2026-04-14 17:41:39 +02:00

1216 lines
53 KiB
Plaintext

<?xml version="1.0" encoding="UTF-8"?>
<CVehicleMetadataMgr>
<AnimRateSets />
<ClipSetMaps>
<Item type="CClipSetMap">
<Name>ENTRY_CLIPSET_MAP_VAN_VIVANITE_SIDEDOOR_REAR_LEFT</Name>
<Maps>
<Item>
<ClipSetId>clipset@veh@van@youga4@rds@enter_exit</ClipSetId>
<VarClipSetId>EntryVarClipSet</VarClipSetId>
<ConditionFlags />
<InformationFlags />
</Item>
</Maps>
</Item>
<Item type="CClipSetMap">
<Name>EXIT_CLIPSET_MAP_VAN_VIVANITE_SIDEDOOR_REAR_LEFT</Name>
<Maps>
<Item>
<ClipSetId>anim@veh@lowrider@std@moonbeam@rds@enter_exit</ClipSetId>
<VarClipSetId>ExitVarClipSet</VarClipSetId>
<ConditionFlags />
<InformationFlags />
</Item>
</Maps>
</Item>
<Item type="CClipSetMap">
<Name>INSIDE_CLIPSET_MAP_VAN_VIVANITE_SIDEDOOR_REAR_LEFT</Name>
<Maps>
<Item>
<ClipSetId>anim@veh@lowrider@std@moonbeam@rds@base</ClipSetId>
<VarClipSetId>InsideVarClipSet</VarClipSetId>
<ConditionFlags />
<InformationFlags />
</Item>
</Maps>
</Item>
<Item type="CClipSetMap">
<Name>ENTRY_CLIPSET_MAP_VAN_VIVANITE_SIDEDOOR_REAR_RIGHT</Name>
<Maps>
<Item>
<ClipSetId>clipset@veh@van@youga4@rps@enter_exit</ClipSetId>
<VarClipSetId>EntryVarClipSet</VarClipSetId>
<ConditionFlags />
<InformationFlags />
</Item>
</Maps>
</Item>
<Item type="CClipSetMap">
<Name>EXIT_CLIPSET_MAP_VAN_VIVANITE_SIDEDOOR_REAR_RIGHT</Name>
<Maps>
<Item>
<ClipSetId>anim@veh@lowrider@std@moonbeam@rps@enter_exit</ClipSetId>
<VarClipSetId>ExitVarClipSet</VarClipSetId>
<ConditionFlags />
<InformationFlags />
</Item>
</Maps>
</Item>
<Item type="CClipSetMap">
<Name>INSIDE_CLIPSET_MAP_VAN_VIVANITE_SIDEDOOR_REAR_RIGHT</Name>
<Maps>
<Item>
<ClipSetId>anim@veh@lowrider@std@moonbeam@rps@base</ClipSetId>
<VarClipSetId>InsideVarClipSet</VarClipSetId>
<ConditionFlags />
<InformationFlags />
</Item>
</Maps>
</Item>
</ClipSetMaps>
<VehicleCoverBoundOffsetInfos>
<Item type="CVehicleCoverBoundOffsetInfo">
<Name>VIVANITE_COVER_OFFSET_INFO</Name>
<ExtraSideOffset value="0.075000" />
<ExtraForwardOffset value="-0.050000" />
<ExtraBackwardOffset value="-0.250000" />
<ExtraZOffset value="0.100000" />
<CoverBoundInfos />
</Item>
<Item type="CVehicleCoverBoundOffsetInfo">
<Name>ASTEROPE2_COVER_OFFSET_INFO</Name>
<ExtraSideOffset value="0.000000" />
<ExtraForwardOffset value="-0.150000" />
<ExtraBackwardOffset value="-0.150000" />
<ExtraZOffset value="0.200000" />
<CoverBoundInfos />
</Item>
</VehicleCoverBoundOffsetInfos>
<BicycleInfos />
<POVTuningInfos />
<EntryAnimVariations />
<VehicleExtraPointsInfos/>
<DrivebyWeaponGroups />
<VehicleDriveByAnimInfos>
<Item type="CVehicleDriveByAnimInfo">
<Name>VAN_VIVANITE_SIDEDOOR_DB_ANIM_INFO_TWO_HANDED_RPS</Name>
<WeaponGroup ref="DRIVEBY_DEFAULT_TWO_HANDED" />
<DriveByClipSet>drive_by@heli@frogger_rps_2h</DriveByClipSet>
<FirstPersonDriveByClipSet />
<AltFirstPersonDriveByClipSets />
<RestrictedDriveByClipSet />
<VehicleMeleeClipSet />
<FirstPersonVehicleMeleeClipSet />
<Network>REAR_HELI_DRIVEBY</Network>
<UseOverrideAngles value="true" />
<OverrideAnglesInThirdPersonOnly value="false" />
<OverrideMinAimAngle value="0.000000" />
<OverrideMaxAimAngle value="180.000000" />
<OverrideMinRestrictedAimAngle value="-10.000000" />
<OverrideMaxRestrictedAimAngle value="180.000000" />
</Item>
<Item type="CVehicleDriveByAnimInfo">
<Name>STD_ASTEROPE2_ANIM_INFO_ONE_HANDED_PS</Name>
<WeaponGroup ref="DRIVEBY_DEFAULT_ONE_HANDED" />
<DriveByClipSet>clipset@veh@driveby@astron2@ps</DriveByClipSet>
<FirstPersonDriveByClipSet>driveby@first_person@passenger_left_handed@1h</FirstPersonDriveByClipSet>
<AltFirstPersonDriveByClipSets>
<Item>
<Weapons>
<Item>WEAPON_MICROSMG</Item>
</Weapons>
<ClipSet>driveby@first_person@passenger_left_handed@smg</ClipSet>
</Item>
</AltFirstPersonDriveByClipSets>
<RestrictedDriveByClipSet />
<VehicleMeleeClipSet />
<FirstPersonVehicleMeleeClipSet />
<Network>STD_CAR_DRIVEBY</Network>
<UseOverrideAngles value="false" />
<OverrideAnglesInThirdPersonOnly value="false" />
<OverrideMinAimAngle value="0.000000" />
<OverrideMaxAimAngle value="0.000000" />
<OverrideMinRestrictedAimAngle value="0.000000" />
<OverrideMaxRestrictedAimAngle value="0.000000" />
</Item>
</VehicleDriveByAnimInfos>
<VehicleDriveByInfos>
<Item type="CVehicleDriveByInfo">
<Name>DRIVEBY_STD_ASTEROPE2_FRONT_RIGHT</Name>
<MinAimSweepHeadingAngleDegs value="-225.000000" />
<MaxAimSweepHeadingAngleDegs value="225.000000" />
<FirstPersonMinAimSweepHeadingAngleDegs value="-180.000000" />
<FirstPersonMaxAimSweepHeadingAngleDegs value="180.000000" />
<FirstPersonUnarmedMinAimSweepHeadingAngleDegs value="-180.000000" />
<FirstPersonUnarmedMaxAimSweepHeadingAngleDegs value="180.000000" />
<MinRestrictedAimSweepHeadingAngleDegs value="-225.000000" />
<MaxRestrictedAimSweepHeadingAngleDegs value="225.000000" />
<MinSmashWindowAngleDegs value="17.500000" />
<MaxSmashWindowAngleDegs value="180.000000" />
<MinSmashWindowAngleFirstPersonDegs value="35.000000" />
<MaxSmashWindowAngleFirstPersonDegs value="180.000000" />
<MaxSpeedParam value="0.500000" />
<MaxLongitudinalLeanBlendWeightDelta value="0.250000" />
<MaxLateralLeanBlendWeightDelta value="0.250000" />
<ApproachSpeedToWithinMaxBlendDelta value="1.000000" />
<SpineAdditiveBlendInDelay value="0.050000" />
<SpineAdditiveBlendInDurationStill value="0.150000" />
<SpineAdditiveBlendInDuration value="0.750000" />
<SpineAdditiveBlendOutDelay value="0.000000" />
<SpineAdditiveBlendOutDuration value="0.500000" />
<MinUnarmedDrivebyYawIfWindowRolledUp value="-3.140000" />
<MaxUnarmedDrivebyYawIfWindowRolledUp value="0.925000" />
<DriveByAnimInfos>
<Item ref="STD_DB_ANIM_INFO_UNARMED_PS" />
