All-Resources/[core]/codem-inventory/editable/itemasclothingdisabled.lua
2026-04-14 17:41:39 +02:00

1046 lines
35 KiB
Lua

if Config.ItemClothingSystem then
return false
end
LastEquipped = {}
Cooldown = false
local propstable = {
['glasses'] = true,
['visor'] = true,
['hat'] = true,
['ear'] = true,
['watch'] = true,
['bracelet'] = true,
}
RegisterNUICallback("UpdateClothes", function(data, cb)
local completed, retval = false, false
if propstable[data] then
completed, retval = ToggleProps(data)
else
completed, retval = ToggleClothing(data)
end
cb('ok')
end)
function IsMpPed(ped)
local male = `mp_m_freemode_01`
local female = `mp_f_freemode_01`
local CurrentModel = GetEntityModel(ped)
if CurrentModel == male then return "male" elseif CurrentModel == female then return "female" else return false end
end
function ResetClothing(anim)
if type(anim) == "table" then
anim = true
end
local Ped = PlayerPedId()
local e = drawables.top.Emote
if anim then TaskPlayAnim(Ped, e.Dict, e.Anim, 3.0, 3.0, 3000, e.Move, 0, false, false, false) end
for _, v in pairs(LastEquipped) do
if v then
if v.Drawable then
SetPedComponentVariation(Ped, v.Id, v.Drawable, v.Texture, 0)
elseif v.Prop then
ClearPedProp(Ped, v.Id)
SetPedPropIndex(Ped, v.Id, v.Prop, v.Texture, true)
end
end
end
LastEquipped = {}
end
RegisterNetEvent('dpc:EquipLast', function()
local Ped = PlayerPedId()
for _, v in pairs(LastEquipped) do
if v then
if v.Drawable then
SetPedComponentVariation(Ped, v.ID, v.Drawable, v.Texture, 0)
elseif v.Prop then
ClearPedProp(Ped, v.ID)
SetPedPropIndex(Ped, v.ID, v.Prop, v.Texture, true)
end
end
end
LastEquipped = {}
end)
RegisterNetEvent('dpc:ResetClothing', function()
LastEquipped = {}
end)
AddEventHandler('onResourceStop',
function(resource) -- Mostly for development, restart the resource and it will put all the clothes back on.
if resource == GetCurrentResourceName() then
ResetClothing()
end
end)
function IncurCooldown(ms)
CreateThread(function()
Cooldown = true
Wait(ms)
Cooldown = false
end)
end
local function PlayToggleEmote(e, cb)
local Ped = PlayerPedId()
while not HasAnimDictLoaded(e.Dict) do
RequestAnimDict(e.Dict)
Wait(100)
end
if IsPedInAnyVehicle(Ped) then e.Move = 51 end
TaskPlayAnim(Ped, e.Dict, e.Anim, 3.0, 3.0, e.Dur, e.Move, 0, false, false, false)
local Pause = e.Dur - 500
if Pause < 500 then Pause = 500 end
IncurCooldown(Pause)
Wait(Pause) -- Lets wait for the emote to play for a bit then do the callback.
cb()
end
RegisterNetEvent('qb-radialmenu:ResetClothing', ResetClothing)
function ToggleClothing(whic, extra)
local which = whic
if which == "jacket" then
which = "top"
end
if which == 'armor' then
which = 'vest'
end
Wait(50)
if which == "tshirt" or which == "pant" or which == "bagoff" then
extra = true
end
if Cooldown then return end
local Toggle = drawables[which]
if extra then Toggle = Extras[which] end
local Ped = PlayerPedId()
local Cur = {
Drawable = GetPedDrawableVariation(Ped, Toggle.Drawable),
Id = Toggle.Drawable,
Ped = Ped,
Texture = GetPedTextureVariation(Ped, Toggle.Drawable),
}
local Gender = IsMpPed(Ped)
if which ~= "Mask" then
if not Gender then return false end -- We cancel the command here if the person is not using a multiplayer model.
end
local Table = Toggle.Table[Gender]
if not Toggle.Table.Standalone then -- "Standalone" is for things that dont require a variant, like the shoes just need to be switched to a specific drawable. Looking back at this i should have planned ahead, but it all works so, meh!
