132 lines
5.9 KiB
Plaintext
132 lines
5.9 KiB
Plaintext
<?xml version="1.0" encoding="UTF-8"?>
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<CVehicleModelInfo__InitDataList>
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<residentTxd>vehshare</residentTxd>
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<residentAnims />
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<InitDatas>
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<Item>
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<modelName>gbfirevoyager</modelName>
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<txdName>gbfirevoyager</txdName>
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<handlingId>FIREVOYAGER</handlingId>
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<gameName>FIREVOYAGER</gameName>
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<vehicleMakeName>MTL</vehicleMakeName>
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<expressionDictName>null</expressionDictName>
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<expressionName>null</expressionName>
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<animConvRoofDictName>null</animConvRoofDictName>
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<animConvRoofName>null</animConvRoofName>
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<animConvRoofWindowsAffected />
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<ptfxAssetName>null</ptfxAssetName>
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<audioNameHash>firetruk</audioNameHash>
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<layout>LAYOUT_VAN_TRASH</layout>
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<coverBoundOffsets>PACKER_COVER_OFFSET_INFO</coverBoundOffsets>
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<explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo>
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<scenarioLayout />
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<cameraName>FOLLOW_ARTIC_CAMERA</cameraName>
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<aimCameraName>ARTIC_AIM_CAMERA</aimCameraName>
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<bonnetCameraName>VEHICLE_BONNET_CAMERA_LOW</bonnetCameraName>
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<povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE_LOOKAROUND_MID</povCameraName>
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<FirstPersonDriveByIKOffset x="-0.003000" y="-0.030000" z="-0.010000" />
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<FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
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<FirstPersonProjectileDriveByIKOffset x="0.043000" y="-0.063000" z="0.000000" />
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<FirstPersonProjectileDriveByPassengerIKOffset x="-0.100000" y="-0.145000" z="0.015000" />
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<FirstPersonProjectileDriveByRearLeftIKOffset x="0.000000" y="0.000000" z="0.000000" />
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<FirstPersonProjectileDriveByRearRightIKOffset x="0.000000" y="0.000000" z="0.000000" />
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<FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
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<FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="-0.040000" z="-0.038000" />
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<FirstPersonDriveByRightRearPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
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<FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
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<FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
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<FirstPersonMobilePhoneOffset x="0.155000" y="0.370000" z="0.433000" />
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<FirstPersonPassengerMobilePhoneOffset x="0.209000" y="0.276000" z="0.420000" />
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<PovCameraOffset x="0.000000" y="-0.080000" z="0.570000" />
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<PovCameraVerticalAdjustmentForRollCage value="0.000000" />
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<PovPassengerCameraOffset x="-0.050000" y="0.000000" z="0.085000" />
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<PovRearPassengerCameraOffset x="-0.050000" y="0.000000" z="0.085000" />
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<vfxInfoName>VFXVEHICLEINFO_TRUCK_RIG</vfxInfoName>
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<shouldUseCinematicViewMode value="true" />
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<shouldCameraTransitionOnClimbUpDown value="false" />
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<shouldCameraIgnoreExiting value="false" />
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<AllowPretendOccupants value="true" />
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<AllowJoyriding value="false" />
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<AllowSundayDriving value="false" />
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<AllowBodyColorMapping value="true" />
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<wheelScale value="0.323100" />
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<wheelScaleRear value="0.323100" />
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<dirtLevelMin value="0.300000" />
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<dirtLevelMax value="1.000000" />
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<envEffScaleMin value="0.000000" />
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<envEffScaleMax value="1.000000" />
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<envEffScaleMin2 value="0.000000" />
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<envEffScaleMax2 value="1.000000" />
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<damageMapScale value="0.400000" />
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<damageOffsetScale value="0.400000" />
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<diffuseTint value="0x00FFFFFF" />
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<steerWheelMult value="1.000000" />
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<HDTextureDist value="5.000000" />
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<lodDistances content="float_array">
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15.000000
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35.000000
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75.000000
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150.000000
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500.000000
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500.000000
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</lodDistances>
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<minSeatHeight value="0.968" />
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<identicalModelSpawnDistance value="20" />
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<maxNumOfSameColor value="10" />
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<defaultBodyHealth value="1000.000000" />
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<pretendOccupantsScale value="1.000000" />
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<visibleSpawnDistScale value="1.000000" />
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<trackerPathWidth value="2.000000" />
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<weaponForceMult value="1.000000" />
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<frequency value="10" />
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<swankness>SWANKNESS_1</swankness>
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<maxNum value="999" />
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<flags>FLAG_BIG FLAG_CAN_HONK_WHEN_FLEEING FLAG_AVOID_TURNS FLAG_EXTRAS_STRONG FLAG_IS_BULKY FLAG_EMERGENCY_SERVICE FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_PEDS_CAN_STAND_ON_TOP FLAG_CREATE_WEAPON_MANAGER_ON_SPAWN</flags>
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<type>VEHICLE_TYPE_CAR</type>
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<plateType>VPT_FRONT_AND_BACK_PLATES</plateType>
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<dashboardType>VDT_TRUCKDIGI</dashboardType>
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<vehicleClass>VC_EMERGENCY</vehicleClass>
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<wheelType>VWT_SPORT</wheelType>
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<trailers />
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<additionalTrailers />
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<drivers>
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<Item>
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<driverName>S_M_Y_Fireman_01</driverName>
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<npcName />
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</Item>
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</drivers>
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<extraIncludes />
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<doorsWithCollisionWhenClosed>
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<Item>VEH_EXT_BONNET</Item>
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</doorsWithCollisionWhenClosed>
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<driveableDoors />
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<bumpersNeedToCollideWithMap value="true" />
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<needsRopeTexture value="false" />
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<requiredExtras />
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<rewards />
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<cinematicPartCamera>
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<Item>WHEEL_WIDE_REAR_RIGHT_CAMERA</Item>
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<Item>WHEEL_WIDE_REAR_LEFT_CAMERA</Item>
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</cinematicPartCamera>
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<NmBraceOverrideSet>Truck</NmBraceOverrideSet>
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<buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
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<buoyancySphereSizeScale value="1.000000" />
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<pOverrideRagdollThreshold type="NULL" />
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<firstPersonDrivebyData>
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<Item>TRUCK_PHANTOM_FRONT_LEFT</Item>
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<Item>TRUCK_PACKER_FRONT_RIGHT</Item>
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</firstPersonDrivebyData>
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</Item>
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</InitDatas>
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<txdRelationships>
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<Item>
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<parent>vehshare_truck</parent>
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<child>vehicles_voyager_generic</child>
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</Item>
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<Item>
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<parent>vehicles_voyager_generic</parent>
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<child>gbfirevoyager</child>
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</Item>
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</txdRelationships>
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</CVehicleModelInfo__InitDataList>
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