<Item ref="STD_ASTEROPE2_ANIM_INFO_ONE_HANDED_PS" />
<Item ref="STD_DB_ANIM_INFO_THROW_PS" />
</DriveByAnimInfos>
<DriveByCamera />
<PovDriveByCamera />
<DriveByFlags>UseMountedProjectileTask LeftHandedFirstPersonAnims LeftHandedUnarmedFirstPersonAnims</DriveByFlags>
</Item>
<Item type="CVehicleDriveByInfo">
<Name>DRIVEBY_VAN_VIVANITE_FRONT_LEFT</Name>
<MinAimSweepHeadingAngleDegs value="-190.000000" />
<MaxAimSweepHeadingAngleDegs value="190.000000" />
<FirstPersonMinAimSweepHeadingAngleDegs value="-180.000000" />
<FirstPersonMaxAimSweepHeadingAngleDegs value="180.000000" />
<FirstPersonUnarmedMinAimSweepHeadingAngleDegs value="-180.000000" />
<FirstPersonUnarmedMaxAimSweepHeadingAngleDegs value="180.000000" />
<MinRestrictedAimSweepHeadingAngleDegs value="-190.000000" />
<MaxRestrictedAimSweepHeadingAngleDegs value="190.000000" />
<MinSmashWindowAngleDegs value="-180.000000" />
<MaxSmashWindowAngleDegs value="-25.000000" />
<MinSmashWindowAngleFirstPersonDegs value="-180.000000" />
<MaxSmashWindowAngleFirstPersonDegs value="-35.000000" />
<MaxSpeedParam value="0.500000" />
<MaxLongitudinalLeanBlendWeightDelta value="0.250000" />
<MaxLateralLeanBlendWeightDelta value="0.250000" />
<ApproachSpeedToWithinMaxBlendDelta value="1.000000" />
<SpineAdditiveBlendInDelay value="0.050000" />
<SpineAdditiveBlendInDurationStill value="0.150000" />
<SpineAdditiveBlendInDuration value="0.750000" />
<SpineAdditiveBlendOutDelay value="0.000000" />
<SpineAdditiveBlendOutDuration value="0.500000" />
<MinUnarmedDrivebyYawIfWindowRolledUp value="-0.400000" />
<MaxUnarmedDrivebyYawIfWindowRolledUp value="3.140000" />
<DriveByAnimInfos>
<Item ref="VAN_DB_ANIM_INFO_UNARMED_DS" />
<Item ref="RIOT_VAN_DB_ANIM_INFO_ONE_HANDED_DS" />
<Item ref="RIOT_VAN_DB_ANIM_INFO_THROW_DS" />
</DriveByAnimInfos>
<DriveByCamera />
<PovDriveByCamera />
<DriveByFlags>UseMountedProjectileTask UseThreeAnimThrow LeftHandedProjctiles LeftHandedUnarmedFirstPersonAnims</DriveByFlags>
</Item>
<Item type="CVehicleDriveByInfo">
<Name>DRIVEBY_VAN_VIVANITE_FRONT_RIGHT</Name>
<MinAimSweepHeadingAngleDegs value="-190.000000" />
<MaxAimSweepHeadingAngleDegs value="190.000000" />
<FirstPersonMinAimSweepHeadingAngleDegs value="-180.000000" />
<FirstPersonMaxAimSweepHeadingAngleDegs value="180.000000" />
<FirstPersonUnarmedMinAimSweepHeadingAngleDegs value="-180.000000" />
<FirstPersonUnarmedMaxAimSweepHeadingAngleDegs value="180.000000" />
<MinRestrictedAimSweepHeadingAngleDegs value="-190.000000" />
<MaxRestrictedAimSweepHeadingAngleDegs value="190.000000" />
<MinSmashWindowAngleDegs value="25.000000" />
<MaxSmashWindowAngleDegs value="180.000000" />
<MinSmashWindowAngleFirstPersonDegs value="35.000000" />
<MaxSmashWindowAngleFirstPersonDegs value="180.000000" />
<MaxSpeedParam value="0.500000" />
<MaxLongitudinalLeanBlendWeightDelta value="0.250000" />
<MaxLateralLeanBlendWeightDelta value="0.250000" />
<ApproachSpeedToWithinMaxBlendDelta value="1.000000" />
<SpineAdditiveBlendInDelay value="0.050000" />
<SpineAdditiveBlendInDurationStill value="0.150000" />
<SpineAdditiveBlendInDuration value="0.750000" />
<SpineAdditiveBlendOutDelay value="0.000000" />
<SpineAdditiveBlendOutDuration value="0.500000" />
<MinUnarmedDrivebyYawIfWindowRolledUp value="-3.140000" />
<MaxUnarmedDrivebyYawIfWindowRolledUp value="0.400000" />
<DriveByAnimInfos>
<Item ref="VAN_DB_ANIM_INFO_UNARMED_PS" />
<Item ref="RIOT_VAN_DB_ANIM_INFO_ONE_HANDED_PS" />
<Item ref="RIOT_VAN_DB_ANIM_INFO_THROW_PS" />
</DriveByAnimInfos>
<DriveByCamera />
<PovDriveByCamera />
<DriveByFlags>UseMountedProjectileTask UseThreeAnimThrow LeftHandedFirstPersonAnims LeftHandedUnarmedFirstPersonAnims</DriveByFlags>
</Item>
<Item type="CVehicleDriveByInfo">
<Name>DRIVEBY_VAN_VIVANITE_SIDEDOOR_REAR_LEFT</Name>
<MinAimSweepHeadingAngleDegs value="-190.000000" />
<MaxAimSweepHeadingAngleDegs value="190.000000" />
<FirstPersonMinAimSweepHeadingAngleDegs value="-180.000000" />
<FirstPersonMaxAimSweepHeadingAngleDegs value="180.000000" />
<FirstPersonUnarmedMinAimSweepHeadingAngleDegs value="-180.000000" />
<FirstPersonUnarmedMaxAimSweepHeadingAngleDegs value="180.000000" />
<MinRestrictedAimSweepHeadingAngleDegs value="-190.000000" />
<MaxRestrictedAimSweepHeadingAngleDegs value="190.000000" />
<MinSmashWindowAngleDegs value="0.000000" />
<MaxSmashWindowAngleDegs value="0.000000" />
<MinSmashWindowAngleFirstPersonDegs value="0.000000" />
<MaxSmashWindowAngleFirstPersonDegs value="0.000000" />
<MaxSpeedParam value="0.500000" />
<MaxLongitudinalLeanBlendWeightDelta value="0.250000" />
<MaxLateralLeanBlendWeightDelta value="0.250000" />
<ApproachSpeedToWithinMaxBlendDelta value="1.000000" />
<SpineAdditiveBlendInDelay value="0.050000" />
<SpineAdditiveBlendInDurationStill value="0.150000" />
<SpineAdditiveBlendInDuration value="0.750000" />
<SpineAdditiveBlendOutDelay value="0.000000" />
<SpineAdditiveBlendOutDuration value="0.500000" />
<MinUnarmedDrivebyYawIfWindowRolledUp value="-3.140000" />
<MaxUnarmedDrivebyYawIfWindowRolledUp value="3.140000" />
<DriveByAnimInfos>
<Item ref="RANGER_DB_ANIM_INFO_UNARMED_RDS" />
<Item ref="TRUCK_DB_ANIM_INFO_ONE_HANDED_RDS" />
<Item ref="VAN_VIVANITE_SIDEDOOR_DB_ANIM_INFO_TWO_HANDED_RDS" />
<Item ref="RANGER_DB_ANIM_INFO_THROW_RDS" />
</DriveByAnimInfos>
<DriveByCamera />
<PovDriveByCamera />
<DriveByFlags>DampenRecoil NeedToOpenDoors UseThreeAnimIntroOutro UseMountedProjectileTask UseThreeAnimThrow LeftHandedProjctiles UseBlockingAnimsOutsideAimRange</DriveByFlags>
</Item>
<Item type="CVehicleDriveByInfo">
<Name>DRIVEBY_VAN_VIVANITE_SIDEDOOR_REAR_RIGHT</Name>
<MinAimSweepHeadingAngleDegs value="-190.000000" />
