59 lines
2.0 KiB
Lua
59 lines
2.0 KiB
Lua
lib.locale()
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return {
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interaction = 'auto', -- 'auto' | 'ox_target' | 'qb-target' | 'textUI' (ox_lib textUI)
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requiredItem = '', -- Item required to start the minigame, set to empty to disable item requirement (works only for ox_target or qb-target)
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uiLocation = 'middle-left', -- 'top-left' | 'top-right' | 'bottom-left' | 'bottom-right' | 'middle-left' | 'middle-right' | 'center'
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textUI = {
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hide = function()
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lib.hideTextUI()
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end,
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---@param text string
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show = function(text)
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lib.showTextUI(text)
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end,
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},
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toilet = {
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screwOffsets = {
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{ -- top left
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screw = vec3(-0.27868, 0.503753, 0.521223),
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cam = {
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vec3(-0.320000, 0.050000, 0.739999),
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vec3(-30.000000, 0.000000, -9.000000),
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}
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},
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{ -- bottom left
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screw = vec3(-0.27868, 0.503753, -0.08372),
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cam = {
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vec3(-0.440000, 0.100000, 0.040000),
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vec3(-13.000000, 0.000000, -25.000000),
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}
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},
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{ -- top right
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screw = vec3(0.208994, 0.503753, 0.521223),
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cam = {
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vec3(0.330000, 0.300000, 0.730000),
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vec3(-50.000000, 0.000000, 31.000000),
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}
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},
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{ -- bottom right
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screw = vec3(0.208994, 0.503753, -0.08372),
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cam = {
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vec3(0.320000, 0.110000, 0.230000),
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vec3(-42.000000, 0.000000, 22.000000),
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}
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},
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},
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screwModel = joaat('prompt_prison_screw'),
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screwDriverModel = joaat('v_ind_cs_screwdrivr3'),
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useNetworkedObjects = false --[[
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Set to true if you want to use networked objects for the screw and screwdriver
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Set to false if you're using entity lockdown mode
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]]
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}
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} |