272 lines
11 KiB
Lua
272 lines
11 KiB
Lua
--- RPEmotes by TayMcKenzieNZ, Mathu_lmn and MadsL, maintained by TayMcKenzieNZ ---
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--- Download OFFICIAL version and updates ONLY at https://github.com/TayMcKenzieNZ/rpemotes ---
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--- RPEmotes is FREE and ALWAYS will be. STOP PAYING SCAMMY FUCKERS FOR SOMEONE ELSE'S WORK!!! ---
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IsUsingBinoculars = false
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if Config.BinocularsEnabled then
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RegisterCommand("binoculars", function()
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UseBinocular()
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end)
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TriggerEvent('chat:addSuggestion', '/binoculars', 'Use binoculars', {})
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local fov_max = 70.0
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local fov_min = 10.0 -- max zoom level (smaller fov is more zoom)
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local zoomspeed = 10.0 -- camera zoom speed
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local speed_lr = 8.0 -- speed by which the camera pans left-right
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local speed_ud = 8.0 -- speed by which the camera pans up-down
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local fov = (fov_max + fov_min) * 0.5
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local index = 0
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prop_binoc = nil
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local instructions = true
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-- INSTRUCTIONAL BUTTONS
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function SetupButtons(button)
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local scaleform = RequestScaleformMovie("instructional_buttons")
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while not HasScaleformMovieLoaded(scaleform) do
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Wait(10)
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end
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PushScaleformMovieFunction(scaleform, "CLEAR_ALL")
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PopScaleformMovieFunctionVoid()
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PushScaleformMovieFunction(scaleform, "SET_CLEAR_SPACE")
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PushScaleformMovieFunctionParameterInt(200)
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PopScaleformMovieFunctionVoid()
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for i, btn in pairs(button) do
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PushScaleformMovieFunction(scaleform, "SET_DATA_SLOT")
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PushScaleformMovieFunctionParameterInt(i - 1)
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ScaleformMovieMethodAddParamPlayerNameString(GetControlInstructionalButton(0, btn.key, true))
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BeginTextCommandScaleformString("STRING")
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AddTextComponentScaleform(Config.Languages[lang][btn.text])
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EndTextCommandScaleformString()
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PopScaleformMovieFunctionVoid()
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end
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PushScaleformMovieFunction(scaleform, "DRAW_INSTRUCTIONAL_BUTTONS")
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PopScaleformMovieFunctionVoid()
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return scaleform
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end
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-- MAIN FUNCTION
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function UseBinocular()
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if IsPedSittingInAnyVehicle(PlayerPedId()) then
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return
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end
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if isInActionWithErrorMessage({ ['IsUsingBinoculars'] = true }) then
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return
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end
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IsUsingBinoculars = not IsUsingBinoculars
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if IsUsingBinoculars then
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Citizen.CreateThread(function()
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DestroyAllProps()
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ClearPedTasks(PlayerPedId())
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RequestAnimDict("amb@world_human_binoculars@male@idle_a")
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while not HasAnimDictLoaded("amb@world_human_binoculars@male@idle_a") do
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Citizen.Wait(5)
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end
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-- attach the prop to the player
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local boneIndex = GetPedBoneIndex(PlayerPedId(), 28422)
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local x, y, z = table.unpack(GetEntityCoords(PlayerPedId(), true))
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if not HasModelLoaded("prop_binoc_01") then
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LoadPropDict("prop_binoc_01")
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end
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prop_binoc = CreateObject(GetHashKey("prop_binoc_01"), x, y, z + 0.2 , true, true, true)
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AttachEntityToEntity(prop_binoc, PlayerPedId(), boneIndex, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, true, true, false, true, 1, true)
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TaskPlayAnim(PlayerPedId(), "amb@world_human_binoculars@male@idle_a", "idle_c", 5.0, 5.0, -1, 51, 0, 0, 0, 0)
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PlayAmbientSpeech1(PlayerPedId(), "GENERIC_CURSE_MED", "SPEECH_PARAMS_FORCE")
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SetCurrentPedWeapon(GetPlayerPed(-1), GetHashKey("WEAPON_UNARMED"), true)
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RemoveAnimDict("amb@world_human_binoculars@male@idle_a")
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SetModelAsNoLongerNeeded("prop_binoc_01")
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end)
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Wait(200)
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SetTimecycleModifier("default")