for k, v in pairs(Table) do
if not Toggle.Remember then
if k == Cur.Drawable then
PlayToggleEmote(Toggle.Emote,
function() SetPedComponentVariation(Ped, Toggle.Drawable, v, Cur.Texture, 0) end)
return true
end
else
if not LastEquipped[which] then
if k == Cur.Drawable then
PlayToggleEmote(Toggle.Emote,
function()
LastEquipped[which] = Cur
SetPedComponentVariation(Ped, Toggle.Drawable, v, Cur.Texture, 0)
end)
return true
end
else
local Last = LastEquipped[which]
PlayToggleEmote(Toggle.Emote,
function()
SetPedComponentVariation(Ped, Toggle.Drawable, Last.Drawable, Last.Texture, 0)
LastEquipped[which] = false
end)
return true
end
end
end
return
else
if not LastEquipped[which] then
if Cur.Drawable ~= Table then
PlayToggleEmote(Toggle.Emote, function()
LastEquipped[which] = Cur
SetPedComponentVariation(Ped, Toggle.Drawable, Table, 0, 0)
SetPedComponentVariation(PlayerPedPreview, Toggle.Drawable, Table, 0, 0)
if Toggle.Table.Extra then
local extraToggled = Toggle.Table.Extra
for _, v in pairs(extraToggled) do
local ExtraCur = {
Drawable = GetPedDrawableVariation(Ped, v.Drawable),
Texture = GetPedTextureVariation(Ped, v.Drawable),
Id = v.Drawable
}
SetPedComponentVariation(Ped, v.Drawable, v.Id, v.Tex, 0)
SetPedComponentVariation(PlayerPedPreview, v.Drawable, v.Id, v.Tex, 0)
LastEquipped[v.Name] = ExtraCur
end
end
end)
return true, false
end
else
local Last = LastEquipped[which]
PlayToggleEmote(Toggle.Emote, function()
SetPedComponentVariation(Ped, Toggle.Drawable, Last.Drawable, Last.Texture, 0)
SetPedComponentVariation(PlayerPedPreview, Toggle.Drawable, Last.Drawable, Last.Texture, 0)
LastEquipped[which] = false
if Toggle.Table.Extra then
local extraToggled = Toggle.Table.Extra
for _, v in pairs(extraToggled) do
if LastEquipped[v.Name] then
Last = LastEquipped[v.Name]
SetPedComponentVariation(Ped, Last.Id, Last.Drawable, Last.Texture, 0)
SetPedComponentVariation(PlayerPedPreview, Last.Id, Last.Drawable, Last.Texture, 0)
LastEquipped[v.Name] = false
end
end
end
end)
return true, true
end
end
return false
end
RegisterNetEvent('qb-radialmenu:ToggleClothing', ToggleClothing)
function ToggleProps(whic)
local which = whic
if type(whic) == "table" then
which = tostring(whic.id)
end
Wait(50)
if Cooldown then return end
local Prop = Props[which]
local Ped = PlayerPedId()
local Cur = { -- Lets get out currently equipped prop.
Id = Prop.Prop,
Ped = Ped,
Prop = GetPedPropIndex(Ped, Prop.Prop),
Texture = GetPedPropTextureIndex(Ped, Prop.Prop),
}
if not Prop.Variants then
if Cur.Prop ~= -1 then -- If we currently are wearing this prop, remove it and save the one we were wearing into the LastEquipped table.
PlayToggleEmote(Prop.Emote.Off,
function()
LastEquipped[which] = Cur
ClearPedProp(Ped, Prop.Prop); ClearPedProp(PlayerPedPreview, Prop.Prop)
end)
return true, false
else
local Last = LastEquipped[which] -- Detect that we have already taken our prop off, lets put it back on.
if Last then
PlayToggleEmote(Prop.Emote.On,
function()
SetPedPropIndex(Ped, Prop.Prop, Last.Prop, Last.Texture, true); SetPedPropIndex(PlayerPedPreview,
Prop.Prop, Last.Prop, Last.Texture, true)
end)
LastEquipped[which] = false
return true, true
end
end
return false
else
local Gender = IsMpPed(Ped)
if not Gender then
Notify(("info.wrong_ped"))
return false
end -- We dont really allow for variants on ped models, Its possible, but im pretty sure 95% of ped models dont really have variants.