<MaxAimSweepHeadingAngleDegs value="190.000000" />
<FirstPersonMinAimSweepHeadingAngleDegs value="-180.000000" />
<FirstPersonMaxAimSweepHeadingAngleDegs value="180.000000" />
<FirstPersonUnarmedMinAimSweepHeadingAngleDegs value="-180.000000" />
<FirstPersonUnarmedMaxAimSweepHeadingAngleDegs value="180.000000" />
<MinRestrictedAimSweepHeadingAngleDegs value="-190.000000" />
<MaxRestrictedAimSweepHeadingAngleDegs value="190.000000" />
<MinSmashWindowAngleDegs value="0.000000" />
<MaxSmashWindowAngleDegs value="0.000000" />
<MinSmashWindowAngleFirstPersonDegs value="0.000000" />
<MaxSmashWindowAngleFirstPersonDegs value="0.000000" />
<MaxSpeedParam value="0.500000" />
<MaxLongitudinalLeanBlendWeightDelta value="0.250000" />
<MaxLateralLeanBlendWeightDelta value="0.250000" />
<ApproachSpeedToWithinMaxBlendDelta value="1.000000" />
<SpineAdditiveBlendInDelay value="0.050000" />
<SpineAdditiveBlendInDurationStill value="0.150000" />
<SpineAdditiveBlendInDuration value="0.750000" />
<SpineAdditiveBlendOutDelay value="0.000000" />
<SpineAdditiveBlendOutDuration value="0.500000" />
<MinUnarmedDrivebyYawIfWindowRolledUp value="-3.140000" />
<MaxUnarmedDrivebyYawIfWindowRolledUp value="3.140000" />
<DriveByAnimInfos>
<Item ref="RANGER_DB_ANIM_INFO_UNARMED_RPS" />
<Item ref="TRUCK_DB_ANIM_INFO_ONE_HANDED_RPS" />
<Item ref="VAN_VIVANITE_SIDEDOOR_DB_ANIM_INFO_TWO_HANDED_RPS" />
<Item ref="RANGER_DB_ANIM_INFO_THROW_RPS" />
</DriveByAnimInfos>
<DriveByCamera />
<PovDriveByCamera />
<DriveByFlags>DampenRecoil NeedToOpenDoors UseThreeAnimIntroOutro UseMountedProjectileTask UseThreeAnimThrow LeftHandedFirstPersonAnims WeaponAttachedToLeftHand1HOnly UseBlockingAnimsOutsideAimRange</DriveByFlags>
</Item>
</VehicleDriveByInfos>
<VehicleSeatInfos/>
<VehicleSeatAnimInfos>
<Item type="CVehicleSeatAnimInfo">
<Name>SEAT_ANIM_STD_ASTEROPE2_FRONT_RIGHT</Name>
<DriveByInfo ref="DRIVEBY_STD_ASTEROPE2_FRONT_RIGHT" />
<InsideClipSetMap ref="INSIDE_CLIPSET_MAP_STD_FRONT_RIGHT" />
<PanicClipSet>clipset@veh@std@ps@idle_panic</PanicClipSet>
<AgitatedClipSet />
<DuckedClipSet>clipset@veh@std@ps@idle_duck</DuckedClipSet>
<FemaleClipSet />
<LowriderLeanClipSet />
<AltLowriderLeanClipSet />
<LowLODIdleAnim>STD_CAR_FRONT_PS_IDLE</LowLODIdleAnim>
<SeatAmbientContext>IN_CAR_STANDARD</SeatAmbientContext>
<InVehicleMoveNetwork>VEHICLE_DEFAULT</InVehicleMoveNetwork>
<SeatAnimFlags>UseStandardInVehicleAnims HasPanicAnims UseCloseDoorBlendAnims PreventShuffleJack</SeatAnimFlags>
<SteeringSmoothing value="0.100000" />
<ExitToAimInfoName>MESA</ExitToAimInfoName>
<MaleGestureClipSetId>ANIM_GROUP_GESTURE_M_CAR_STD_PS</MaleGestureClipSetId>
<FemaleGestureClipSetId>ANIM_GROUP_GESTURE_F_CAR_STD_PS</FemaleGestureClipSetId>
<FPSMinSteeringRateOverride value="-1.000000" />
<FPSMaxSteeringRateOverride value="-1.000000" />
<SeatCollisionBoundsOffset x="0.000000" y="0.000000" z="0.000000" />
</Item>
<Item type="CVehicleSeatAnimInfo">
<Name>SEAT_ANIM_VAN_VIVANITE_FRONT_LEFT</Name>
<DriveByInfo ref="DRIVEBY_VAN_VIVANITE_FRONT_LEFT" />
<InsideClipSetMap ref="INSIDE_CLIPSET_MAP_VAN_FRONT_LEFT" />
<PanicClipSet>clipset@veh@van@ds@idle_panic</PanicClipSet>
<AgitatedClipSet>clipset@veh@van@ds@idle_agitated</AgitatedClipSet>
<DuckedClipSet>clipset@veh@van@ds@idle_duck</DuckedClipSet>
<FemaleClipSet />
<LowriderLeanClipSet />
<AltLowriderLeanClipSet />
<LowLODIdleAnim>VAN_FRONT_DS_IDLE</LowLODIdleAnim>
<SeatAmbientContext>IN_VAN</SeatAmbientContext>
<InVehicleMoveNetwork>VEHICLE_DEFAULT</InVehicleMoveNetwork>
<SeatAnimFlags>UseStandardInVehicleAnims UseCloseDoorBlendAnims</SeatAnimFlags>
<SteeringSmoothing value="0.100000" />
<ExitToAimInfoName>MESA</ExitToAimInfoName>
<MaleGestureClipSetId>ANIM_GROUP_GESTURE_M_CAR_VAN_DS</MaleGestureClipSetId>
<FemaleGestureClipSetId>ANIM_GROUP_GESTURE_F_CAR_VAN_DS</FemaleGestureClipSetId>
<FPSMinSteeringRateOverride value="-1.000000" />
<FPSMaxSteeringRateOverride value="-1.000000" />
<SeatCollisionBoundsOffset x="0.000000" y="0.000000" z="0.000000" />
</Item>
<Item type="CVehicleSeatAnimInfo">
<Name>SEAT_ANIM_VAN_VIVANITE_FRONT_RIGHT</Name>
<DriveByInfo ref="DRIVEBY_VAN_VIVANITE_FRONT_RIGHT" />
<InsideClipSetMap ref="INSIDE_CLIPSET_MAP_VAN_FRONT_RIGHT" />
<PanicClipSet>clipset@veh@van@ps@idle_panic</PanicClipSet>
<AgitatedClipSet />
<DuckedClipSet>clipset@veh@van@ps@idle_duck</DuckedClipSet>
<FemaleClipSet />
<LowriderLeanClipSet />
<AltLowriderLeanClipSet />
<LowLODIdleAnim>VAN_FRONT_PS_IDLE</LowLODIdleAnim>
<SeatAmbientContext>IN_VAN</SeatAmbientContext>
<InVehicleMoveNetwork>VEHICLE_DEFAULT</InVehicleMoveNetwork>
<SeatAnimFlags>WeaponAttachedToLeftHand UseStandardInVehicleAnims UseCloseDoorBlendAnims PreventShuffleJack</SeatAnimFlags>
<SteeringSmoothing value="0.100000" />
<ExitToAimInfoName>MESA</ExitToAimInfoName>
<MaleGestureClipSetId>ANIM_GROUP_GESTURE_M_CAR_VAN_PS</MaleGestureClipSetId>
<FemaleGestureClipSetId>ANIM_GROUP_GESTURE_F_CAR_VAN_PS</FemaleGestureClipSetId>
<FPSMinSteeringRateOverride value="-1.000000" />
<FPSMaxSteeringRateOverride value="-1.000000" />
<SeatCollisionBoundsOffset x="0.000000" y="0.000000" z="0.000000" />
</Item>
<Item type="CVehicleSeatAnimInfo">
<Name>SEAT_ANIM_VAN_VIVANITE_SIDEDOOR_REAR_LEFT</Name>
<DriveByInfo ref="DRIVEBY_VAN_VIVANITE_SIDEDOOR_REAR_LEFT" />
<InsideClipSetMap ref="INSIDE_CLIPSET_MAP_VAN_VIVANITE_SIDEDOOR_REAR_LEFT" />
<PanicClipSet>ANIM@VEH@LOWRIDER@STD@MOONBEAM@RDS@IDLE_PANIC</PanicClipSet>
<AgitatedClipSet />
<DuckedClipSet>clipset@veh@van@ps@idle_duck</DuckedClipSet>
<FemaleClipSet />
<LowriderLeanClipSet />
<AltLowriderLeanClipSet />
<LowLODIdleAnim>STD_CAR_FRONT_PS_IDLE</LowLODIdleAnim>