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SetTimecycleModifierStrength(0.3)
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local scaleform_bin = RequestScaleformMovie("BINOCULARS")
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while not HasScaleformMovieLoaded(scaleform_bin) do
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Wait(10)
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end
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local cam = CreateCam("DEFAULT_SCRIPTED_FLY_CAMERA", true)
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AttachCamToEntity(cam, PlayerPedId(), 0.0, 0.0, 1.2, true)
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SetCamRot(cam, 0.0, 0.0, GetEntityHeading(PlayerPedId()))
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SetCamFov(cam, fov)
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RenderScriptCams(true, false, 0, 1, 0)
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PushScaleformMovieFunction(scaleform_bin, "SET_CAM_LOGO")
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PushScaleformMovieFunctionParameterInt(0) -- 0 for nothing, 1 for LSPD logo
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PopScaleformMovieFunctionVoid()
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local keyList = nil
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if Config.AllowVisionsToggling then
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keyList = {
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{ key = 177, text = 'exit_binoculars' },
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{ key = 19, text = 'toggle_binoculars_vision' },
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{ key = 47, text = 'toggle_instructions' }
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}
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else
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keyList = {
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{ key = 177, text = 'exit_binoculars' },
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{ key = 47, text = 'toggle_instructions' }
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}
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end
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local scaleform_instructions = SetupButtons(keyList)
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-- MAIN LOOP
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while IsUsingBinoculars and not IsEntityDead(PlayerPedId()) and not IsPedSittingInAnyVehicle(PlayerPedId()) do
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if IsControlJustPressed(0, 177) then
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PlaySoundFrontend(-1, "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", false)
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IsUsingBinoculars = false
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end
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local zoomvalue = (1.0 / (fov_max - fov_min)) * (fov - fov_min)
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CheckInputRotation(cam, zoomvalue)
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HandleZoom(cam)
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HideHUDThisFrame()
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DisableControlAction(0,25,true) -- disable aim
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DisableControlAction(0, 44, true) -- INPUT_COVER
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DisableControlAction(0, 37, true) -- INPUT_SELECT_WEAPON
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DisableControlAction(0, 24, true) -- Attack
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DisablePlayerFiring(PlayerPedId(), true) -- Disable weapon firing
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if IsControlJustPressed(0, 19) and Config.AllowVisionsToggling then
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-- if index = 0, toggle night vision, if index = 1, toggle thermal vision, if index = 2, toggle normal vision and reset index
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if index == 0 then
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SetNightvision(true)
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PlaySoundFrontend(-1, "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", false)
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index = index + 1
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elseif index == 1 then
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SetSeethrough(true)
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SetNightvision(false)
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PlaySoundFrontend(-1, "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", false)
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index = index + 1
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elseif index == 2 then
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SetNightvision(false)
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SetSeethrough(false)
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PlaySoundFrontend(-1, "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", false)
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index = 0
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end
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end
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if IsControlJustPressed(0, 47) then
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if not instructions then
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instructions = true
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PlaySoundFrontend(-1, "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", false)
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else
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instructions = false
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PlaySoundFrontend(-1, "SELECT", "HUD_FRONTEND_DEFAULT_SOUNDSET", false)
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end
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end
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DrawScaleformMovieFullscreen(scaleform_bin, 255, 255, 255, 255)
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if instructions then
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DrawScaleformMovieFullscreen(scaleform_instructions, 255, 255, 255, 255)
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end
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Wait(1)
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end
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end
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-- RESET EVERYTHING
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IsUsingBinoculars = false
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index = 0
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ClearPedTasks(PlayerPedId())
