2026-04-14 17:41:39 +02:00

28 lines
765 B
Lua

Citizen.CreateThread(function()
if Config.Framework == 'ESX' then
local status, ESX = pcall(function()
return exports['es_extended']:getSharedObject()
end)
if not status then
while not ESX do
TriggerEvent("esx:getSharedObject", function(object) ESX = object end)
Citizen.Wait(50)
end
end
function GetPlayerObject(source)
local xPlayer = ESX.GetPlayerFromId(source)
return xPlayer
end
function GetIdentifier(playerObject)
return playerObject.identifier
end
function GetPlayerGroup(playerObject)
return playerObject.group
end
end
end)