55 lines
1.4 KiB
Lua
55 lines
1.4 KiB
Lua
RegisterServerEvent('esx_clotheshop:saveOutfit')
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AddEventHandler('esx_clotheshop:saveOutfit', function(label, skin)
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local xPlayer = ESX.Player(source)
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TriggerEvent('esx_datastore:getDataStore', 'property', xPlayer.getIdentifier(), function(store)
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local dressing = store.get('dressing')
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if dressing == nil then
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dressing = {}
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end
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table.insert(dressing, {
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label = label,
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skin = skin
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})
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store.set('dressing', dressing)
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store.save()
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end)
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end)
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ESX.RegisterServerCallback('esx_clotheshop:buyClothes', function(source, cb, newSkin, oldSkin)
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local xPlayer = ESX.Player(source)
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local purchaseCost = 0
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if(Config.ChargePerPiece) then
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for key,value in pairs(Config.SkinProps) do
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if (newSkin[value .. '_1'] ~= oldSkin[value .. '_1']) or (newSkin[value .. '_2'] ~= oldSkin[value .. '_2']) then
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purchaseCost = purchaseCost + Config.Price
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end
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end
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else
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purchaseCost = Config.Price
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end
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if xPlayer.getMoney() >= purchaseCost then
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xPlayer.removeMoney(purchaseCost, "Outfit Purchase")
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TriggerClientEvent('esx:showNotification', source, TranslateCap('you_paid', purchaseCost))
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cb(true)
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else
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cb(false)
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end
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end)
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ESX.RegisterServerCallback('esx_clotheshop:checkPropertyDataStore', function(source, cb)
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local xPlayer = ESX.Player(source)
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local foundStore = false
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TriggerEvent('esx_datastore:getDataStore', 'property', xPlayer.getIdentifier(), function(store)
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foundStore = true
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end)
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cb(foundStore)
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end)
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