108 lines
5.9 KiB
Lua
108 lines
5.9 KiB
Lua
Config, Lang, Noti = {}, {}, {}
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Config.vehZones = {}
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-- $$$$$$\ $$$$$$\ $$\ $$\ $$$$$$$$\ $$$$$$\ $$$$$$\ $$\ $$\ $$$$$$$\ $$$$$$\ $$$$$$$$\ $$$$$$\ $$$$$$\ $$\ $$\
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-- $$ __$$\ $$ __$$\ $$$\ $$ |$$ _____|\_$$ _|$$ __$$\ $$ | $$ |$$ __$$\ $$ __$$\\__$$ __|\_$$ _|$$ __$$\ $$$\ $$ |
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-- $$ / \__|$$ / $$ |$$$$\ $$ |$$ | $$ | $$ / \__|$$ | $$ |$$ | $$ |$$ / $$ | $$ | $$ | $$ / $$ |$$$$\ $$ |
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-- $$ | $$ | $$ |$$ $$\$$ |$$$$$\ $$ | $$ |$$$$\ $$ | $$ |$$$$$$$ |$$$$$$$$ | $$ | $$ | $$ | $$ |$$ $$\$$ |
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-- $$ | $$ | $$ |$$ \$$$$ |$$ __| $$ | $$ |\_$$ |$$ | $$ |$$ __$$< $$ __$$ | $$ | $$ | $$ | $$ |$$ \$$$$ |
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-- $$ | $$\ $$ | $$ |$$ |\$$$ |$$ | $$ | $$ | $$ |$$ | $$ |$$ | $$ |$$ | $$ | $$ | $$ | $$ | $$ |$$ |\$$$ |
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-- \$$$$$$ | $$$$$$ |$$ | \$$ |$$ | $$$$$$\ \$$$$$$ |\$$$$$$ |$$ | $$ |$$ | $$ | $$ | $$$$$$\ $$$$$$ |$$ | \$$ |
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-- \______/ \______/ \__| \__|\__| \______| \______/ \______/ \__| \__|\__| \__| \__| \______| \______/ \__| \__|
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-- Command to open the menu. Leave empty if you don't want to use command (Config.command = "")
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Config.command = "vehcontrol"
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-- Key that will open the menu."]" key by default. More keys: https://docs.fivem.net/docs/game-references/controls/
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Config.openKey = 168
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-- Default distance at which the vehicle's music will be heard
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Config.DistanceToVolume = 20
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-- Leave true if you want all users to be able to listen to the music.
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Config.EveryoneHears = true
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-- Set to true if you want to use the custom function to lock the vehicle. If true, edit the function below
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Config.customLock = true
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-- Set to true if you want to use the custom function to turn off/on the vehicle lights. If true, edit the function below
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Config.customLights = true
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-- If you want to deactivate or use the "Engine" button for something else you can activate this option and add what you need in the engineButton function below.
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Config.customEngineButton = false
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-- Set to true if you want the window buttons to be displayed
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Config.viewWindows = true
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-- $$\ $$\ $$$$$$\ $$$$$$$$\ $$$$$$\ $$$$$$$$\ $$$$$$\ $$$$$$\ $$$$$$\ $$$$$$$$\ $$$$$$\ $$$$$$\ $$\ $$\ $$$$$$\
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-- $$$\ $$ |$$ __$$\\__$$ __|\_$$ _|$$ _____|\_$$ _|$$ __$$\ $$ __$$\\__$$ __|\_$$ _|$$ __$$\ $$$\ $$ |$$ __$$\
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-- $$$$\ $$ |$$ / $$ | $$ | $$ | $$ | $$ | $$ / \__|$$ / $$ | $$ | $$ | $$ / $$ |$$$$\ $$ |$$ / \__|
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-- $$ $$\$$ |$$ | $$ | $$ | $$ | $$$$$\ $$ | $$ | $$$$$$$$ | $$ | $$ | $$ | $$ |$$ $$\$$ |\$$$$$$\
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-- $$ \$$$$ |$$ | $$ | $$ | $$ | $$ __| $$ | $$ | $$ __$$ | $$ | $$ | $$ | $$ |$$ \$$$$ | \____$$\
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-- $$ |\$$$ |$$ | $$ | $$ | $$ | $$ | $$ | $$ | $$\ $$ | $$ | $$ | $$ | $$ | $$ |$$ |\$$$ |$$\ $$ |
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-- $$ | \$$ | $$$$$$ | $$ | $$$$$$\ $$ | $$$$$$\ \$$$$$$ |$$ | $$ | $$ | $$$$$$\ $$$$$$ |$$ | \$$ |\$$$$$$ |
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-- \__| \__| \______/ \__| \______|\__| \______| \______/ \__| \__| \__| \______| \______/ \__| \__| \______/
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function notifications(notitype, message, time)
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-- Change this trigger for your notification system keeping the variables
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-- EXAMPLE:
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-- TriggerEvent('codem-notification', message, time, notitype)
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end
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-- Notifications types:
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Noti.info = "info"
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Noti.check = "check"
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Noti.error = "error"
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-- Notification time:
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Noti.time = 5000
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-- $$\ $$$$$$\ $$\ $$\ $$$$$$\ $$\ $$\ $$$$$$\ $$$$$$\ $$$$$$$$\
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-- $$ | $$ __$$\ $$$\ $$ |$$ __$$\ $$ | $$ |$$ __$$\ $$ __$$\ $$ _____|
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-- $$ | $$ / $$ |$$$$\ $$ |$$ / \__|$$ | $$ |$$ / $$ |$$ / \__|$$ |
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-- $$ | $$$$$$$$ |$$ $$\$$ |$$ |$$$$\ $$ | $$ |$$$$$$$$ |$$ |$$$$\ $$$$$\
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-- $$ | $$ __$$ |$$ \$$$$ |$$ |\_$$ |$$ | $$ |$$ __$$ |$$ |\_$$ |$$ __|
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-- $$ | $$ | $$ |$$ |\$$$ |$$ | $$ |$$ | $$ |$$ | $$ |$$ | $$ |$$ |
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-- $$$$$$$$\ $$ | $$ |$$ | \$$ |\$$$$$$ |\$$$$$$ |$$ | $$ |\$$$$$$ |$$$$$$$$\
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-- \________|\__| \__|\__| \__| \______/ \______/ \__| \__| \______/ \________|
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Lang.noDest = "No destination"
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Lang.locked = "The vehicle has been locked"
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Lang.unlocked = "Vehicle has been unlocked"
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Lang.lightsOn = "The lights have been turned on"
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Lang.lightsOff = "The lights have been turned off"
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-- $$$$$$$$\ $$\ $$\ $$\ $$\ $$$$$$\ $$$$$$$$\ $$$$$$\ $$$$$$\ $$\ $$\ $$$$$$\
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-- $$ _____|$$ | $$ |$$$\ $$ |$$ __$$\\__$$ __|\_$$ _|$$ __$$\ $$$\ $$ |$$ __$$\
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-- $$ | $$ | $$ |$$$$\ $$ |$$ / \__| $$ | $$ | $$ / $$ |$$$$\ $$ |$$ / \__|
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-- $$$$$\ $$ | $$ |$$ $$\$$ |$$ | $$ | $$ | $$ | $$ |$$ $$\$$ |\$$$$$$\
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-- $$ __| $$ | $$ |$$ \$$$$ |$$ | $$ | $$ | $$ | $$ |$$ \$$$$ | \____$$\
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-- $$ | $$ | $$ |$$ |\$$$ |$$ | $$\ $$ | $$ | $$ | $$ |$$ |\$$$ |$$\ $$ |
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-- $$ | \$$$$$$ |$$ | \$$ |\$$$$$$ | $$ | $$$$$$\ $$$$$$ |$$ | \$$ |\$$$$$$ |
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-- \__| \______/ \__| \__| \______/ \__| \______| \______/ \__| \__| \______/
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-- Function to focus on the NUI
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function focus(bool)
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SetNuiFocus(bool, bool)
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SetNuiFocusKeepInput(bool)
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end
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-- Function to remove focus from the NUI
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function focusOff()
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SetNuiFocus(false, false)
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SetNuiFocusKeepInput(false)
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end
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-- Function to retrieve the current weather
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function getWeather()
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-- example with cd_easytime
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-- return exports['cd_easytime']:GetWeather().weather
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end
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-- This function will be activated if the user has activated the "Emergency" option in the menu
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function emergencyAlert()
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-- trigger to send alert to ems
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-- example
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-- TriggerServerEvent('esx_ambulancejob:onPlayerDistress')
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end
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--If you have set Config.customLights to true, you can add here what you need
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function customLock(vehicle)
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end
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--If you have set Config.customEngineButton to true, you can add here what you need
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function engineButton(vehicle)
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end |