<SeatAmbientContext />
<InVehicleMoveNetwork>VEHICLE_DEFAULT</InVehicleMoveNetwork>
<SeatAnimFlags>UseStandardInVehicleAnims HasPanicAnims PreventShuffleJack</SeatAnimFlags>
<SteeringSmoothing value="0.100000" />
<ExitToAimInfoName />
<MaleGestureClipSetId />
<FemaleGestureClipSetId />
<FPSMinSteeringRateOverride value="-1.000000" />
<FPSMaxSteeringRateOverride value="-1.000000" />
<SeatCollisionBoundsOffset x="0.000000" y="0.000000" z="0.000000" />
</Item>
<Item type="CVehicleSeatAnimInfo">
<Name>SEAT_ANIM_VAN_VIVANITE_SIDEDOOR_REAR_RIGHT</Name>
<DriveByInfo ref="DRIVEBY_VAN_VIVANITE_SIDEDOOR_REAR_RIGHT" />
<InsideClipSetMap ref="INSIDE_CLIPSET_MAP_VAN_VIVANITE_SIDEDOOR_REAR_RIGHT" />
<PanicClipSet>ANIM@VEH@LOWRIDER@STD@MOONBEAM@RPS@IDLE_PANIC</PanicClipSet>
<AgitatedClipSet />
<DuckedClipSet>clipset@veh@van@ps@idle_duck</DuckedClipSet>
<FemaleClipSet />
<LowriderLeanClipSet />
<AltLowriderLeanClipSet />
<LowLODIdleAnim>STD_CAR_FRONT_PS_IDLE</LowLODIdleAnim>
<SeatAmbientContext />
<InVehicleMoveNetwork>VEHICLE_DEFAULT</InVehicleMoveNetwork>
<SeatAnimFlags>WeaponAttachedToLeftHand UseStandardInVehicleAnims HasPanicAnims PreventShuffleJack</SeatAnimFlags>
<SteeringSmoothing value="0.100000" />
<ExitToAimInfoName />
<MaleGestureClipSetId />
<FemaleGestureClipSetId />
<FPSMinSteeringRateOverride value="-1.000000" />
<FPSMaxSteeringRateOverride value="-1.000000" />
<SeatCollisionBoundsOffset x="0.000000" y="0.000000" z="0.000000" />
</Item>
</VehicleSeatAnimInfos>
<VehicleEntryPointInfos>
<Item type="CVehicleEntryPointInfo">
<Name>ENTRY_POINT_CONADA3_REAR_LEFT</Name>
<DoorBoneName>door_dside_r</DoorBoneName>
<SecondDoorBoneName />
<DoorHandleBoneName>handle_dside_r</DoorHandleBoneName>
<WindowId>REAR_LEFT</WindowId>
<VehicleSide>SIDE_LEFT</VehicleSide>
<AccessableSeats>
<Item ref="SEAT_STANDARD_REAR_LEFT" />
</AccessableSeats>
<VehicleExtraPointsInfo ref="EXTRA_VEHICLE_POINTS_STD_LEFT" />
<Flags>BlockJackReactionUntilJackerIsReady</Flags>
<BlockJackReactionSides>
<Item>SIDE_LEFT</Item>
</BlockJackReactionSides>
<BreakoutTestPoint>POINT_TYPE_MAX</BreakoutTestPoint>
</Item>
<Item type="CVehicleEntryPointInfo">
<Name>ENTRY_POINT_CONADA3_REAR_RIGHT</Name>
<DoorBoneName>door_pside_r</DoorBoneName>
<SecondDoorBoneName />
<DoorHandleBoneName>handle_pside_r</DoorHandleBoneName>
<WindowId>REAR_RIGHT</WindowId>
<VehicleSide>SIDE_RIGHT</VehicleSide>
<AccessableSeats>
<Item ref="SEAT_STANDARD_REAR_RIGHT" />
</AccessableSeats>
<VehicleExtraPointsInfo ref="EXTRA_VEHICLE_POINTS_STD_RIGHT" />
<Flags>BlockJackReactionUntilJackerIsReady</Flags>
<BlockJackReactionSides>
<Item>SIDE_RIGHT</Item>
</BlockJackReactionSides>
<BreakoutTestPoint>POINT_TYPE_MAX</BreakoutTestPoint>
</Item>
<Item type="CVehicleEntryPointInfo">
<Name>ENTRY_POINT_BIKE_ROX_SHERIFFB_REAR</Name>
<DoorBoneName />
<SecondDoorBoneName />
<DoorHandleBoneName />
<WindowId>INVALID</WindowId>
<VehicleSide>SIDE_LEFT</VehicleSide>
<AccessableSeats>
<Item ref="SEAT_BIKE_REAR" />
</AccessableSeats>
<VehicleExtraPointsInfo ref="NULL" />
<Flags>IsPassengerOnlyEntry</Flags>
<BlockJackReactionSides />
<BreakoutTestPoint>POINT_TYPE_MAX</BreakoutTestPoint>
</Item>
</VehicleEntryPointInfos>
<VehicleEntryPointAnimInfos>
<Item type="CVehicleEntryPointAnimInfo">
<Name>ENTRY_POINT_ANIM_CONADA3_REAR_LEFT</Name>
<CommonClipSetMap ref="COMMON_CLIPSET_MAP_TRUCK_LEFT" />
<EntryClipSetMap ref="ENTRY_CLIPSET_MAP_HELI_SWIFT2_REAR_LEFT" />
<ExitClipSetMap ref="EXIT_CLIPSET_MAP_HELI_SWIFT2_REAR_LEFT" />
<AlternateTryLockedDoorClipId />
<AlternateForcedEntryClipId />
<AlternateJackFromOutSideClipId />
<AlternateBeJackedFromOutSideClipId />
<AlternateEntryPointClipSetId />
<EnterVehicleMoveNetwork>ENTER_VEHICLE_STD</EnterVehicleMoveNetwork>
<EntryTranslation x="-1.466000" y="-0.221000" z="0.035000" />
<OpenDoorTranslation x="0.000000" y="0.000000" />
<OpenDoorHeadingChange value="0.000000" />
<EntryHeadingChange value="-1.570000" />
<ExtraZForMPPlaneWarp value="0.000000" />
<EntryPointFlags>JackIncludesGetIn UseGetUpAfterJack JackVariationsIncludeGetIn DeadJackIncludesGetIn</EntryPointFlags>
<EntryAnimVariations ref="NULL" />
<NMJumpFromVehicleTuningSet />
</Item>
<Item type="CVehicleEntryPointAnimInfo">
<Name>ENTRY_POINT_ANIM_CONADA3_REAR_RIGHT</Name>
<CommonClipSetMap ref="COMMON_CLIPSET_MAP_TRUCK_RIGHT" />
<EntryClipSetMap ref="ENTRY_CLIPSET_MAP_HELI_SWIFT2_REAR_RIGHT" />
<ExitClipSetMap ref="EXIT_CLIPSET_MAP_HELI_SWIFT2_REAR_RIGHT" />
<AlternateTryLockedDoorClipId />
<AlternateForcedEntryClipId />
<AlternateJackFromOutSideClipId />
<AlternateBeJackedFromOutSideClipId />
<AlternateEntryPointClipSetId />
<EnterVehicleMoveNetwork>ENTER_VEHICLE_STD</EnterVehicleMoveNetwork>
<EntryTranslation x="1.466000" y="-0.296000" z="0.035000" />
<OpenDoorTranslation x="0.000000" y="0.000000" />
<OpenDoorHeadingChange value="0.000000" />
<EntryHeadingChange value="1.570000" />
<ExtraZForMPPlaneWarp value="0.000000" />
<EntryPointFlags>JackIncludesGetIn UseGetUpAfterJack JackVariationsIncludeGetIn DeadJackIncludesGetIn</EntryPointFlags>
<EntryAnimVariations ref="NULL" />
<NMJumpFromVehicleTuningSet />
</Item>
<Item type="CVehicleEntryPointAnimInfo">
<Name>ENTRY_POINT_ANIM_VAN_VIVANITE_SIDEDOOR_REAR_LEFT</Name>
<CommonClipSetMap ref="COMMON_CLIPSET_MAP_AUTOMOBILE_LEFT" />
<EntryClipSetMap ref="ENTRY_CLIPSET_MAP_VAN_VIVANITE_SIDEDOOR_REAR_LEFT" />
<ExitClipSetMap ref="EXIT_CLIPSET_MAP_VAN_VIVANITE_SIDEDOOR_REAR_LEFT" />
<AlternateTryLockedDoorClipId />
<AlternateForcedEntryClipId />
<AlternateJackFromOutSideClipId />
<AlternateBeJackedFromOutSideClipId />
<AlternateEntryPointClipSetId />
<EnterVehicleMoveNetwork>ENTER_VEHICLE_STD</EnterVehicleMoveNetwork>