variations = Prop.Variants[Gender]
for k, v in pairs(variations) do
if Cur.Prop == k then
PlayToggleEmote(Prop.Emote.On,
function()
SetPedPropIndex(Ped, Prop.Prop, v, Cur.Texture, true); SetPedPropIndex(PlayerPedPreview,
Prop.Prop, v,
Cur.Texture, true)
end)
return true, true
end
end
return false
end
end
RegisterNetEvent('qb-radialmenu:ToggleProps', ToggleProps)
local function addNewVariation(which, gender, one, two, single)
local where = variations[which][gender]
if not single then
where[one] = two
where[two] = one
else
where[one] = two
end
end
CreateThread(function()
-- male visor/Hat variations
addNewVariation("visor", "male", 9, 10)
addNewVariation("visor", "male", 18, 67)
addNewVariation("visor", "male", 82, 67)
addNewVariation("visor", "male", 44, 45)
addNewVariation("visor", "male", 50, 68)
addNewVariation("visor", "male", 51, 69)
addNewVariation("visor", "male", 52, 70)
addNewVariation("visor", "male", 53, 71)
addNewVariation("visor", "male", 62, 72)
addNewVariation("visor", "male", 65, 66)
addNewVariation("visor", "male", 73, 74)
addNewVariation("visor", "male", 76, 77)
addNewVariation("visor", "male", 79, 78)
addNewVariation("visor", "male", 80, 81)
addNewVariation("visor", "male", 91, 92)
addNewVariation("visor", "male", 104, 105)
addNewVariation("visor", "male", 109, 110)
addNewVariation("visor", "male", 116, 117)
addNewVariation("visor", "male", 118, 119)
addNewVariation("visor", "male", 123, 124)
addNewVariation("visor", "male", 125, 126)
addNewVariation("visor", "male", 127, 128)
addNewVariation("visor", "male", 130, 131)
addNewVariation("visor", "male", 135, 136)
addNewVariation("visor", "male", 137, 138)
addNewVariation("visor", "male", 139, 140)
addNewVariation("visor", "male", 142, 143)
addNewVariation("visor", "male", 147, 148)
addNewVariation("visor", "male", 151, 152)
addNewVariation("visor", "male", 127, 128)
addNewVariation("visor", "male", 130, 131)
-- female visor/Hat variations
addNewVariation("visor", "female", 43, 44)
addNewVariation("visor", "female", 49, 67)
addNewVariation("visor", "female", 64, 65)
addNewVariation("visor", "female", 65, 64)
addNewVariation("visor", "female", 51, 69)
addNewVariation("visor", "female", 50, 68)
addNewVariation("visor", "female", 52, 70)
addNewVariation("visor", "female", 62, 71)
addNewVariation("visor", "female", 72, 73)
addNewVariation("visor", "female", 75, 76)
addNewVariation("visor", "female", 78, 77)
addNewVariation("visor", "female", 79, 80)
addNewVariation("visor", "female", 18, 66)
addNewVariation("visor", "female", 66, 81)
addNewVariation("visor", "female", 81, 66)
addNewVariation("visor", "female", 86, 84)
addNewVariation("visor", "female", 90, 91)
addNewVariation("visor", "female", 103, 104)
addNewVariation("visor", "female", 108, 109)
addNewVariation("visor", "female", 115, 116)
addNewVariation("visor", "female", 117, 118)
addNewVariation("visor", "female", 122, 123)
addNewVariation("visor", "female", 124, 125)
addNewVariation("visor", "female", 126, 127)
addNewVariation("visor", "female", 129, 130)
addNewVariation("visor", "female", 134, 135)
addNewVariation("visor", "female", 136, 137)
addNewVariation("visor", "female", 138, 139)