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ClearTimecycleModifier()
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fov = (fov_max + fov_min) * 0.5
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RenderScriptCams(false, false, 0, 1, 0)
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SetScaleformMovieAsNoLongerNeeded(scaleform)
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DestroyCam(cam, false)
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DeleteEntity(prop_binoc)
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SetNightvision(false)
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SetSeethrough(false)
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end
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-- UTILS
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function HideHUDThisFrame()
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HideHelpTextThisFrame()
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HideHudAndRadarThisFrame()
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HideHudComponentThisFrame(19) -- weapon wheel
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HideHudComponentThisFrame(1) -- Wanted Stars
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HideHudComponentThisFrame(2) -- Weapon icon
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HideHudComponentThisFrame(3) -- Cash
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HideHudComponentThisFrame(4) -- MP CASH
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HideHudComponentThisFrame(13) -- Cash Change
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HideHudComponentThisFrame(11) -- Floating Help Text
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HideHudComponentThisFrame(12) -- more floating help text
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HideHudComponentThisFrame(15) -- Subtitle Text
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HideHudComponentThisFrame(18) -- Game Stream
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end
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function CheckInputRotation(cam, zoomvalue)
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local rightAxisX = GetDisabledControlNormal(0, 220)
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local rightAxisY = GetDisabledControlNormal(0, 221)
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local rotation = GetCamRot(cam, 2)
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if rightAxisX ~= 0.0 or rightAxisY ~= 0.0 then
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local new_z = rotation.z + rightAxisX * -1.0 * (speed_ud) * (zoomvalue + 0.1)
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local new_x = math.max(math.min(20.0, rotation.x + rightAxisY * -1.0 * (speed_lr) * (zoomvalue + 0.1)), -29.5)
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SetCamRot(cam, new_x, 0.0, new_z, 2)
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end
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end
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function HandleZoom(cam)
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local lPed = PlayerPedId()
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if not (IsPedSittingInAnyVehicle(lPed)) then
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if IsControlJustPressed(0, 241) then -- Scrollup
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fov = math.max(fov - zoomspeed, fov_min)
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end
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if IsControlJustPressed(0, 242) then
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fov = math.min(fov + zoomspeed, fov_max) -- ScrollDown
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end
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local current_fov = GetCamFov(cam)
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if math.abs(fov - current_fov) < 0.1 then
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fov = current_fov
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end
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SetCamFov(cam, current_fov + (fov - current_fov) * 0.05)
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else
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if IsControlJustPressed(0, 17) then -- Scrollup
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fov = math.max(fov - zoomspeed, fov_min)
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end
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if IsControlJustPressed(0, 16) then
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fov = math.min(fov + zoomspeed, fov_max) -- ScrollDown
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end
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local current_fov = GetCamFov(cam)
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if math.abs(fov - current_fov) < 0.1 then -- the difference is too small, just set the value directly to avoid unneeded updates to FOV of order 10^-5
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fov = current_fov
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end
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SetCamFov(cam, current_fov + (fov - current_fov) * 0.05) -- Smoothing of camera zoom
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end
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end
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AddEventHandler('onResourceStop', function(resource)
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if resource == GetCurrentResourceName() then
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if IsUsingBinoculars then
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ClearPedTasks(PlayerPedId())
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ClearTimecycleModifier()
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RenderScriptCams(false, false, 0, 1, 0)
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SetScaleformMovieAsNoLongerNeeded(scaleform_bin)
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SetScaleformMovieAsNoLongerNeeded(scaleform_instructions)
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DestroyCam(cam, false)
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DeleteEntity(prop_binoc)
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SetNightvision(false)
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SetSeethrough(false)
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end
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end
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end)
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-- add export
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exports('toggleBinoculars', function()
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UseBinocular()
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end)
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end
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