<EntryTranslation x="-1.479000" y="0.407000" z="0.200000" />
<OpenDoorTranslation x="0.400000" y="-0.400000" />
<OpenDoorHeadingChange value="0.000000" />
<EntryHeadingChange value="-1.570000" />
<ExtraZForMPPlaneWarp value="0.000000" />
<EntryPointFlags>JackIncludesGetIn UseGetUpAfterJack JackVariationsIncludeGetIn DeadJackIncludesGetIn</EntryPointFlags>
<EntryAnimVariations ref="NULL" />
<NMJumpFromVehicleTuningSet />
</Item>
<Item type="CVehicleEntryPointAnimInfo">
<Name>ENTRY_POINT_ANIM_VAN_VIVANITE_SIDEDOOR_REAR_RIGHT</Name>
<CommonClipSetMap ref="COMMON_CLIPSET_MAP_AUTOMOBILE_RIGHT" />
<EntryClipSetMap ref="ENTRY_CLIPSET_MAP_VAN_VIVANITE_SIDEDOOR_REAR_RIGHT" />
<ExitClipSetMap ref="EXIT_CLIPSET_MAP_VAN_VIVANITE_SIDEDOOR_REAR_RIGHT" />
<AlternateTryLockedDoorClipId />
<AlternateForcedEntryClipId />
<AlternateJackFromOutSideClipId />
<AlternateBeJackedFromOutSideClipId />
<AlternateEntryPointClipSetId />
<EnterVehicleMoveNetwork>ENTER_VEHICLE_STD</EnterVehicleMoveNetwork>
<EntryTranslation x="1.479000" y="0.407000" z="0.200000" />
<OpenDoorTranslation x="-0.400000" y="-0.400000" />
<OpenDoorHeadingChange value="0.000000" />
<EntryHeadingChange value="1.570000" />
<ExtraZForMPPlaneWarp value="0.000000" />
<EntryPointFlags>JackIncludesGetIn UseGetUpAfterJack JackVariationsIncludeGetIn DeadJackIncludesGetIn</EntryPointFlags>
<EntryAnimVariations ref="NULL" />
<NMJumpFromVehicleTuningSet />
</Item>
</VehicleEntryPointAnimInfos>
<VehicleExplosionInfos />
<VehicleLayoutInfos>
<Item type="CVehicleLayoutInfo">
<Name>LAYOUT_HELI_CONADA3</Name>
<Seats>
<Item>
<SeatInfo ref="SEAT_STANDARD_FRONT_LEFT" />
<SeatAnimInfo ref="SEAT_ANIM_HELI_FRONT_LEFT" />
</Item>
<Item>
<SeatInfo ref="SEAT_STANDARD_FRONT_RIGHT" />
<SeatAnimInfo ref="SEAT_ANIM_HELI_FRONT_RIGHT" />
</Item>
<Item>
<SeatInfo ref="SEAT_STANDARD_REAR_LEFT" />
<SeatAnimInfo ref="SEAT_ANIM_HELI_SWIFT2_REAR_LEFT" />
</Item>
<Item>
<SeatInfo ref="SEAT_STANDARD_REAR_RIGHT" />
<SeatAnimInfo ref="SEAT_ANIM_HELI_SWIFT2_REAR_RIGHT" />
</Item>
</Seats>
<EntryPoints>
<Item>
<EntryPointInfo ref="ENTRY_POINT_STANDARD_FRONT_LEFT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_HELI_CONADA_FRONT_LEFT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_STANDARD_FRONT_RIGHT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_HELI_CONADA_FRONT_RIGHT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_CONADA3_REAR_LEFT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_CONADA3_REAR_LEFT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_CONADA3_REAR_RIGHT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_CONADA3_REAR_RIGHT" />
</Item>
</EntryPoints>
<LayoutFlags>StreamAnims UseFinerAlignTolerance Use2DBodyBlend DisableTargetRearDoorOpenRatio</LayoutFlags>
<BicycleInfo ref="NULL" />
<AnimRateSet ref="NULL" />
<HandsUpClipSetId>busted_vehicle_std</HandsUpClipSetId>
<SteeringWheelOffset x="0.000000" y="0.350000" z="0.320000" />
<MaxXAcceleration value="25.000000" />
<BodyLeanXApproachSpeed value="15.000000" />
<BodyLeanXSmallDelta value="0.100000" />
<LookBackApproachSpeedScale value="1.000000" />
<FirstPersonAdditiveIdleClipSets />
<FirstPersonRoadRageClipSets />
<CellphoneClipsets>
<CellphoneClipsetDS>ANIM_GROUP_CELLPHONE_IN_CAR_DS</CellphoneClipsetDS>
<CellphoneClipsetPS>ANIM_GROUP_CELLPHONE_IN_CAR_PS</CellphoneClipsetPS>
<CellphoneClipsetDS_FPS>ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS</CellphoneClipsetDS_FPS>
<CellphoneClipsetPS_FPS>ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS</CellphoneClipsetPS_FPS>
</CellphoneClipsets>
</Item>
<Item type="CVehicleLayoutInfo">
<Name>LAYOUT_STD_ASTEROPE2</Name>
<Seats>
<Item>
<SeatInfo ref="SEAT_STANDARD_FRONT_LEFT" />
<SeatAnimInfo ref="SEAT_ANIM_STANDARD_FRONT_LEFT" />
</Item>
<Item>
<SeatInfo ref="SEAT_STANDARD_FRONT_RIGHT" />
<SeatAnimInfo ref="SEAT_ANIM_STD_ASTEROPE2_FRONT_RIGHT" />
</Item>
<Item>
<SeatInfo ref="SEAT_STANDARD_REAR_LEFT" />
<SeatAnimInfo ref="SEAT_ANIM_STANDARD_REAR_LEFT" />
</Item>
<Item>
<SeatInfo ref="SEAT_STANDARD_REAR_RIGHT" />
<SeatAnimInfo ref="SEAT_ANIM_STANDARD_REAR_RIGHT" />
</Item>
</Seats>
<EntryPoints>
<Item>
<EntryPointInfo ref="ENTRY_POINT_STANDARD_FRONT_LEFT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_STANDARD_FRONT_LEFT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_STANDARD_FRONT_RIGHT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_STANDARD_FRONT_RIGHT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_STANDARD_REAR_LEFT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_STANDARD_REAR_LEFT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_STANDARD_REAR_RIGHT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_STANDARD_REAR_RIGHT" />
</Item>
</EntryPoints>
<LayoutFlags>StreamAnims UseDoorOscillation UseLeanSteerAnims UseSteeringWheelIk</LayoutFlags>
<BicycleInfo ref="NULL" />
<AnimRateSet ref="STD_LOW_ANIM_RATE_SET" />
<HandsUpClipSetId>busted_vehicle_std</HandsUpClipSetId>
<SteeringWheelOffset x="0.000000" y="0.350000" z="0.320000" />
<MaxXAcceleration value="4.000000" />
<BodyLeanXApproachSpeed value="5.000000" />
<BodyLeanXSmallDelta value="0.300000" />
<LookBackApproachSpeedScale value="1.000000" />
<FirstPersonAdditiveIdleClipSets>
<Item>clipset@veh@std@ds@idle_a</Item>
<Item>clipset@veh@std@ds@idle_b</Item>
<Item>clipset@veh@std@ds@idle_c</Item>
<Item>clipset@veh@std@ds@idle_d</Item>
<Item>clipset@veh@std@ds@idle_e</Item>
</FirstPersonAdditiveIdleClipSets>
<FirstPersonRoadRageClipSets>
<Item>clipset@veh@std@ds@hit_wheel@idle_a</Item>
<Item>clipset@veh@std@ds@hit_wheel@idle_b</Item>
<Item>clipset@veh@std@ds@hit_wheel@idle_c</Item>
