RegisterNetEvent('mercyv-weather:syncWeather', function(weather) SetWeatherTypeNowPersist(weather) SetWeatherTypeOverTime(weather, 15.0) end) RegisterNetEvent('mercyv-weather:syncTime', function(h, m) NetworkOverrideClockTime(h, m, 0) end) -- Wetter beim Spawnen vom Server holen CreateThread(function() while not NetworkIsSessionStarted() do Wait(100) end TriggerServerEvent('mercyv-weather:requestSync') end)