addNewVariation("visor", "female", 141, 142)
addNewVariation("visor", "female", 146, 147)
addNewVariation("visor", "female", 150, 151)
-- male bags
addNewVariation("bags", "male", 45, 44)
addNewVariation("bags", "male", 41, 40)
addNewVariation("bags", "male", 82, 81)
addNewVariation("bags", "male", 86, 85)
-- female bags
addNewVariation("bags", "female", 45, 44)
addNewVariation("bags", "female", 41, 40)
addNewVariation("bags", "female", 82, 81)
addNewVariation("bags", "female", 86, 85)
-- male hair
addNewVariation("hair", "male", 7, 15, true)
addNewVariation("hair", "male", 43, 15, true)
addNewVariation("hair", "male", 9, 43, true)
addNewVariation("hair", "male", 11, 43, true)
addNewVariation("hair", "male", 15, 43, true)
addNewVariation("hair", "male", 16, 43, true)
addNewVariation("hair", "male", 17, 43, true)
addNewVariation("hair", "male", 20, 43, true)
addNewVariation("hair", "male", 22, 43, true)
addNewVariation("hair", "male", 45, 43, true)
addNewVariation("hair", "male", 47, 43, true)
addNewVariation("hair", "male", 49, 43, true)
addNewVariation("hair", "male", 51, 43, true)
addNewVariation("hair", "male", 52, 43, true)
addNewVariation("hair", "male", 53, 43, true)
addNewVariation("hair", "male", 56, 43, true)
addNewVariation("hair", "male", 58, 43, true)
-- female hair
addNewVariation("hair", "female", 1, 49, true)
addNewVariation("hair", "female", 2, 49, true)
addNewVariation("hair", "female", 7, 49, true)
addNewVariation("hair", "female", 9, 49, true)
addNewVariation("hair", "female", 10, 49, true)
addNewVariation("hair", "female", 11, 48, true)
addNewVariation("hair", "female", 14, 53, true)
addNewVariation("hair", "female", 15, 42, true)
addNewVariation("hair", "female", 21, 42, true)
addNewVariation("hair", "female", 23, 42, true)
addNewVariation("hair", "female", 31, 53, true)
addNewVariation("hair", "female", 39, 49, true)
addNewVariation("hair", "female", 40, 49, true)
addNewVariation("hair", "female", 42, 53, true)
addNewVariation("hair", "female", 45, 49, true)
addNewVariation("hair", "female", 48, 49, true)
addNewVariation("hair", "female", 49, 48, true)
addNewVariation("hair", "female", 52, 53, true)
addNewVariation("hair", "female", 53, 42, true)
addNewVariation("hair", "female", 54, 55, true)
addNewVariation("hair", "female", 59, 42, true)
addNewVariation("hair", "female", 59, 54, true)
addNewVariation("hair", "female", 68, 53, true)
addNewVariation("hair", "female", 76, 48, true)
-- male Top/Jacket variations
addNewVariation("jackets", "male", 19, 20)
addNewVariation("jackets", "male", 29, 30)
addNewVariation("jackets", "male", 31, 32)
addNewVariation("jackets", "male", 42, 43)
addNewVariation("jackets", "male", 59, 60)
addNewVariation("jackets", "male", 68, 69)
addNewVariation("jackets", "male", 74, 75)
addNewVariation("jackets", "male", 87, 88)
addNewVariation("jackets", "male", 93, 94)
addNewVariation("jackets", "male", 99, 100)
addNewVariation("jackets", "male", 101, 102)
addNewVariation("jackets", "male", 103, 104)
addNewVariation("jackets", "male", 126, 127)
addNewVariation("jackets", "male", 129, 130)
addNewVariation("jackets", "male", 131, 132)