</FirstPersonRoadRageClipSets>
<CellphoneClipsets>
<CellphoneClipsetDS>ANIM_GROUP_CELLPHONE_IN_CAR_DS</CellphoneClipsetDS>
<CellphoneClipsetPS>ANIM_GROUP_CELLPHONE_IN_CAR_PS</CellphoneClipsetPS>
<CellphoneClipsetDS_FPS>ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS</CellphoneClipsetDS_FPS>
<CellphoneClipsetPS_FPS>ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS</CellphoneClipsetPS_FPS>
</CellphoneClipsets>
</Item>
<Item type="CVehicleLayoutInfo">
<Name>LAYOUT_TRUCK_TRASHER</Name>
<Seats>
<Item>
<SeatInfo ref="SEAT_STANDARD_FRONT_LEFT" />
<SeatAnimInfo ref="SEAT_ANIM_TRUCK_FRONT_LEFT" />
</Item>
<Item>
<SeatInfo ref="SEAT_STANDARD_FRONT_RIGHT" />
<SeatAnimInfo ref="SEAT_ANIM_TRUCK_FRONT_RIGHT" />
</Item>
<Item>
<SeatInfo ref="SEAT_SWAT_VAN_EXTRA_LEFT_1" />
<SeatAnimInfo ref="SEAT_ANIM_SWAT_VAN_SIDE_LEFT" />
</Item>
<Item>
<SeatInfo ref="SEAT_SWAT_VAN_EXTRA_RIGHT_1" />
<SeatAnimInfo ref="SEAT_ANIM_SWAT_VAN_SIDE_RIGHT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_VAN_SIDE_LEFT_1" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_TRUCK_BRICKADE_SIDE_LEFT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_VAN_SIDE_RIGHT_1" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_TRUCK_BRICKADE_SIDE_RIGHT" />
</Item>
</Seats>
<EntryPoints>
<Item>
<EntryPointInfo ref="ENTRY_POINT_STANDARD_FRONT_LEFT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_TRUCK_FRONT_LEFT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_STANDARD_FRONT_RIGHT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_TRUCK_FRONT_RIGHT" />
</Item>
</EntryPoints>
<LayoutFlags>StreamAnims UseLeanSteerAnims UseFinerAlignTolerance</LayoutFlags>
<BicycleInfo ref="NULL" />
<HandsUpClipSetId>busted_vehicle_truck</HandsUpClipSetId>
<SteeringWheelOffset x="0.000000" y="0.350000" z="0.320000" />
<MaxXAcceleration value="4.00000" />
<BodyLeanXApproachSpeed value="5.00000" />
<BodyLeanXSmallDelta value="0.30000" />
<FirstPersonAdditiveIdleClipSets>
<Item>clipset@veh@truck@ds@idle_a</Item>
<Item>clipset@veh@truck@ds@idle_b</Item>
<Item>clipset@veh@truck@ds@idle_c</Item>
<Item>clipset@veh@truck@ds@idle_d</Item>
<Item>clipset@veh@truck@ds@idle_e</Item>
</FirstPersonAdditiveIdleClipSets>
<FirstPersonRoadRageClipSets>
<Item>clipset@veh@truck@ds@hit_wheel@idle_a</Item>
<Item>clipset@veh@truck@ds@hit_wheel@idle_b</Item>
<Item>clipset@veh@truck@ds@hit_wheel@idle_c</Item>
</FirstPersonRoadRageClipSets>
</Item>
<Item type="CVehicleLayoutInfo">
<Name>LAYOUT_BIKE_ROX_SHERIFFB</Name>
<Seats>
<Item>
<SeatInfo ref="SEAT_BIKE_FRONT" />
<SeatAnimInfo ref="SEAT_ANIM_BIKE_MANCHEZ2_FRONT" />
</Item>
<Item>
<SeatInfo ref="SEAT_BIKE_REAR" />
<SeatAnimInfo ref="SEAT_ANIM_BIKE_DIRT_REAR" />
</Item>
</Seats>
<EntryPoints>
<Item>
<EntryPointInfo ref="ENTRY_POINT_BIKE_FRONT_LEFT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_BIKE_DIRT_FRONT_LEFT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_BIKE_FRONT_RIGHT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_BIKE_DIRT_FRONT_RIGHT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_BIKE_REAR_LEFT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_BIKE_DIRT_REAR_LEFT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_BIKE_REAR_RIGHT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_BIKE_DIRT_REAR_RIGHT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_BIKE_ROX_SHERIFFB_REAR" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_QUAD_VERUS_REAR" />
</Item>
</EntryPoints>
<LayoutFlags>StreamAnims BikeLeansUnlessMoving UsePickUpPullUp UseStillToSitTransition UseFinerAlignTolerance DisableFastPoseWhenDrivebying</LayoutFlags>
<BicycleInfo ref="NULL" />
<HandsUpClipSetId>busted_vehicle_bike_dirt</HandsUpClipSetId>
<SteeringWheelOffset x="0.000000" y="0.350000" z="0.320000" />
</Item>
<Item type="CVehicleLayoutInfo">
<Name>LAYOUT_VAN_VIVANITE</Name>
<Seats>
<Item>
<SeatInfo ref="SEAT_VAN_FRONT_LEFT" />
<SeatAnimInfo ref="SEAT_ANIM_VAN_VIVANITE_FRONT_LEFT" />
</Item>
<Item>
<SeatInfo ref="SEAT_VAN_FRONT_RIGHT" />
<SeatAnimInfo ref="SEAT_ANIM_VAN_VIVANITE_FRONT_RIGHT" />
</Item>
<Item>
<SeatInfo ref="SEAT_VAN_REAR_LEFT" />
<SeatAnimInfo ref="SEAT_ANIM_VAN_VIVANITE_SIDEDOOR_REAR_LEFT" />
</Item>
<Item>
<SeatInfo ref="SEAT_VAN_REAR_RIGHT" />
<SeatAnimInfo ref="SEAT_ANIM_VAN_VIVANITE_SIDEDOOR_REAR_RIGHT" />
</Item>
</Seats>
<EntryPoints>
<Item>
<EntryPointInfo ref="ENTRY_POINT_VAN_FRONT_LEFT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_VAN_FRONT_LEFT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_VAN_FRONT_RIGHT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_VAN_FRONT_RIGHT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_VAN_REAR_LEFT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_VAN_VIVANITE_SIDEDOOR_REAR_LEFT" />
</Item>
<Item>
<EntryPointInfo ref="ENTRY_POINT_VAN_REAR_RIGHT" />
<EntryPointAnimInfo ref="ENTRY_POINT_ANIM_VAN_VIVANITE_SIDEDOOR_REAR_RIGHT" />
</Item>
</EntryPoints>
<LayoutFlags>StreamAnims UseVanOpenDoorBlendParams UseDoorOscillation UseLeanSteerAnims UseLowerDoorBlockTest</LayoutFlags>
<BicycleInfo ref="NULL" />
<AnimRateSet ref="NULL" />
<HandsUpClipSetId>busted_vehicle_van</HandsUpClipSetId>
<SteeringWheelOffset x="0.006700" y="0.330000" z="0.270000" />
<MaxXAcceleration value="4.000000" />
<BodyLeanXApproachSpeed value="5.000000" />
<BodyLeanXSmallDelta value="0.300000" />
<LookBackApproachSpeedScale value="1.000000" />
<FirstPersonAdditiveIdleClipSets>
<Item>clipset@veh@van@ds@idle_a</Item>
<Item>clipset@veh@van@ds@idle_b</Item>
<Item>clipset@veh@van@ds@idle_c</Item>
<Item>clipset@veh@van@ds@idle_d</Item>
<Item>clipset@veh@van@ds@idle_e</Item>
