {x = -439.148, y = -1417.100, z = 27.704}, Action = function(playerPed, vehicle, setCurrentZoneType) DrawMissionText(TranslateCap('go_next_point'), 5000) end }, { Pos = {x = -453.790, y = -1444.726, z = 27.665}, Action = function(playerPed, vehicle, setCurrentZoneType) setCurrentZoneType('freeway') DrawMissionText(TranslateCap('hway_time', Config.SpeedLimits['freeway']), 5000) PlaySound(-1, 'RACE_PLACED', 'HUD_AWARDS', false, 0, true) end }, { Pos = {x = -463.237, y = -1592.178, z = 37.519}, Action = function(playerPed, vehicle, setCurrentZoneType) DrawMissionText(TranslateCap('go_next_point'), 5000) end }, { Pos = {x = -900.647, y = -1986.28, z = 26.109}, Action = function(playerPed, vehicle, setCurrentZoneType) DrawMissionText(TranslateCap('go_next_point'), 5000) end }, { Pos = {x = 1225.759, y = -1948.792, z = 38.718}, Action = function(playerPed, vehicle, setCurrentZoneType) DrawMissionText(TranslateCap('go_next_point'), 5000) end }, { Pos = {x = 1225.759, y = -1948.792, z = 38.718}, Action = function(playerPed, vehicle, setCurrentZoneType) setCurrentZoneType('town') DrawMissionText(TranslateCap('in_town_speed', Config.SpeedLimits['town']), 5000) end }, { Pos = {x = 1163.603, y = -1841.771, z = 35.679}, Action = function(playerPed, vehicle, setCurrentZoneType) DrawMissionText(TranslateCap('gratz_stay_alert'), 5000) PlaySound(-1, 'RACE_PLACED', 'HUD_AWARDS', false, 0, true) end }, { Pos = {x = 235.283, y = -1398.329, z = 28.921}, Action = function(playerPed, vehicle, setCurrentZoneType) ESX.Game.DeleteVehicle(vehicle) end } }