2026-04-14 17:41:39 +02:00

135 lines
3.5 KiB
Lua

if ESX.GetConfig().OxInventory then
AddEventHandler('onServerResourceStart', function(resourceName)
if resourceName == 'ox_inventory' or resourceName == GetCurrentResourceName() then
local stashes = MySQL.query.await('SELECT * FROM addon_inventory')
for i=1, #stashes do
local stash = stashes[i]
local jobStash = stash.name:find('society') and string.sub(stash.name, 9)
exports.ox_inventory:RegisterStash(stash.name, stash.label, 100, 200000, stash.shared == 0 and true or false, jobStash)
end
end
end)
return
end
Items = {}
local InventoriesIndex, Inventories, SharedInventories = {}, {}, {}
MySQL.ready(function()
local items = MySQL.query.await('SELECT * FROM items')
for i=1, #items, 1 do
Items[items[i].name] = items[i].label
end
local result = MySQL.query.await('SELECT * FROM addon_inventory')
for i=1, #result, 1 do
local name = result[i].name
local label = result[i].label
local shared = result[i].shared
local result2 = MySQL.query.await('SELECT * FROM addon_inventory_items WHERE inventory_name = @inventory_name', {
['@inventory_name'] = name
})
if shared == 0 then
table.insert(InventoriesIndex, name)
Inventories[name] = {}
local items = {}
for j=1, #result2, 1 do
local itemName = result2[j].name
local itemCount = result2[j].count
local itemOwner = result2[j].owner
if items[itemOwner] == nil then
items[itemOwner] = {}
end
table.insert(items[itemOwner], {
name = itemName,
count = itemCount,
label = Items[itemName]
})
end
for k,v in pairs(items) do
local addonInventory = CreateAddonInventory(name, k, v)
table.insert(Inventories[name], addonInventory)
end
else
local items = {}
for j=1, #result2, 1 do
table.insert(items, {
name = result2[j].name,
count = result2[j].count,
label = Items[result2[j].name]
})
end
local addonInventory = CreateAddonInventory(name, nil, items)
SharedInventories[name] = addonInventory
GlobalState.SharedInventories = SharedInventories
end
end
end)
function GetInventory(name, owner)
for i=1, #Inventories[name], 1 do
if Inventories[name][i].owner == owner then
return Inventories[name][i]
end
end
end
function GetSharedInventory(name)
return SharedInventories[name]
end
function AddSharedInventory(society)
if type(society) ~= 'table' or not society?.name or not society?.label then return end
-- society (array) containing name (string) and label (string)
-- addon inventory:
MySQL.Async.execute('INSERT INTO addon_inventory (name, label, shared) VALUES (@name, @label, @shared)', {
['name'] = society.name,
['label'] = society.label,
['shared'] = 1
})
SharedInventories[society.name] = CreateAddonInventory(society.name, nil, {})
end
AddEventHandler('esx_addoninventory:getInventory', function(name, owner, cb)
cb(GetInventory(name, owner))
end)
AddEventHandler('esx_addoninventory:getSharedInventory', function(name, cb)
cb(GetSharedInventory(name))
end)
AddEventHandler('esx:playerLoaded', function(playerId, xPlayer)
local addonInventories = {}
for i=1, #InventoriesIndex, 1 do
local name = InventoriesIndex[i]
local inventory = GetInventory(name, xPlayer.identifier)
if inventory == nil then
inventory = CreateAddonInventory(name, xPlayer.identifier, {})
table.insert(Inventories[name], inventory)
end
table.insert(addonInventories, inventory)
end
xPlayer.set('addonInventories', addonInventories)
end)