</FirstPersonAdditiveIdleClipSets>
<FirstPersonRoadRageClipSets>
<Item>clipset@veh@van@ds@hit_wheel@idle_a</Item>
<Item>clipset@veh@van@ds@hit_wheel@idle_b</Item>
<Item>clipset@veh@van@ds@hit_wheel@idle_c</Item>
</FirstPersonRoadRageClipSets>
<CellphoneClipsets>
<CellphoneClipsetDS>ANIM_GROUP_CELLPHONE_IN_CAR_DS</CellphoneClipsetDS>
<CellphoneClipsetPS>ANIM_GROUP_CELLPHONE_IN_CAR_PS</CellphoneClipsetPS>
<CellphoneClipsetDS_FPS>ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS</CellphoneClipsetDS_FPS>
<CellphoneClipsetPS_FPS>ANIM_GROUP_CELLPHONE_IN_CAR_DS_FPS</CellphoneClipsetPS_FPS>
</CellphoneClipsets>
</Item>
</VehicleLayoutInfos>
<VehicleScenarioLayoutInfos />
<SeatOverrideAnimInfos />
<InVehicleOverrideInfos />
<FirstPersonDriveByLookAroundData>
<Item type="CFirstPersonDriveByLookAroundData">
<Name>STD_VIVANITE_FRONT_LEFT</Name>
<AllowLookback value="true" />
<HeadingLimits x="-182.500000" y="170.000000" />
<DataLeft>
<Offsets>
<Item>
<Offset value="-0.450000" />
<AngleToBlendInOffset x="40.000000" y="120.000000" />
</Item>
<Item>
<Offset value="0.150000" />
<AngleToBlendInOffset x="50.000000" y="120.000000" />
</Item>
<Item>
<Offset value="0.000000" />
<AngleToBlendInOffset x="0.000000" y="0.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="-17.000000" y="10.000000" />
<AngleToBlendInExtraPitch x="5.000000" y="110.000000" />
</DataLeft>
<DataRight>
<Offsets>
<Item>
<Offset value="0.000000" />
<AngleToBlendInOffset x="0.000000" y="0.000000" />
</Item>
<Item>
<Offset value="0.000000" />
<AngleToBlendInOffset x="0.000000" y="0.000000" />
</Item>
<Item>
<Offset value="0.000000" />
<AngleToBlendInOffset x="0.000000" y="0.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="-0.500000" y="-12.100000" />
<AngleToBlendInExtraPitch x="0.000000" y="70.000000" />
</DataRight>
<WheelClipInfo>
<HeadingLimitsLeft x="0.380000" y="0.430000" />
<HeadingLimitsRight x="0.480000" y="0.530000" />
<PitchLimits x="0.470000" y="0.530000" />
<PitchOffset x="0.000000" y="0.010000" />
<WheelAngleLimits x="-0.700000" y="0.000000" />
<WheelAngleOffset x="0.010000" y="0.020000" />
<MaxWheelOffsetY value="0.170000" />
<WheelClipLerpInRate value="0.150000" />
<WheelClipLerpOutRate value="0.180000" />
</WheelClipInfo>
</Item>
<Item type="CFirstPersonDriveByLookAroundData">
<Name>STD_VIVANITE_FRONT_RIGHT</Name>
<AllowLookback value="true" />
<HeadingLimits x="-182.500000" y="160.000000" />
<DataLeft>
<Offsets>
<Item>
<Offset value="0.000000" />
<AngleToBlendInOffset x="0.000000" y="0.000000" />
</Item>
<Item>
<Offset value="0.000000" />
<AngleToBlendInOffset x="0.000000" y="0.000000" />
</Item>
<Item>
<Offset value="0.000000" />
<AngleToBlendInOffset x="0.000000" y="0.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="-0.500000" y="-12.100000" />
<AngleToBlendInExtraPitch x="0.000000" y="70.000000" />
</DataLeft>
<DataRight>
<Offsets>
<Item>
<Offset value="0.400000" />
<AngleToBlendInOffset x="60.000000" y="120.000000" />
</Item>
<Item>
<Offset value="0.150000" />
<AngleToBlendInOffset x="60.000000" y="120.000000" />
</Item>
<Item>
<Offset value="0.030000" />
<AngleToBlendInOffset x="5.000000" y="60.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="-20.000000" y="5.000000" />
<AngleToBlendInExtraPitch x="5.000000" y="90.000000" />
</DataRight>
<WheelClipInfo>
<HeadingLimitsLeft x="0.380000" y="0.430000" />
<HeadingLimitsRight x="0.480000" y="0.530000" />
<PitchLimits x="0.470000" y="0.530000" />
<PitchOffset x="0.000000" y="0.050000" />
<WheelAngleLimits x="-0.700000" y="0.000000" />
<WheelAngleOffset x="0.010000" y="0.040000" />
<MaxWheelOffsetY value="0.170000" />
<WheelClipLerpInRate value="0.150000" />
<WheelClipLerpOutRate value="0.180000" />
</WheelClipInfo>
</Item>
<Item type="CFirstPersonDriveByLookAroundData">
<Name>STD_VIVANITE_REAR_LEFT</Name>
<AllowLookback value="true" />
<HeadingLimits x="-180.000000" y="170.000000" />
<DataLeft>
<Offsets>
<Item>
<Offset value="-0.450000" />
<AngleToBlendInOffset x="0.000000" y="170.000000" />
</Item>
<Item>
<Offset value="0.150000" />
<AngleToBlendInOffset x="0.000000" y="170.000000" />
</Item>
<Item>
<Offset value="0.000000" />
<AngleToBlendInOffset x="0.000000" y="120.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="-15.000000" y="10.000000" />
<AngleToBlendInExtraPitch x="0.000000" y="170.000000" />
</DataLeft>
<DataRight>
<Offsets>
<Item>
<Offset value="-0.100000" />
<AngleToBlendInOffset x="0.000000" y="90.000000" />
</Item>
<Item>
<Offset value="0.050000" />
<AngleToBlendInOffset x="0.000000" y="90.000000" />
</Item>
<Item>
<Offset value="0.075000" />
<AngleToBlendInOffset x="0.000000" y="100.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="-6.000000" y="-14.500000" />
<AngleToBlendInExtraPitch x="0.000000" y="180.000000" />
</DataRight>
<WheelClipInfo>
<HeadingLimitsLeft x="0.380000" y="0.430000" />
<HeadingLimitsRight x="0.480000" y="0.530000" />
<PitchLimits x="0.470000" y="0.530000" />
<PitchOffset x="0.000000" y="0.050000" />
<WheelAngleLimits x="-0.700000" y="0.000000" />
<WheelAngleOffset x="0.010000" y="0.040000" />
<MaxWheelOffsetY value="0.170000" />
<WheelClipLerpInRate value="0.150000" />
<WheelClipLerpOutRate value="0.180000" />
</WheelClipInfo>
</Item>
<Item type="CFirstPersonDriveByLookAroundData">
<Name>STD_VIVANITE_REAR_RIGHT</Name>
<AllowLookback value="true" />
<HeadingLimits x="-180.000000" y="170.000000" />
<DataLeft>
<Offsets>
<Item>
<Offset value="0.100000" />
<AngleToBlendInOffset x="0.000000" y="90.000000" />
</Item>
<Item>
<Offset value="0.050000" />
<AngleToBlendInOffset x="0.000000" y="90.000000" />
</Item>
<Item>