addNewVariation("jackets", "male", 184, 185)
addNewVariation("jackets", "male", 188, 189)
addNewVariation("jackets", "male", 194, 195)
addNewVariation("jackets", "male", 196, 197)
addNewVariation("jackets", "male", 198, 199)
addNewVariation("jackets", "male", 200, 203)
addNewVariation("jackets", "male", 202, 205)
addNewVariation("jackets", "male", 206, 207)
addNewVariation("jackets", "male", 209, 212)
addNewVariation("jackets", "male", 210, 211)
addNewVariation("jackets", "male", 217, 218)
addNewVariation("jackets", "male", 229, 230)
addNewVariation("jackets", "male", 232, 233)
addNewVariation("jackets", "male", 235, 236)
addNewVariation("jackets", "male", 241, 242)
addNewVariation("jackets", "male", 251, 253)
addNewVariation("jackets", "male", 256, 261)
addNewVariation("jackets", "male", 262, 263)
addNewVariation("jackets", "male", 265, 266)
addNewVariation("jackets", "male", 267, 268)
addNewVariation("jackets", "male", 279, 280)
addNewVariation("jackets", "male", 292, 293)
addNewVariation("jackets", "male", 294, 295)
addNewVariation("jackets", "male", 296, 297)
addNewVariation("jackets", "male", 300, 303)
addNewVariation("jackets", "male", 301, 302)
addNewVariation("jackets", "male", 305, 306)
addNewVariation("jackets", "male", 311, 312)
addNewVariation("jackets", "male", 300, 303)
addNewVariation("jackets", "male", 301, 302)
addNewVariation("jackets", "male", 305, 306)
addNewVariation("jackets", "male", 311, 312)
addNewVariation("jackets", "male", 314, 315)
addNewVariation("jackets", "male", 316, 317)
addNewVariation("jackets", "male", 318, 319)
addNewVariation("jackets", "male", 321, 322)
addNewVariation("jackets", "male", 330, 331)
addNewVariation("jackets", "male", 336, 337)
addNewVariation("jackets", "male", 339, 126)
addNewVariation("jackets", "male", 340, 341)
addNewVariation("jackets", "male", 343, 344)
addNewVariation("jackets", "male", 346, 234)
addNewVariation("jackets", "male", 347, 260)
addNewVariation("jackets", "male", 348, 349)
addNewVariation("jackets", "male", 352, 353)
addNewVariation("jackets", "male", 354, 355)
addNewVariation("jackets", "male", 359, 360)
-- female Top/Jacket variations
addNewVariation("jackets", "female", 53, 52)
addNewVariation("jackets", "female", 57, 58)
addNewVariation("jackets", "female", 62, 63)
addNewVariation("jackets", "female", 84, 85)
addNewVariation("jackets", "female", 90, 91)
addNewVariation("jackets", "female", 92, 93)
addNewVariation("jackets", "female", 94, 95)
addNewVariation("jackets", "female", 117, 118)
addNewVariation("jackets", "female", 120, 121)
addNewVariation("jackets", "female", 128, 129)
addNewVariation("jackets", "female", 187, 186)
addNewVariation("jackets", "female", 190, 191)
addNewVariation("jackets", "female", 196, 197)
addNewVariation("jackets", "female", 198, 199)
addNewVariation("jackets", "female", 200, 201)
addNewVariation("jackets", "female", 202, 205)
addNewVariation("jackets", "female", 204, 207)
addNewVariation("jackets", "female", 210, 211)
addNewVariation("jackets", "female", 213, 216)
addNewVariation("jackets", "female", 214, 215)
addNewVariation("jackets", "female", 225, 226)
addNewVariation("jackets", "female", 227, 228)
