2026-04-14 17:41:39 +02:00

29 lines
931 B
Lua

RegisterNetEvent("mAdmin:RepairVehicle", function(plate)
local Vehicles = GetGamePool("CVehicle")
local foundVehicle = false
for _, vehicle in ipairs(Vehicles) do
local vehiclePlate = GetVehicleNumberPlateText(vehicle)
vehiclePlate = vehiclePlate:gsub("%s+", "")
if vehiclePlate == plate then
foundVehicle = vehicle
break
end
end
if foundVehicle then
SetVehicleEngineHealth(foundVehicle, 9999)
SetVehiclePetrolTankHealth(foundVehicle, 9999)
SetVehicleDirtLevel(foundVehicle, 0)
SetVehicleFixed(foundVehicle)
TriggerEvent("mAdmin:SetFuel", foundVehicle, 100)
else
print("^1Vehicle not found.^7")
end
end)
RegisterNetEvent("mAdmin:DespawnVehicle", function(plate)
local Vehicle = GetVehicleByPlate(plate)
if Vehicle then
DeleteEntity(Vehicle)
end
end)