2026-04-14 17:41:39 +02:00

81 lines
3.3 KiB
Lua

Config.DisableHealthRegeneration = true -- Player will no longer regenerate health
Config.DisableVehicleRewards = true -- Disables Player Receiving weapons from vehicles
Config.DisableNPCDrops = true -- stops NPCs from dropping weapons on death
Config.DisableDispatchServices = true -- Disable Dispatch services
Config.DisableScenarios = true -- Disable Scenarios
Config.DisableAimAssist = false -- disables AIM assist (mainly on controllers)
Config.DisableVehicleSeatShuff = false -- Disables vehicle seat shuff
Config.DisableDisplayAmmo = false -- Disable ammunition display
Config.EnablePVP = true -- Allow Player to player combat
Config.EnableWantedLevel = false -- Use Normal GTA wanted Level?
Config.RemoveHudComponents = {
[1] = false, --WANTED_STARS,
[2] = false, --WEAPON_ICON
[3] = false, --CASH
[4] = false, --MP_CASH
[5] = false, --MP_MESSAGE
[6] = true, --VEHICLE_NAME
[7] = true, -- AREA_NAME
[8] = true, -- VEHICLE_CLASS
[9] = true, --STREET_NAME
[10] = false, --HELP_TEXT
[11] = false, --FLOATING_HELP_TEXT_1
[12] = false, --FLOATING_HELP_TEXT_2
[13] = false, --CASH_CHANGE
[14] = false, --RETICLE
[15] = false, --SUBTITLE_TEXT
[16] = false, --RADIO_STATIONS
[17] = false, --SAVING_GAME,
[18] = false, --GAME_STREAM
[19] = false, --WEAPON_WHEEL
[20] = false, --WEAPON_WHEEL_STATS
[21] = false, --HUD_COMPONENTS
[22] = false, --HUD_WEAPONS
}
Config.Multipliers = {
pedDensity = 0.0, -- Deaktiviert normale Fußgänger
scenarioPedDensityInterior = 0.0, -- Deaktiviert NPCs in Gebäuden
scenarioPedDensityExterior = 0.0, -- Deaktiviert NPCs, die draußen Szenarien ausführen
ambientVehicleRange = 0.0, -- Deaktiviert KI-Verkehr in der Ferne
parkedVehicleDensity = 0.0, -- Deaktiviert geparkte Autos am Straßenrand
randomVehicleDensity = 0.0, -- Deaktiviert zufällig spawnende Fahrzeuge
vehicleDensity = 0.0 -- Deaktiviert die allgemeine Fahrzeugdichte
}
-- Pattern string format
--1 will lead to a random number from 0-9.
--A will lead to a random letter from A-Z.
-- . will lead to a random letter or number, with a 50% probability of being either.
--^1 will lead to a literal 1 being emitted.
--^A will lead to a literal A being emitted.
--Any other character will lead to said character being emitted.
-- A string shorter than 8 characters will be padded on the right.
Config.CustomAIPlates = "........" -- Custom plates for AI vehicles
--[[
PlaceHolders:
{server_name} - Server Display Name
{server_endpoint} - Server IP:Server Port
{server_players} - Current Player Count
{server_maxplayers} - Max Player Count
{player_name} - Player Name
{player_rp_name} - Player RP Name
{player_id} - Player ID
{player_street} - Player Street Name
]]
Config.DiscordActivity = {
appId = 0, -- Discord Application ID,
assetName = "LargeIcon", --image name for the "large" icon.
assetText = "{server_name}", -- Text to display on the asset
buttons = {
{ label = "Join Server", url = "fivem://connect/{server_endpoint}" },
{ label = "Discord", url = "https://discord.esx-framework.org" },
},
presence = "{player_name} [{player_id}] | {server_players}/{server_maxplayers}",
refresh = 1 * 60 * 1000, -- 1 minute
}