46 lines
1.0 KiB
Plaintext
46 lines
1.0 KiB
Plaintext
Version 165 32
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{
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Shaders
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{
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default_spec.sps
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{
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DiffuseSampler prop_prologue_phone\prop_fruit_final_01.otx
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UseTessellation 0.00000000
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SpecularIntensityMult 0.50000000
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SpecularFalloffMult 400.00000000
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SpecularFresnel 0.95000000
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}
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emissive.sps
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{
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DiffuseSampler phone_screen
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HardAlphaBlend 1.00000000
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UseTessellation 0.00000000
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EmissiveMultiplier 1.00000000
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}
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default.sps
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{
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DiffuseSampler prop_prologue_phone\prop_base_black_02.otx
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HardAlphaBlend 1.00000000
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UseTessellation 0.00000000
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}
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}
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Skeleton prop_prologue_phone\prop_prologue_phone.skel
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LodGroup
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{
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Center 0.00000000 0.00000000 0.00000000
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Radius 0.08966310
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AABBMin -0.04003910 -0.00488280 -0.08007811
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AABBMax 0.04003910 0.00488280 0.08007811
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High 9998.00000000
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{
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prop_prologue_phone\prop_prologue_phone_high.mesh 0
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}
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Med 9998.00000000
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Low 9998.00000000
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Vlow 9998.00000000
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}
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Joints null
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Light prop_prologue_phone\prop_prologue_phone.light
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Bound prop_prologue_phone\prop_prologue_phone.bound
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}
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