addNewVariation("jackets", "female", 239, 240)
addNewVariation("jackets", "female", 242, 243)
addNewVariation("jackets", "female", 244, 364)
addNewVariation("jackets", "female", 245, 246)
addNewVariation("jackets", "female", 249, 250)
addNewVariation("jackets", "female", 259, 261)
addNewVariation("jackets", "female", 265, 270)
addNewVariation("jackets", "female", 271, 272)
addNewVariation("jackets", "female", 274, 275)
addNewVariation("jackets", "female", 276, 277)
addNewVariation("jackets", "female", 280, 281)
addNewVariation("jackets", "female", 292, 293)
addNewVariation("jackets", "female", 305, 306)
addNewVariation("jackets", "female", 307, 308)
addNewVariation("jackets", "female", 311, 314)
addNewVariation("jackets", "female", 312, 313)
addNewVariation("jackets", "female", 316, 317)
addNewVariation("jackets", "female", 325, 326)
addNewVariation("jackets", "female", 327, 328)
addNewVariation("jackets", "female", 329, 330)
addNewVariation("jackets", "female", 332, 333)
addNewVariation("jackets", "female", 339, 340)
addNewVariation("jackets", "female", 345, 346)
addNewVariation("jackets", "female", 351, 352)
addNewVariation("jackets", "female", 354, 121)
addNewVariation("jackets", "female", 355, 356)
addNewVariation("jackets", "female", 357, 359)
addNewVariation("jackets", "female", 358, 360)
addNewVariation("jackets", "female", 362, 363)
addNewVariation("jackets", "female", 366, 367)
addNewVariation("jackets", "female", 365, 269)
addNewVariation("jackets", "female", 370, 371)
addNewVariation("jackets", "female", 372, 373)
addNewVariation("jackets", "female", 378, 379)
end)
variations = {
jackets = { male = {}, female = {} },
hair = { male = {}, female = {} },
bags = { male = {}, female = {} },
visor = { male = {}, female = {} },
gloves = {
male = {
[16] = 4,
[17] = 4,
[18] = 4,
[19] = 0,
[20] = 1,
[21] = 2,
[22] = 4,
[23] = 5,
[24] = 6,
[25] = 8,
[26] = 11,
[27] = 12,
[28] = 14,
[29] = 15,
[30] = 0,
[31] = 1,
[32] = 2,
[33] = 4,
[34] = 5,
[35] = 6,
[36] = 8,
[37] = 11,
[38] = 12,
[39] = 14,
[40] = 15,
[41] = 0,
[42] = 1,
[43] = 2,
[44] = 4,
[45] = 5,
[46] = 6,
[47] = 8,
[48] = 11,
[49] = 12,
[50] = 14,
[51] = 15,
[52] = 0,
[53] = 1,
[54] = 2,
[55] = 4,
[56] = 5,
[57] = 6,
[58] = 8,
[59] = 11,
[60] = 12,
[61] = 14,
[62] = 15,
[63] = 0,
[64] = 1,
[65] = 2,
[66] = 4,
[67] = 5,
[68] = 6,
[69] = 8,
[70] = 11,
[71] = 12,
[72] = 14,
[73] = 15,
[74] = 0,
[75] = 1,
[76] = 2,
[77] = 4,
[78] = 5,
[79] = 6,
[80] = 8,
[81] = 11,
[82] = 12,
[83] = 14,
[84] = 15,
[85] = 0,
[86] = 1,
[87] = 2,
[88] = 4,
[89] = 5,
[90] = 6,
[91] = 8,
[92] = 11,
[93] = 12,
[94] = 14,
[95] = 15,
[96] = 4,
[97] = 4,
[98] = 4,
[99] = 0,
[100] = 1,
[101] = 2,
[102] = 4,
[103] = 5,
[104] = 6,
[105] = 8,
[106] = 11,
[107] = 12,
[108] = 14,
[109] = 15,
[110] = 4,
[111] = 4,
[115] = 112,
[116] = 112,
[117] = 112,
[118] = 112,
[119] = 112,
[120] = 112,
[121] = 112,
[122] = 113,
[123] = 113,
[124] = 113,
[125] = 113,
[126] = 113,
[127] = 113,
[128] = 113,
[129] = 114,
[130] = 114,
[131] = 114,
[132] = 114,
[133] = 114,
[134] = 114,
[135] = 114,
[136] = 15,
[137] = 15,
[138] = 0,
[139] = 1,
[140] = 2,
[141] = 4,
[142] = 5,
[143] = 6,
[144] = 8,
[145] = 11,
