diff --git a/mercyv-bike/config.lua b/mercyv-bike/config.lua index f8b0e67..b687b4f 100644 --- a/mercyv-bike/config.lua +++ b/mercyv-bike/config.lua @@ -20,7 +20,7 @@ Config.NPC = { -- Fahrrad-Optionen Config.Bikes = { - { model = "scorcher", label = "Mountainbike", image = "scorcher" }, + { model = "scorcher", label = "Scorcher", image = "scorcher" }, } -- Spawn-Position des Fahrrads (vor dem Spieler) diff --git a/mercyv-bike/server/main.lua b/mercyv-bike/server/main.lua index 849f990..44d81e6 100644 --- a/mercyv-bike/server/main.lua +++ b/mercyv-bike/server/main.lua @@ -151,8 +151,9 @@ RegisterNetEvent('mercyv-bike:claim', function(bikeModel) local modelHash = joaat and joaat(bikeModel) or 0 local skinData = json.encode({ model = GetHashKey(bikeModel), plate = plate }) + -- Fahrzeug eintragen mit stored=0 (ist direkt in der Welt) MySQL.insert( - string.format("INSERT INTO `%s` (plate, `%s`, `%s`, stored, parking, job, veh_class) VALUES (?, ?, ?, 1, 'Garage A', '', 13)", tbl, owner, props), + string.format("INSERT INTO `%s` (plate, `%s`, `%s`, stored, parking, job, veh_class) VALUES (?, ?, ?, 0, 'Garage A', '', 13)", tbl, owner, props), { plate, identifier, skinData } )