-- EasyAdmin Plugin Example, this allows injecting new UI Elements directly into EasyAdmin Menus, see NativeUILua Docs on Guides how to add new Items, below is an example code. local somevalue = false -- functions MUST be prefixed with local! local function playerOption(playerId) local thisItem = NativeUI.CreateItem("Example Item","Player ID is "..playerId) -- create our new item thisPlayer:AddItem(thisItem) -- thisPlayer is global. thisItem.Activated = function(ParentMenu,SelectedItem) -- enter your clientside code here, this will be run once the button has been activated. somevalue = true -- set some value we want to undo once the menu closes. end if DoesPlayerHavePermission(-1, "player.kick") then -- you can also check if a user has a specific Permission. local thisExampleMenu = _menuPool:AddSubMenu(thisPlayer,"Example Submenu","",true) -- Submenus work, too! thisExampleMenu:SetMenuWidthOffset(menuWidth) local thisItem = NativeUI.CreateItem("Example Submenu Item","") thisExampleMenu:AddItem(thisItem) -- Items dont require a trigger. end end local function mainMenu() error("You have the example plugin enabled, this is only meant to be used as a template for new plugins.") -- local thisItem = NativeUI.CreateItem("Example Item","I am an Example Item.") -- mainMenu:AddItem(thisItem) end local function cachedMenu() -- local thisItem = NativeUI.CreateItem("Example Item","I am an Example Item.") -- thisPlayer:AddItem(thisItem) end local function serverMenu() -- local thisItem = NativeUI.CreateItem("Example Item","I am an Example Item.") -- servermanagement:AddItem(thisItem) end local function settingsMenu() -- local thisItem = NativeUI.CreateItem("Example Item","I am an Example Item.") -- settingsMenu:AddItem(thisItem) end local function menuRemoved() somevalue = false -- reset our value :) end local pluginData = { name = "Demo", functions = { mainMenu = mainMenu, playerMenu = playerOption, cachedMenu = cachedMenu, serverMenu = serverMenu, settingsMenu = settingsMenu, menuRemoved = menuRemoved, } } -- uncomment to enable plugin -- addPlugin(pluginData)