[146] = 12,
[147] = 14,
[148] = 112,
[149] = 113,
[150] = 114,
[151] = 0,
[152] = 1,
[153] = 2,
[154] = 4,
[155] = 5,
[156] = 6,
[157] = 8,
[158] = 11,
[159] = 12,
[160] = 14,
[161] = 112,
[162] = 113,
[163] = 114,
[165] = 4,
[166] = 4,
[167] = 4,
[168] = 4,
[170] = 15,
[171] = 0,
[172] = 1,
[173] = 2,
[174] = 4,
[175] = 5,
[176] = 6,
[177] = 8,
[178] = 11,
[179] = 12,
[180] = 14,
[181] = 112,
[182] = 113,
[183] = 114,
[185] = 184,
[186] = 184,
[187] = 184,
[188] = 184,
[189] = 185,
[190] = 184,
[191] = 184,
[192] = 184,
[193] = 184,
[194] = 184,
},
female = {
[16] = 11,
[17] = 3,
[18] = 3,
[19] = 3,
[20] = 0,
[21] = 1,
[22] = 2,
[23] = 3,
[24] = 4,
[25] = 5,
[26] = 6,
[27] = 7,
[28] = 9,
[29] = 11,
[30] = 12,
[31] = 14,
[32] = 15,
[33] = 0,
[34] = 1,
[35] = 2,
[36] = 3,
[37] = 4,
[38] = 5,
[39] = 6,
[40] = 7,
[41] = 9,
[42] = 11,
[43] = 12,
[44] = 14,
[45] = 15,
[46] = 0,
[47] = 1,
[48] = 2,
[49] = 3,
[50] = 4,
[51] = 5,
[52] = 6,
[53] = 7,
[54] = 9,
[55] = 11,
[56] = 12,
[57] = 14,
[58] = 15,
[59] = 0,
[60] = 1,
[61] = 2,
[62] = 3,
[63] = 4,
[64] = 5,
[65] = 6,
[66] = 7,
[67] = 9,
[68] = 11,
[69] = 12,
[70] = 14,
[71] = 15,
[72] = 0,
[73] = 1,
[74] = 2,
[75] = 3,
[76] = 4,
[77] = 5,
[78] = 6,
[79] = 7,
[80] = 9,
[81] = 11,
[82] = 12,
[83] = 14,
[84] = 15,
[85] = 0,
[86] = 1,
[87] = 2,
[88] = 3,
[89] = 4,
[90] = 5,
[91] = 6,
[92] = 7,
[93] = 9,
[94] = 11,
[95] = 12,
[96] = 14,
[97] = 15,
[98] = 0,
[99] = 1,
[100] = 2,
[101] = 3,
[102] = 4,
[103] = 5,
[104] = 6,
[105] = 7,
[106] = 9,
[107] = 11,
[108] = 12,
[109] = 14,
[110] = 15,
[111] = 3,
[112] = 3,
[113] = 3,
[114] = 0,
[115] = 1,
[116] = 2,
[117] = 3,
[118] = 4,
[119] = 5,
[120] = 6,
[121] = 7,
[122] = 9,
[123] = 11,
[124] = 12,
[125] = 14,
[126] = 15,
[127] = 3,
[128] = 3,
[132] = 129,
[133] = 129,
[134] = 129,
[135] = 129,
[136] = 129,
[137] = 129,
[138] = 129,
[139] = 130,
[140] = 130,
[141] = 130,
[142] = 130,
[143] = 130,
[144] = 130,
[145] = 130,
[146] = 131,
[147] = 131,
[148] = 131,
[149] = 131,
[150] = 131,
[151] = 131,
[152] = 131,
[154] = 153,
[155] = 153,
[156] = 153,
[157] = 153,
[158] = 153,
[159] = 153,
[160] = 153,
[162] = 161,
[163] = 161,
[164] = 161,
[165] = 161,
[166] = 161,
[167] = 161,
[168] = 161,
[169] = 15,
[170] = 15,
[171] = 0,
[172] = 1,
[173] = 2,
[174] = 3,
[175] = 4,
[176] = 5,
[177] = 6,
[178] = 7,
[179] = 9,
[180] = 11,
[181] = 12,
[182] = 14,
[183] = 129,
[184] = 130,
[185] = 131,
[186] = 153,
[187] = 0,
[188] = 1,
[189] = 2,
[190] = 3,
[191] = 4,
[192] = 5,
[193] = 6,
[194] = 7,
[195] = 9,
[196] = 11,
[197] = 12,
[198] = 14,
[199] = 129,
[200] = 130,
[201] = 131,
[202] = 153,
[203] = 161,
[204] = 161,
[206] = 3,
[207] = 3,
[208] = 3,
[209] = 3,
[211] = 15,
[212] = 0,
[213] = 1,
[214] = 2,
[215] = 3,
[216] = 4,
[217] = 5,
[218] = 6,
[219] = 7,
[220] = 9,
[221] = 11,
[222] = 12,
[223] = 14,
[224] = 129,
[225] = 130,
[226] = 131,
[227] = 153,
[228] = 161,
[230] = 229,
[231] = 229,
[232] = 229,
[233] = 229,
[234] = 229,
[235] = 229,
[236] = 229,
[237] = 229,
[238] = 229,
[239] = 229,
}
}
}
drawables = {
["top"] = {
Drawable = 11,
Table = variations.jackets,
Emote = { Dict = "missmic4", Anim = "michael_tux_fidget", Move = 51, Dur = 1500 }