<Offset value="0.075000" />
<AngleToBlendInOffset x="0.000000" y="100.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="-6.000000" y="-14.500000" />
<AngleToBlendInExtraPitch x="0.000000" y="180.000000" />
</DataLeft>
<DataRight>
<Offsets>
<Item>
<Offset value="0.400000" />
<AngleToBlendInOffset x="0.000000" y="170.000000" />
</Item>
<Item>
<Offset value="0.150000" />
<AngleToBlendInOffset x="0.000000" y="170.000000" />
</Item>
<Item>
<Offset value="0.000000" />
<AngleToBlendInOffset x="0.000000" y="120.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="-15.000000" y="10.000000" />
<AngleToBlendInExtraPitch x="0.000000" y="170.000000" />
</DataRight>
<WheelClipInfo>
<HeadingLimitsLeft x="0.380000" y="0.430000" />
<HeadingLimitsRight x="0.480000" y="0.530000" />
<PitchLimits x="0.470000" y="0.530000" />
<PitchOffset x="0.000000" y="0.050000" />
<WheelAngleLimits x="-0.700000" y="0.000000" />
<WheelAngleOffset x="0.010000" y="0.040000" />
<MaxWheelOffsetY value="0.170000" />
<WheelClipLerpInRate value="0.150000" />
<WheelClipLerpOutRate value="0.180000" />
</WheelClipInfo>
</Item> <Item type="CFirstPersonDriveByLookAroundData">
<Name>STD_ASTEROPE2_FRONT_RIGHT</Name>
<AllowLookback value="true" />
<HeadingLimits x="-190.000000" y="160.000000" />
<DataLeft>
<Offsets>
<Item>
<Offset value="-0.050000" />
<AngleToBlendInOffset x="45.000000" y="90.000000" />
</Item>
<Item>
<Offset value="-0.025000" />
<AngleToBlendInOffset x="0.000000" y="190.000000" />
</Item>
<Item>
<Offset value="0.050000" />
<AngleToBlendInOffset x="0.000000" y="90.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="0.000000" y="-10.000000" />
<AngleToBlendInExtraPitch x="0.000000" y="190.000000" />
</DataLeft>
<DataRight>
<Offsets>
<Item>
<Offset value="0.400000" />
<AngleToBlendInOffset x="40.000000" y="160.000000" />
</Item>
<Item>
<Offset value="0.175000" />
<AngleToBlendInOffset x="60.000000" y="160.000000" />
</Item>
<Item>
<Offset value="0.060000" />
<AngleToBlendInOffset x="60.000000" y="120.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="-15.000000" y="20.000000" />
<AngleToBlendInExtraPitch x="50.000000" y="110.000000" />
</DataRight>
<WheelClipInfo>
<HeadingLimitsLeft x="0.380000" y="0.430000" />
<HeadingLimitsRight x="0.480000" y="0.530000" />
<PitchLimits x="0.470000" y="0.530000" />
<PitchOffset x="0.000000" y="0.050000" />
<WheelAngleLimits x="-0.700000" y="0.000000" />
<WheelAngleOffset x="0.010000" y="0.040000" />
<MaxWheelOffsetY value="0.170000" />
<WheelClipLerpInRate value="0.150000" />
<WheelClipLerpOutRate value="0.180000" />
</WheelClipInfo>
</Item>
<Item type="CFirstPersonDriveByLookAroundData">
<Name>STD_ASTEROPE2_REAR_LEFT</Name>
<AllowLookback value="true" />
<HeadingLimits x="-190.000000" y="160.000000" />
<DataLeft>
<Offsets>
<Item>
<Offset value="-0.350000" />
<AngleToBlendInOffset x="0.000000" y="160.000000" />
</Item>
<Item>
<Offset value="0.230000" />
<AngleToBlendInOffset x="0.000000" y="160.000000" />
</Item>
<Item>
<Offset value="-0.050000" />
<AngleToBlendInOffset x="0.000000" y="140.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="-10.000000" y="10.000000" />
<AngleToBlendInExtraPitch x="20.000000" y="100.000000" />
</DataLeft>
<DataRight>
<Offsets>
<Item>
<Offset value="-0.100000" />
<AngleToBlendInOffset x="0.000000" y="90.000000" />
</Item>
<Item>
<Offset value="0.050000" />
<AngleToBlendInOffset x="0.000000" y="90.000000" />
</Item>
<Item>
<Offset value="0.060000" />
<AngleToBlendInOffset x="0.000000" y="140.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="-2.500000" y="-4.000000" />
<AngleToBlendInExtraPitch x="0.000000" y="90.000000" />
</DataRight>
<WheelClipInfo>
<HeadingLimitsLeft x="0.380000" y="0.430000" />
<HeadingLimitsRight x="0.480000" y="0.530000" />
<PitchLimits x="0.470000" y="0.530000" />
<PitchOffset x="0.000000" y="0.050000" />
<WheelAngleLimits x="-0.700000" y="0.000000" />
<WheelAngleOffset x="0.010000" y="0.040000" />
<MaxWheelOffsetY value="0.170000" />
<WheelClipLerpInRate value="0.150000" />
<WheelClipLerpOutRate value="0.180000" />
</WheelClipInfo>
</Item>
<Item type="CFirstPersonDriveByLookAroundData">
<Name>STD_ASTEROPE2_REAR_RIGHT</Name>
<AllowLookback value="true" />
<HeadingLimits x="-190.000000" y="160.000000" />
<DataLeft>
<Offsets>
<Item>
<Offset value="0.150000" />
<AngleToBlendInOffset x="0.000000" y="90.000000" />
</Item>
<Item>
<Offset value="0.025000" />
<AngleToBlendInOffset x="0.000000" y="90.000000" />
</Item>
<Item>
<Offset value="0.060000" />
<AngleToBlendInOffset x="0.000000" y="140.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="-3.000000" y="-4.000000" />
<AngleToBlendInExtraPitch x="0.000000" y="90.000000" />
</DataLeft>
<DataRight>
<Offsets>
<Item>
<Offset value="0.400000" />
<AngleToBlendInOffset x="0.000000" y="160.000000" />
</Item>
<Item>
<Offset value="0.230000" />
<AngleToBlendInOffset x="0.000000" y="160.000000" />
</Item>
<Item>
<Offset value="-0.050000" />
<AngleToBlendInOffset x="0.000000" y="140.000000" />
</Item>
</Offsets>
<ExtraRelativePitch x="-10.000000" y="10.000000" />
<AngleToBlendInExtraPitch x="20.000000" y="100.000000" />
</DataRight>
<WheelClipInfo>
<HeadingLimitsLeft x="0.380000" y="0.430000" />
<HeadingLimitsRight x="0.480000" y="0.530000" />
<PitchLimits x="0.470000" y="0.530000" />
<PitchOffset x="0.000000" y="0.050000" />
<WheelAngleLimits x="-0.700000" y="0.000000" />
<WheelAngleOffset x="0.010000" y="0.040000" />
<MaxWheelOffsetY value="0.170000" />
<WheelClipLerpInRate value="0.150000" />
<WheelClipLerpOutRate value="0.180000" />
</WheelClipInfo>
</Item>
</FirstPersonDriveByLookAroundData>
</CVehicleMetadataMgr>