10 lines
423 B
Lua
10 lines
423 B
Lua
lib.callback.register("jg-mechanic:server:dyno-share-with-player", function(source, targetPlayerId, results)
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local targetPlayer = Player(targetPlayerId)
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if targetPlayer.state and targetPlayer.state.isBusy then
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Framework.Server.Notify(source, Locale.playerIsBusy, "error")
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return false
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end
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TriggerClientEvent("jg-mechanic:client:dyno-show-results-sheet", targetPlayerId, results)
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return true
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end)
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