},
["gloves"] = {
Drawable = 3,
Table = variations.gloves,
Remember = true,
Emote = { Dict = "nmt_3_rcm-10", Anim = "cs_nigel_dual-10", Move = 51, Dur = 1200 }
},
["shoes"] = {
Drawable = 6,
Table = { Standalone = true, male = 34, female = 35 },
Emote = { Dict = "random@domestic", Anim = "pickup_low", Move = 0, Dur = 1200 }
},
["neck"] = {
Drawable = 7,
Table = { Standalone = true, male = 0, female = 0 },
Emote = { Dict = "clothingtie", Anim = "try_tie_positive_a", Move = 51, Dur = 2100 }
},
["vest"] = {
Drawable = 9,
Table = { Standalone = true, male = 0, female = 0 },
Emote = { Dict = "clothingtie", Anim = "try_tie_negative_a", Move = 51, Dur = 1200 }
},
["bag"] = {
Drawable = 5,
Table = variations.bags,
Emote = { Dict = "anim@heists@ornate_bank@grab_cash", Anim = "intro", Move = 51, Dur = 1600 }
},
["mask"] = {
Drawable = 1,
Table = { Standalone = true, male = 0, female = 0 },
Emote = { Dict = "mp_masks@standard_car@ds@", Anim = "put_on_mask", Move = 51, Dur = 800 }
},
["hair"] = {
Drawable = 2,
Table = variations.hair,
Remember = true,
Emote = { Dict = "clothingtie", Anim = "check_out_a", Move = 51, Dur = 2000 }
},
}
Extras = {
["tshirt"] = {
Drawable = 11,
Table = {
Standalone = true,
male = 252,
female = 74,
Extra = {
{ Drawable = 8, Id = 15, Tex = 0, Name = "Extra Undershirt" },
{ Drawable = 3, Id = 15, Tex = 0, Name = "Extra Gloves" },
{ Drawable = 10, Id = 0, Tex = 0, Name = "Extra Decals" },
}
},
Emote = { Dict = "clothingtie", Anim = "try_tie_negative_a", Move = 51, Dur = 1200 }
},
["pant"] = {
Drawable = 4,
Table = { Standalone = true, male = 61, female = 14 },
Emote = { Dict = "re@construction", Anim = "out_of_breath", Move = 51, Dur = 1300 }
},
["bagoff"] = {
Drawable = 5,
Table = { Standalone = true, male = 0, female = 0 },
Emote = { Dict = "clothingtie", Anim = "try_tie_negative_a", Move = 51, Dur = 1200 }
},
}
Props = {
["visor"] = {
Prop = 0,
Variants = variations.visor,
Emote = {
On = { Dict = "mp_masks@standard_car@ds@", Anim = "put_on_mask", Move = 51, Dur = 600 },
Off = { Dict = "missheist_agency2ahelmet", Anim = "take_off_helmet_stand", Move = 51, Dur = 1200 }
}
},
["hat"] = {
Prop = 0,
Emote = {
On = { Dict = "mp_masks@standard_car@ds@", Anim = "put_on_mask", Move = 51, Dur = 600 },
Off = { Dict = "missheist_agency2ahelmet", Anim = "take_off_helmet_stand", Move = 51, Dur = 1200 }
}
},
["glasses"] = {
Prop = 1,
Emote = {
On = { Dict = "clothingspecs", Anim = "take_off", Move = 51, Dur = 1400 },
Off = { Dict = "clothingspecs", Anim = "take_off", Move = 51, Dur = 1400 }
}
},
["ear"] = {
Prop = 2,
Emote = {
On = { Dict = "mp_cp_stolen_tut", Anim = "b_think", Move = 51, Dur = 900 },
Off = { Dict = "mp_cp_stolen_tut", Anim = "b_think", Move = 51, Dur = 900 }
}
},
["watch"] = {
Prop = 6,
Emote = {
On = { Dict = "nmt_3_rcm-10", Anim = "cs_nigel_dual-10", Move = 51, Dur = 1200 },
Off = { Dict = "nmt_3_rcm-10", Anim = "cs_nigel_dual-10", Move = 51, Dur = 1200 }
}
},
["bracelet"] = {
Prop = 7,
Emote = {
On = { Dict = "nmt_3_rcm-10", Anim = "cs_nigel_dual-10", Move = 51, Dur = 1200 },
Off = { Dict = "nmt_3_rcm-10", Anim = "cs_nigel_dual-10", Move = 51, Dur = 1200 }
}
},
}